OpenSimMirror/OpenSim/Region/CoreModules/World/Land/Tests/LandManagementModuleTests.cs

266 lines
12 KiB
C#

/*
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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* Redistribution and use in source and binary forms, with or without
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*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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using System;
using NUnit.Framework;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Tests.Common;
namespace OpenSim.Region.CoreModules.World.Land.Tests
{
public class LandManagementModuleTests : OpenSimTestCase
{
[Test]
public void TestAddLandObject()
{
TestHelpers.InMethod();
// TestHelpers.EnableLogging();
UUID userId = TestHelpers.ParseTail(0x1);
LandManagementModule lmm = new LandManagementModule();
Scene scene = new SceneHelpers().SetupScene();
SceneHelpers.SetupSceneModules(scene, lmm);
ILandObject lo = new LandObject(userId, false, scene);
lo.LandData.Name = "lo1";
lo.SetLandBitmap(
lo.GetSquareLandBitmap(0, 0, (int)Constants.RegionSize, (int)Constants.RegionSize));
lo = lmm.AddLandObject(lo);
// TODO: Should add asserts to check that land object was added properly.
// At the moment, this test just makes sure that we can't add a land object that overlaps the areas that
// the first still holds.
ILandObject lo2 = new LandObject(userId, false, scene);
lo2.SetLandBitmap(
lo2.GetSquareLandBitmap(0, 0, (int)Constants.RegionSize, (int)Constants.RegionSize));
lo2.LandData.Name = "lo2";
lo2 = lmm.AddLandObject(lo2);
{
ILandObject loAtCoord = lmm.GetLandObject(0, 0);
Assert.That(loAtCoord.LandData.LocalID, Is.EqualTo(lo.LandData.LocalID));
Assert.That(loAtCoord.LandData.GlobalID, Is.EqualTo(lo.LandData.GlobalID));
}
{
ILandObject loAtCoord = lmm.GetLandObject((int)Constants.RegionSize - 1, ((int)Constants.RegionSize - 1));
Assert.That(loAtCoord.LandData.LocalID, Is.EqualTo(lo.LandData.LocalID));
Assert.That(loAtCoord.LandData.GlobalID, Is.EqualTo(lo.LandData.GlobalID));
}
}
/// <summary>
/// Test parcels on region when no land data exists to be loaded.
/// </summary>
[Test]
public void TestLoadWithNoParcels()
{
TestHelpers.InMethod();
// TestHelpers.EnableLogging();
SceneHelpers sh = new SceneHelpers();
LandManagementModule lmm = new LandManagementModule();
Scene scene = sh.SetupScene();
SceneHelpers.SetupSceneModules(scene, lmm);
scene.loadAllLandObjectsFromStorage(scene.RegionInfo.RegionID);
ILandObject loAtCoord1 = lmm.GetLandObject(0, 0);
Assert.That(loAtCoord1.LandData.LocalID, Is.Not.EqualTo(0));
Assert.That(loAtCoord1.LandData.GlobalID, Is.Not.EqualTo(UUID.Zero));
ILandObject loAtCoord2 = lmm.GetLandObject((int)Constants.RegionSize - 1, ((int)Constants.RegionSize - 1));
Assert.That(loAtCoord2.LandData.LocalID, Is.EqualTo(loAtCoord1.LandData.LocalID));
Assert.That(loAtCoord2.LandData.GlobalID, Is.EqualTo(loAtCoord1.LandData.GlobalID));
}
/// <summary>
/// Test parcels on region when a single parcel already exists but it does not cover the whole region.
/// </summary>
[Test]
public void TestLoadWithSinglePartialCoveringParcel()
{
TestHelpers.InMethod();
// TestHelpers.EnableLogging();
UUID userId = TestHelpers.ParseTail(0x1);
SceneHelpers sh = new SceneHelpers();
LandManagementModule lmm = new LandManagementModule();
Scene scene = sh.SetupScene();
SceneHelpers.SetupSceneModules(scene, lmm);
ILandObject originalLo1 = new LandObject(userId, false, scene);
originalLo1.LandData.Name = "lo1";
originalLo1.SetLandBitmap(
originalLo1.GetSquareLandBitmap(0, 0, (int)Constants.RegionSize, (int)Constants.RegionSize / 2));
sh.SimDataService.StoreLandObject(originalLo1);
scene.loadAllLandObjectsFromStorage(scene.RegionInfo.RegionID);
ILandObject loAtCoord1 = lmm.GetLandObject(0, 0);
Assert.That(loAtCoord1.LandData.Name, Is.EqualTo(originalLo1.LandData.Name));
Assert.That(loAtCoord1.LandData.GlobalID, Is.EqualTo(originalLo1.LandData.GlobalID));
ILandObject loAtCoord2 = lmm.GetLandObject((int)Constants.RegionSize - 1, ((int)Constants.RegionSize - 1));
Assert.That(loAtCoord2.LandData.LocalID, Is.EqualTo(loAtCoord1.LandData.LocalID));
Assert.That(loAtCoord2.LandData.GlobalID, Is.EqualTo(loAtCoord1.LandData.GlobalID));
}
/// <summary>
/// Test parcels on region when a single parcel already exists but it does not cover the whole region.
/// </summary>
[Test]
public void TestLoadWithMultiplePartialCoveringParcels()
{
TestHelpers.InMethod();
// TestHelpers.EnableLogging();
UUID userId = TestHelpers.ParseTail(0x1);
SceneHelpers sh = new SceneHelpers();
LandManagementModule lmm = new LandManagementModule();
Scene scene = sh.SetupScene();
SceneHelpers.SetupSceneModules(scene, lmm);
ILandObject originalLo1 = new LandObject(userId, false, scene);
originalLo1.LandData.Name = "lo1";
originalLo1.SetLandBitmap(
originalLo1.GetSquareLandBitmap(0, 0, (int)Constants.RegionSize, (int)Constants.RegionSize / 2));
sh.SimDataService.StoreLandObject(originalLo1);
ILandObject originalLo2 = new LandObject(userId, false, scene);
originalLo2.LandData.Name = "lo2";
originalLo2.SetLandBitmap(
originalLo2.GetSquareLandBitmap(
0, (int)Constants.RegionSize / 2, (int)Constants.RegionSize, ((int)Constants.RegionSize / 4) * 3));
sh.SimDataService.StoreLandObject(originalLo2);
scene.loadAllLandObjectsFromStorage(scene.RegionInfo.RegionID);
ILandObject loAtCoord1 = lmm.GetLandObject(0, 0);
Assert.That(loAtCoord1.LandData.Name, Is.EqualTo(originalLo1.LandData.Name));
Assert.That(loAtCoord1.LandData.GlobalID, Is.EqualTo(originalLo1.LandData.GlobalID));
ILandObject loAtCoord2
= lmm.GetLandObject((int)Constants.RegionSize - 1, (((int)Constants.RegionSize / 4) * 3) - 1);
Assert.That(loAtCoord2.LandData.Name, Is.EqualTo(originalLo2.LandData.Name));
Assert.That(loAtCoord2.LandData.GlobalID, Is.EqualTo(originalLo2.LandData.GlobalID));
ILandObject loAtCoord3 = lmm.GetLandObject((int)Constants.RegionSize - 1, ((int)Constants.RegionSize - 1));
Assert.That(loAtCoord3.LandData.LocalID, Is.Not.EqualTo(loAtCoord1.LandData.LocalID));
Assert.That(loAtCoord3.LandData.LocalID, Is.Not.EqualTo(loAtCoord2.LandData.LocalID));
Assert.That(loAtCoord3.LandData.GlobalID, Is.Not.EqualTo(loAtCoord1.LandData.GlobalID));
Assert.That(loAtCoord3.LandData.GlobalID, Is.Not.EqualTo(loAtCoord2.LandData.GlobalID));
}
/// <summary>
/// Test parcels on region when whole region is parcelled (which should normally always be the case).
/// </summary>
[Test]
public void TestLoad()
{
TestHelpers.InMethod();
// TestHelpers.EnableLogging();
UUID userId = TestHelpers.ParseTail(0x1);
SceneHelpers sh = new SceneHelpers();
LandManagementModule lmm = new LandManagementModule();
Scene scene = sh.SetupScene();
SceneHelpers.SetupSceneModules(scene, lmm);
ILandObject originalLo1 = new LandObject(userId, false, scene);
originalLo1.LandData.Name = "lo1";
originalLo1.SetLandBitmap(
originalLo1.GetSquareLandBitmap(0, 0, (int)Constants.RegionSize, (int)Constants.RegionSize / 2));
sh.SimDataService.StoreLandObject(originalLo1);
ILandObject originalLo2 = new LandObject(userId, false, scene);
originalLo2.LandData.Name = "lo2";
originalLo2.SetLandBitmap(
originalLo2.GetSquareLandBitmap(0, (int)Constants.RegionSize / 2, (int)Constants.RegionSize, (int)Constants.RegionSize));
sh.SimDataService.StoreLandObject(originalLo2);
scene.loadAllLandObjectsFromStorage(scene.RegionInfo.RegionID);
{
ILandObject loAtCoord = lmm.GetLandObject(0, 0);
Assert.That(loAtCoord.LandData.Name, Is.EqualTo(originalLo1.LandData.Name));
Assert.That(loAtCoord.LandData.GlobalID, Is.EqualTo(originalLo1.LandData.GlobalID));
}
{
ILandObject loAtCoord = lmm.GetLandObject((int)Constants.RegionSize - 1, ((int)Constants.RegionSize - 1));
Assert.That(loAtCoord.LandData.Name, Is.EqualTo(originalLo2.LandData.Name));
Assert.That(loAtCoord.LandData.GlobalID, Is.EqualTo(originalLo2.LandData.GlobalID));
}
}
[Test]
public void TestSubdivide()
{
TestHelpers.InMethod();
// TestHelpers.EnableLogging();
UUID userId = TestHelpers.ParseTail(0x1);
LandManagementModule lmm = new LandManagementModule();
Scene scene = new SceneHelpers().SetupScene();
SceneHelpers.SetupSceneModules(scene, lmm);
ILandObject lo = new LandObject(userId, false, scene);
lo.LandData.Name = "lo1";
lo.SetLandBitmap(
lo.GetSquareLandBitmap(0, 0, (int)Constants.RegionSize, (int)Constants.RegionSize));
lo = lmm.AddLandObject(lo);
lmm.Subdivide(0, 0, LandManagementModule.LandUnit, LandManagementModule.LandUnit, userId);
{
ILandObject loAtCoord = lmm.GetLandObject(0, 0);
Assert.That(loAtCoord.LandData.LocalID, Is.Not.EqualTo(lo.LandData.LocalID));
Assert.That(loAtCoord.LandData.GlobalID, Is.Not.EqualTo(lo.LandData.GlobalID));
}
{
ILandObject loAtCoord = lmm.GetLandObject(LandManagementModule.LandUnit, LandManagementModule.LandUnit);
Assert.That(loAtCoord.LandData.LocalID, Is.EqualTo(lo.LandData.LocalID));
Assert.That(loAtCoord.LandData.GlobalID, Is.EqualTo(lo.LandData.GlobalID));
}
}
}
}