654 lines
33 KiB
C#
654 lines
33 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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using System.Collections.Generic;
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namespace OpenSim.Region.ScriptEngine.Common
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{
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public interface LSL_BuiltIn_Commands_Interface
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{
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// Interface used for loading and executing scripts
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string State { get; set; }
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double llSin(double f);
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double llCos(double f);
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double llTan(double f);
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double llAtan2(double x, double y);
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double llSqrt(double f);
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double llPow(double fbase, double fexponent);
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int llAbs(int i);
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double llFabs(double f);
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double llFrand(double mag);
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int llFloor(double f);
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int llCeil(double f);
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int llRound(double f);
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double llVecMag(LSL_Types.Vector3 v);
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LSL_Types.Vector3 llVecNorm(LSL_Types.Vector3 v);
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double llVecDist(LSL_Types.Vector3 a, LSL_Types.Vector3 b);
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LSL_Types.Vector3 llRot2Euler(LSL_Types.Quaternion r);
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LSL_Types.Quaternion llEuler2Rot(LSL_Types.Vector3 v);
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LSL_Types.Quaternion llAxes2Rot(LSL_Types.Vector3 fwd, LSL_Types.Vector3 left, LSL_Types.Vector3 up);
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LSL_Types.Vector3 llRot2Fwd(LSL_Types.Quaternion r);
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LSL_Types.Vector3 llRot2Left(LSL_Types.Quaternion r);
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LSL_Types.Vector3 llRot2Up(LSL_Types.Quaternion r);
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LSL_Types.Quaternion llRotBetween(LSL_Types.Vector3 start, LSL_Types.Vector3 end);
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void llWhisper(int channelID, string text);
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//void llSay(int channelID, string text);
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void llSay(int channelID, string text);
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void llShout(int channelID, string text);
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int llListen(int channelID, string name, string ID, string msg);
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void llListenControl(int number, int active);
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void llListenRemove(int number);
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void llSensor(string name, string id, int type, double range, double arc);
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void llSensorRepeat(string name, string id, int type, double range, double arc, double rate);
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void llSensorRemove();
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string llDetectedName(int number);
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string llDetectedKey(int number);
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string llDetectedOwner(int number);
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int llDetectedType(int number);
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LSL_Types.Vector3 llDetectedPos(int number);
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LSL_Types.Vector3 llDetectedVel(int number);
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LSL_Types.Vector3 llDetectedGrab(int number);
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LSL_Types.Quaternion llDetectedRot(int number);
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int llDetectedGroup(int number);
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int llDetectedLinkNumber(int number);
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void llDie();
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double llGround(LSL_Types.Vector3 offset);
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double llCloud(LSL_Types.Vector3 offset);
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LSL_Types.Vector3 llWind(LSL_Types.Vector3 offset);
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void llSetStatus(int status, int value);
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int llGetStatus(int status);
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void llSetScale(LSL_Types.Vector3 scale);
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LSL_Types.Vector3 llGetScale();
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void llSetColor(LSL_Types.Vector3 color, int face);
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double llGetAlpha(int face);
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void llSetAlpha(double alpha, int face);
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LSL_Types.Vector3 llGetColor(int face);
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void llSetTexture(string texture, int face);
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void llScaleTexture(double u, double v, int face);
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void llOffsetTexture(double u, double v, int face);
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void llRotateTexture(double rotation, int face);
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string llGetTexture(int face);
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void llSetPos(LSL_Types.Vector3 pos);
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//wiki: vector llGetPos()
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LSL_Types.Vector3 llGetPos();
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//wiki: vector llGetLocalPos()
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LSL_Types.Vector3 llGetLocalPos();
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//wiki: llSetRot(rotation rot)
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void llSetRot(LSL_Types.Quaternion rot);
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//wiki: rotation llGetRot()
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LSL_Types.Quaternion llGetRot();
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//wiki: rotation llGetLocalRot()
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LSL_Types.Quaternion llGetLocalRot();
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//wiki: llSetForce(vector force, integer local)
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void llSetForce(LSL_Types.Vector3 force, int local);
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//wiki: vector llGetForce()
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LSL_Types.Vector3 llGetForce();
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//wiki: integer llTarget(vector position, double range)
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int llTarget(LSL_Types.Vector3 position, double range);
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//wiki: llTargetRemove(integer number)
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void llTargetRemove(int number);
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//wiki: integer llRotTarget(rotation rot, double error)
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int llRotTarget(LSL_Types.Quaternion rot, double error);
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//wiki: integer llRotTargetRemove(integer number)
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void llRotTargetRemove(int number);
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//wiki: llMoveToTarget(vector target, double tau)
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void llMoveToTarget(LSL_Types.Vector3 target, double tau);
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//wiki: llStopMoveToTarget()
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void llStopMoveToTarget();
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//wiki: llApplyImpulse(vector force, integer local)
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void llApplyImpulse(LSL_Types.Vector3 force, int local);
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//wiki: llapplyRotationalImpulse(vector force, integer local)
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void llApplyRotationalImpulse(LSL_Types.Vector3 force, int local);
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//wiki: llSetTorque(vector torque, integer local)
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void llSetTorque(LSL_Types.Vector3 torque, int local);
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//wiki: vector llGetTorque()
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LSL_Types.Vector3 llGetTorque();
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//wiki: llSeForceAndTorque(vector force, vector torque, integer local)
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void llSetForceAndTorque(LSL_Types.Vector3 force, LSL_Types.Vector3 torque, int local);
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//wiki: vector llGetVel()
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LSL_Types.Vector3 llGetVel();
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//wiki: vector llGetAccel()
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LSL_Types.Vector3 llGetAccel();
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//wiki: vector llGetOmega()
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LSL_Types.Vector3 llGetOmega();
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//wiki: double llGetTimeOfDay()
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double llGetTimeOfDay();
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//wiki: double llGetWallclock()
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double llGetWallclock();
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//wiki: double llGetTime()
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double llGetTime();
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//wiki: llResetTime()
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void llResetTime();
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//wiki: double llGetAndResetTime()
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double llGetAndResetTime();
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//wiki (deprecated) llSound(string sound, double volume, integer queue, integer loop)
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void llSound();
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//wiki: llPlaySound(string sound, double volume)
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void llPlaySound(string sound, double volume);
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//wiki: llLoopSound(string sound, double volume)
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void llLoopSound(string sound, double volume);
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//wiki: llLoopSoundMaster(string sound, double volume)
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void llLoopSoundMaster(string sound, double volume);
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//wiki: llLoopSoundSlave(string sound, double volume)
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void llLoopSoundSlave(string sound, double volume);
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//wiki llPlaySoundSlave(string sound, double volume)
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void llPlaySoundSlave(string sound, double volume);
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//wiki: llTriggerSound(string sound, double volume)
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void llTriggerSound(string sound, double volume);
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//wiki: llStopSound()
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void llStopSound();
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//wiki: llPreloadSound(string sound)
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void llPreloadSound(string sound);
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//wiki: string llGetSubString(string src, integer start, integer end)
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string llGetSubString(string src, int start, int end);
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//wiki: string llDeleteSubString(string src, integer start, integer end)
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string llDeleteSubString(string src, int start, int end);
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//wiki string llInsertString(string dst, integer position, string src)
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string llInsertString(string dst, int position, string src);
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//wiki: string llToUpper(string source)
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string llToUpper(string source);
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//wiki: string llToLower(string source)
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string llToLower(string source);
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//wiki: integer llGiveMoney(key destination, integer amount)
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int llGiveMoney(string destination, int amount);
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//wiki: (deprecated)
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void llMakeExplosion();
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//wiki: (deprecated)
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void llMakeFountain();
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//wiki: (deprecated)
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void llMakeSmoke();
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//wiki: (deprecated)
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void llMakeFire();
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//wiki: llRezObject(string inventory, vector pos, vector rel, rotation rot, integer param)
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void llRezObject(string inventory, LSL_Types.Vector3 pos, LSL_Types.Quaternion rot, int param);
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//wiki: llLookAt(vector target, double strength, double damping)
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void llLookAt(LSL_Types.Vector3 target, double strength, double damping);
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//wiki: llStopLookAt()
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void llStopLookAt();
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//wiki: llSetTimerEvent(double sec)
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void llSetTimerEvent(double sec);
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//wiki: llSleep(double sec)
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void llSleep(double sec);
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//wiki: double llGetMass()
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double llGetMass();
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//wiki: llCollisionFilter(string name, key id, integer accept)
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void llCollisionFilter(string name, string id, int accept);
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//wiki: llTakeControls(integer controls, integer accept, integer pass_on)
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void llTakeControls(int controls, int accept, int pass_on);
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//wiki: llReleaseControls()
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void llReleaseControls();
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//wiki: llAttachToAvatar(integer attachment)
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void llAttachToAvatar(int attachment);
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//wiki: llDetachFromAvatar()
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void llDetachFromAvatar();
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//wiki: (deprecated) llTakeCamera()
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void llTakeCamera();
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//wiki: (deprecated) llReleaseCamera()
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void llReleaseCamera();
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//wiki: key llGetOwner()
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string llGetOwner();
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//wiki: llInstantMessage(key user, string message)
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void llInstantMessage(string user, string message);
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//wiki: llEmail(string address, string subject, string message)
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void llEmail(string address, string subject, string message);
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//wiki: llGetNextEmail(string address, string subject)
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void llGetNextEmail(string address, string subject);
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//wiki: key llGetKey()
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string llGetKey();
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//wiki: llSetBuoyancy(double buoyancy)
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void llSetBuoyancy(double buoyancy);
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//wiki: llSetHoverHeight(double height, integer water, double tau)
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void llSetHoverHeight(double height, int water, double tau);
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//wiki: llStopHover
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void llStopHover();
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//wiki: llMinEventDelay(double delay)
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void llMinEventDelay(double delay);
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//wiki: (deprecated) llSoundPreload()
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void llSoundPreload();
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//wiki: llRotLookAt(rotation target, double strength, double damping)
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void llRotLookAt(LSL_Types.Quaternion target, double strength, double damping);
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//wiki: integer llStringLength(string str)
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int llStringLength(string str);
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//wiki: llStartAnimation(string anim)
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void llStartAnimation(string anim);
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//wiki: llStopAnimation(string anim)
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void llStopAnimation(string anim);
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//wiki: (deprecated) llPointAt
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void llPointAt();
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//wiki: (deprecated) llStopPointAt
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void llStopPointAt();
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//wiki: llTargetOmega(vector axis, double spinrate, double gain)
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void llTargetOmega(LSL_Types.Vector3 axis, double spinrate, double gain);
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//wiki: integer llGetStartParameter()
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int llGetStartParameter();
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//wiki: llGodLikeRezObject(key inventory, vector pos)
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void llGodLikeRezObject(string inventory, LSL_Types.Vector3 pos);
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//wiki: llRequestPermissions(key agent, integer perm)
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void llRequestPermissions(string agent, int perm);
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//wiki: key llGetPermissionsKey()
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string llGetPermissionsKey();
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//wiki: integer llGetPermissions()
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int llGetPermissions();
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//wiki integer llGetLinkNumber()
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int llGetLinkNumber();
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//wiki: llSetLinkColor(integer linknumber, vector color, integer face)
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void llSetLinkColor(int linknumber, LSL_Types.Vector3 color, int face);
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//wiki: llCreateLink(key target, integer parent)
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void llCreateLink(string target, int parent);
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//wiki: llBreakLink(integer linknum)
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void llBreakLink(int linknum);
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//wiki: llBreakAllLinks()
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void llBreakAllLinks();
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//wiki: key llGetLinkKey(integer linknum)
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string llGetLinkKey(int linknum);
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//wiki: llGetLinkName(integer linknum)
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string llGetLinkName(int linknum);
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//wiki: integer llGetInventoryNumber(integer type)
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int llGetInventoryNumber(int type);
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//wiki: string llGetInventoryName(integer type, integer number)
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string llGetInventoryName(int type, int number);
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//wiki: llSetScriptState(string name, integer run)
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void llSetScriptState(string name, int run);
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//wiki: double llGetEnergy()
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double llGetEnergy();
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//wiki: llGiveInventory(key destination, string inventory)
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void llGiveInventory(string destination, string inventory);
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//wiki: llRemoveInventory(string item)
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void llRemoveInventory(string item);
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//wiki: llSetText(string text, vector color, double alpha)
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void llSetText(string text, LSL_Types.Vector3 color, double alpha);
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//wiki: double llWater(vector offset)
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double llWater(LSL_Types.Vector3 offset);
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//wiki: llPassTouches(integer pass)
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void llPassTouches(int pass);
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//wiki: key llRequestAgentData(key id, integer data)
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string llRequestAgentData(string id, int data);
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//wiki: key llRequestInventoryData(string name)
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string llRequestInventoryData(string name);
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//wiki: llSetDamage(double damage)
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void llSetDamage(double damage);
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//wiki: llTeleportAgentHome(key agent)
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void llTeleportAgentHome(string agent);
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//wiki: llModifyLand(integer action, integer brush)
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void llModifyLand(int action, int brush);
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//wiki: llCollisionSound(string impact_sound, double impact_volume)
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void llCollisionSound(string impact_sound, double impact_volume);
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//wiki: llCollisionSprite(string impact_sprite)
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void llCollisionSprite(string impact_sprite);
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//wiki: string llGetAnimation(key id)
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string llGetAnimation(string id);
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//wiki: llResetScript()
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void llResetScript();
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//wiki: llMessageLinked(integer linknum, integer num, string str, key id)
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void llMessageLinked(int linknum, int num, string str, string id);
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//wiki: llPushObject(key target, vector impulse, vector ang_impulse, integer local)
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void llPushObject(string target, LSL_Types.Vector3 impulse, LSL_Types.Vector3 ang_impulse, int local);
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//wiki: llPassCollisions(integer pass)
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void llPassCollisions(int pass);
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//wiki: string llGetScriptName()
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string llGetScriptName();
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//wiki: integer llGetNumberOfSides()
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int llGetNumberOfSides();
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//wiki: rotation llAxisAngle2Rot(vector axis, double angle)
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LSL_Types.Quaternion llAxisAngle2Rot(LSL_Types.Vector3 axis, double angle);
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//wiki: vector llRot2Axis(rotation rot)
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LSL_Types.Vector3 llRot2Axis(LSL_Types.Quaternion rot);
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void llRot2Angle();
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//wiki: double llAcos(double val)
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double llAcos(double val);
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//wiki: double llAsin(double val)
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double llAsin(double val);
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//wiki: double llAngleBetween(rotation a, rotation b)
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double llAngleBetween(LSL_Types.Quaternion a, LSL_Types.Quaternion b);
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//wiki: string llGetInventoryKey(string name)
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string llGetInventoryKey(string name);
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//wiki: llAllowInventoryDrop(integer add)
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void llAllowInventoryDrop(int add);
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//wiki: vector llGetSunDirection()
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LSL_Types.Vector3 llGetSunDirection();
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//wiki: vector llGetTextureOffset(integer face)
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LSL_Types.Vector3 llGetTextureOffset(int face);
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//wiki: vector llGetTextureScale(integer side)
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LSL_Types.Vector3 llGetTextureScale(int side);
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//wiki: double llGetTextureRot(integer side)
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double llGetTextureRot(int side);
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//wiki: integer llSubStringIndex(string source, string pattern)
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int llSubStringIndex(string source, string pattern);
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//wiki: key llGetOwnerKey(key id)
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string llGetOwnerKey(string id);
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//wiki: vector llGetCenterOfMass()
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LSL_Types.Vector3 llGetCenterOfMass();
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//wiki: list llListSort(list src, integer stride, integer ascending)
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LSL_Types.list llListSort(LSL_Types.list src, int stride, int ascending);
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//integer llGetListLength(list src)
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int llGetListLength(LSL_Types.list src);
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//wiki: integer llList2Integer(list src, integer index)
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int llList2Integer(LSL_Types.list src, int index);
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//wiki: double llList2double(list src, integer index)
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double llList2Float(LSL_Types.list src, int index);
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double osList2Double(LSL_Types.list src, int index);
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//wiki: string llList2String(list src, integer index)
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string llList2String(LSL_Types.list src, int index);
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//wiki: key llList2Key(list src, integer index)
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string llList2Key(LSL_Types.list src, int index);
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//wiki: vector llList2Vector(list src, integer index)
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LSL_Types.Vector3 llList2Vector(LSL_Types.list src, int index);
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//wiki rotation llList2Rot(list src, integer index)
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LSL_Types.Quaternion llList2Rot(LSL_Types.list src, int index);
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//wiki: list llList2List(list src, integer start, integer end)
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LSL_Types.list llList2List(LSL_Types.list src, int start, int end);
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//wiki: llDeleteSubList(list src, integer start, integer end)
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LSL_Types.list llDeleteSubList(LSL_Types.list src, int start, int end);
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//wiki: integer llGetListEntryType( list src, integer index )
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int llGetListEntryType(LSL_Types.list src, int index);
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//wiki: string llList2CSV( list src )
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string llList2CSV(LSL_Types.list src);
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//wiki: list llCSV2List( string src )
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LSL_Types.list llCSV2List(string src);
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//wiki: list llListRandomize( list src, integer stride )
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LSL_Types.list llListRandomize(LSL_Types.list src, int stride);
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//wiki: list llList2ListStrided( list src, integer start, integer end, integer stride )
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LSL_Types.list llList2ListStrided(LSL_Types.list src, int start, int end, int stride);
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//wiki: vector llGetRegionCorner( )
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LSL_Types.Vector3 llGetRegionCorner();
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//wiki: list llListInsertList( list dest, list src, integer start )
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LSL_Types.list llListInsertList(LSL_Types.list dest, LSL_Types.list src, int start);
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//wiki: integer llListFindList( list src, list test )
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int llListFindList(LSL_Types.list src, LSL_Types.list test);
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//wiki: string llGetObjectName()
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string llGetObjectName();
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//wiki: llSetObjectName(string name)
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void llSetObjectName(string name);
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//wiki: string llGetDate()
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string llGetDate();
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//wiki: integer llEdgeOfWorld(vector pos, vector dir)
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int llEdgeOfWorld(LSL_Types.Vector3 pos, LSL_Types.Vector3 dir);
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//wiki: integer llGetAgentInfo(key id)
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int llGetAgentInfo(string id);
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//wiki: llAdjustSoundVolume(double volume)
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void llAdjustSoundVolume(double volume);
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//wiki: llSetSoundQueueing(integer queue)
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void llSetSoundQueueing(int queue);
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//wiki: llSetSoundRadius(double radius)
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void llSetSoundRadius(double radius);
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//wiki: string llKey2Name(key id)
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string llKey2Name(string id);
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//wiki: llSetTextureAnim(integer mode, integer face, integer sizex, integer sizey, double start, double length, double rate)
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void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate);
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//wiki: llTriggerSoundLimited(string sound, double volume, vector top_north_east, vector bottom_south_west)
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void llTriggerSoundLimited(string sound, double volume, LSL_Types.Vector3 top_north_east,
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LSL_Types.Vector3 bottom_south_west);
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//wiki: llEjectFromLand(key pest)
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void llEjectFromLand(string pest);
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LSL_Types.list llParseString2List(string str, LSL_Types.list separators, LSL_Types.list spacers);
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//wiki: integer llOverMyLand(key id)
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int llOverMyLand(string id);
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//wiki: key llGetLandOwnerAt(vector pos)
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string llGetLandOwnerAt(LSL_Types.Vector3 pos);
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//wiki: key llGetNotecardLine(string name, integer line)
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string llGetNotecardLine(string name, int line);
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//wiki: vector llGetAgentSize(key id)
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LSL_Types.Vector3 llGetAgentSize(string id);
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//wiki: integer llSameGroup(key agent)
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int llSameGroup(string agent);
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//wiki: llUnSit(key id)
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void llUnSit(string id);
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//wiki: vector llGroundSlope(vector offset)
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LSL_Types.Vector3 llGroundSlope(LSL_Types.Vector3 offset);
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//wiki: vector llGroundNormal(vector offset)
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LSL_Types.Vector3 llGroundNormal(LSL_Types.Vector3 offset);
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//wiki: vector llGroundContour(vector offset)
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LSL_Types.Vector3 llGroundContour(LSL_Types.Vector3 offset);
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//wiki: integer llGetAttached()
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int llGetAttached();
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//wiki: integer llGetFreeMemory()
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int llGetFreeMemory();
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//wiki: string llGetRegionName()
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string llGetRegionName();
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//wiki: double llGetRegionTimeDilation()
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double llGetRegionTimeDilation();
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//wiki: double llGetRegionFPS()
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double llGetRegionFPS();
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//wiki: llParticleSystem(List<Object> rules
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void llParticleSystem(LSL_Types.list rules);
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//wiki: llGroundRepel(double height, integer water, double tau)
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void llGroundRepel(double height, int water, double tau);
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void llGiveInventoryList();
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//wiki: llSetVehicleType(integer type)
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void llSetVehicleType(int type);
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//wiki: llSetVehicledoubleParam(integer param, double value)
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void llSetVehicledoubleParam(int param, double value);
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//wiki: llSetVehicleVectorParam(integer param, vector vec)
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void llSetVehicleVectorParam(int param, LSL_Types.Vector3 vec);
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//wiki: llSetVehicleRotationParam(integer param, rotation rot)
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void llSetVehicleRotationParam(int param, LSL_Types.Quaternion rot);
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//wiki: llSetVehicleFlags(integer flags)
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void llSetVehicleFlags(int flags);
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//wiki: llRemoveVehicleFlags(integer flags)
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void llRemoveVehicleFlags(int flags);
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//wiki: llSitTarget(vector offset, rotation rot)
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void llSitTarget(LSL_Types.Vector3 offset, LSL_Types.Quaternion rot);
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//wiki key llAvatarOnSitTarget()
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string llAvatarOnSitTarget();
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//wiki: llAddToLandPassList(key avatar, double hours)
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void llAddToLandPassList(string avatar, double hours);
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//wiki: llSetTouchText(string text)
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void llSetTouchText(string text);
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//wiki: llSetSitText(string text)
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void llSetSitText(string text);
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//wiki: llSetCameraEyeOffset(vector offset)
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void llSetCameraEyeOffset(LSL_Types.Vector3 offset);
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//wiki: llSeteCameraAtOffset(vector offset)
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void llSetCameraAtOffset(LSL_Types.Vector3 offset);
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//
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string llDumpList2String(LSL_Types.list src, string seperator);
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//wiki: integer llScriptDanger(vector pos)
|
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void llScriptDanger(LSL_Types.Vector3 pos);
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//wiki: llDialog( key avatar, string message, list buttons, integer chat_channel )
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void llDialog(string avatar, string message, LSL_Types.list buttons, int chat_channel);
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|
//wiki: llVolumeDetect(integer detect)
|
|
void llVolumeDetect(int detect);
|
|
//wiki: llResetOtherScript(string name)
|
|
void llResetOtherScript(string name);
|
|
//wiki: integer llGetScriptState(string name)
|
|
int llGetScriptState(string name);
|
|
//wiki: (deprecated)
|
|
void llRemoteLoadScript();
|
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//wiki: llSetRemoteScriptAccessPin(integer pin)
|
|
void llSetRemoteScriptAccessPin(int pin);
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//wiki: llRemoteLoadScriptPin(key target, string name, integer pin, integer running, integer start_param)
|
|
void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param);
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|
//wiki: llOpenRemoteDataChannel()
|
|
void llOpenRemoteDataChannel();
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//wiki: key llSendRemoteData(key channel, string dest, integer idata, string sdata)
|
|
string llSendRemoteData(string channel, string dest, int idata, string sdata);
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//wiki: llRemoteDataReply(key channel, key message_id, string sdata, integer idata)
|
|
void llRemoteDataReply(string channel, string message_id, string sdata, int idata);
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//wiki: llCloseRemoteDataChannel(key channel)
|
|
void llCloseRemoteDataChannel(string channel);
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|
//wiki: string llMD5String(string src, integer nonce)
|
|
string llMD5String(string src, int nonce);
|
|
//wiki: llSetPrimitiveParams( list rules )
|
|
void llSetPrimitiveParams(LSL_Types.list rules);
|
|
//wiki: string llStringToBase64(string str)
|
|
string llStringToBase64(string str);
|
|
//wiki: string llBase64ToString(string str)
|
|
string llBase64ToString(string str);
|
|
//wiki: (deprecated)
|
|
void llXorBase64Strings();
|
|
//wiki: llRemoteDataSetRegion()
|
|
void llRemoteDataSetRegion();
|
|
//wiki: double llLog10(double val)
|
|
double llLog10(double val);
|
|
//wiki: double llLog(double val)
|
|
double llLog(double val);
|
|
//wiki: list llGetAnimationList( key id )
|
|
LSL_Types.list llGetAnimationList(string id);
|
|
//wiki: llSetParcelMusicURL(string url)
|
|
void llSetParcelMusicURL(string url);
|
|
//wiki: vector llGetRootPosition()
|
|
LSL_Types.Vector3 llGetRootPosition();
|
|
//wiki: rotation llGetRootRotation()
|
|
LSL_Types.Quaternion llGetRootRotation();
|
|
//wiki: string llGetObjectDesc()
|
|
string llGetObjectDesc();
|
|
//wiki: llSetObjectDesc(string desc)
|
|
void llSetObjectDesc(string desc);
|
|
//wiki: key llGetCreator()
|
|
string llGetCreator();
|
|
//wiki: string llGetTimestamp()
|
|
string llGetTimestamp();
|
|
//wiki: llSetLinkAlpha(integer linknumber, double alpha, integer face)
|
|
void llSetLinkAlpha(int linknumber, double alpha, int face);
|
|
//wiki: integer llGetNumberOfPrims()
|
|
int llGetNumberOfPrims();
|
|
//wiki: key llGetNumberOfNotecardLines(string name)
|
|
string llGetNumberOfNotecardLines(string name);
|
|
//wiki: list llGetBoundingBox( key object )
|
|
LSL_Types.list llGetBoundingBox(string obj);
|
|
//wiki: vector llGetGeometricCenter()
|
|
LSL_Types.Vector3 llGetGeometricCenter();
|
|
void llGetPrimitiveParams();
|
|
//wiki: string llIntegerToBase64(integer number)
|
|
string llIntegerToBase64(int number);
|
|
//wiki integer llBase64ToInteger(string str)
|
|
int llBase64ToInteger(string str);
|
|
//wiki: double llGetGMTclock()
|
|
double llGetGMTclock();
|
|
//wiki: string llGetSimulatorHostname()
|
|
string llGetSimulatorHostname();
|
|
//llSetLocalRot(rotation rot)
|
|
void llSetLocalRot(LSL_Types.Quaternion rot);
|
|
//wiki: list llParseStringKeepNulls( string src, list separators, list spacers )
|
|
LSL_Types.list llParseStringKeepNulls(string src, LSL_Types.list seperators, LSL_Types.list spacers);
|
|
//wiki: llRezAtRoot(string inventory, vector position, vector velocity, rotation rot, integer param)
|
|
void llRezAtRoot(string inventory, LSL_Types.Vector3 position, LSL_Types.Vector3 velocity,
|
|
LSL_Types.Quaternion rot, int param);
|
|
|
|
//wiki: integer llGetObjectPermMask(integer mask)
|
|
int llGetObjectPermMask(int mask);
|
|
//wiki: llSetObjectPermMask(integer mask, integer value)
|
|
void llSetObjectPermMask(int mask, int value);
|
|
//wiki integer llGetInventoryPermMask(string item, integer mask)
|
|
void llGetInventoryPermMask(string item, int mask);
|
|
//wiki: llSetInventoryPermMask(string item, integer mask, integer value)
|
|
void llSetInventoryPermMask(string item, int mask, int value);
|
|
//wiki: key llGetInventoryCreator(string item)
|
|
string llGetInventoryCreator(string item);
|
|
//wiki: llOwnerSay(string msg)
|
|
void llOwnerSay(string msg);
|
|
//wiki: key llRequestSimulatorData(string simulator, integer data)
|
|
void llRequestSimulatorData(string simulator, int data);
|
|
//wiki: llForceMouselook(integer mouselook)
|
|
void llForceMouselook(int mouselook);
|
|
//wiki: double llGetObjectMass(key id)
|
|
double llGetObjectMass(string id);
|
|
LSL_Types.list llListReplaceList(LSL_Types.list dest, LSL_Types.list src, int start, int end);
|
|
//wiki: llLoadURL(key avatar_id, string message, string url)
|
|
void llLoadURL(string avatar_id, string message, string url);
|
|
//wiki: llParcelMediaCommandList( list commandList )
|
|
void llParcelMediaCommandList(LSL_Types.list commandList);
|
|
void llParcelMediaQuery();
|
|
//wiki integer llModPow(integer a, integer b, integer c)
|
|
int llModPow(int a, int b, int c);
|
|
//wiki: integer llGetInventoryType(string name)
|
|
int llGetInventoryType(string name);
|
|
//wiki: llSetPayPrice( integer price, list quick_pay_buttons )
|
|
void llSetPayPrice(int price, LSL_Types.list quick_pay_buttons);
|
|
//wiki: vector llGetCameraPos()
|
|
LSL_Types.Vector3 llGetCameraPos();
|
|
//wiki rotation llGetCameraRot()
|
|
LSL_Types.Quaternion llGetCameraRot();
|
|
//wiki: (deprecated)
|
|
void llSetPrimURL();
|
|
//wiki: (deprecated)
|
|
void llRefreshPrimURL();
|
|
//wiki: string llEscapeURL(string url)
|
|
string llEscapeURL(string url);
|
|
//wiki: string llUnescapeURL(string url)
|
|
string llUnescapeURL(string url);
|
|
//wiki: llMapDestination(string simname, vector pos, vector look_at)
|
|
void llMapDestination(string simname, LSL_Types.Vector3 pos, LSL_Types.Vector3 look_at);
|
|
//wiki: llAddToLandBanList(key avatar, double hours)
|
|
void llAddToLandBanList(string avatar, double hours);
|
|
//wiki: llRemoveFromLandPassList(key avatar)
|
|
void llRemoveFromLandPassList(string avatar);
|
|
//wiki: llRemoveFromLandBanList(key avatar)
|
|
void llRemoveFromLandBanList(string avatar);
|
|
//wiki: llSetCameraParams( list rules )
|
|
void llSetCameraParams(LSL_Types.list rules);
|
|
//wiki: llClearCameraParams()
|
|
void llClearCameraParams();
|
|
//wiki: double llListStatistics( integer operation, list src )
|
|
double llListStatistics(int operation, LSL_Types.list src);
|
|
//wiki: integer llGetUnixTime()
|
|
int llGetUnixTime();
|
|
//wiki: integer llGetParcelFlags(vector pos)
|
|
int llGetParcelFlags(LSL_Types.Vector3 pos);
|
|
//wiki: integer llGetRegionFlags()
|
|
int llGetRegionFlags();
|
|
//wiki: string llXorBase64StringsCorrect(string str1, string str2)
|
|
string llXorBase64StringsCorrect(string str1, string str2);
|
|
string llHTTPRequest(string url, LSL_Types.list parameters, string body);
|
|
//wiki: llResetLandBanList()
|
|
void llResetLandBanList();
|
|
//wiki: llResetLandPassList()
|
|
void llResetLandPassList();
|
|
//wiki integer llGetParcelPrimCount(vector pos, integer category, integer sim_wide)
|
|
int llGetParcelPrimCount(LSL_Types.Vector3 pos, int category, int sim_wide);
|
|
//wiki: list llGetParcelPrimOwners( vector pos )
|
|
LSL_Types.list llGetParcelPrimOwners(LSL_Types.Vector3 pos);
|
|
//wiki: integer llGetObjectPrimCount(key object_id)
|
|
int llGetObjectPrimCount(string object_id);
|
|
//wiki: integer llGetParcelMaxPrims( vector pos, integer sim_wide )
|
|
int llGetParcelMaxPrims(LSL_Types.Vector3 pos, int sim_wide);
|
|
//wiki list llGetParcelDetails(vector pos, list params)
|
|
LSL_Types.list llGetParcelDetails(LSL_Types.Vector3 pos, LSL_Types.list param);
|
|
string llStringTrim(string src, int type);
|
|
//OpenSim functions
|
|
string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams, int timer);
|
|
string osSetDynamicTextureURLBlend(string dynamicID, string contentType, string url, string extraParams,
|
|
int timer, int alpha);
|
|
string osSetDynamicTextureData(string dynamicID, string contentType, string data, string extraParams, int timer);
|
|
string osSetDynamicTextureDataBlend(string dynamicID, string contentType, string data, string extraParams,
|
|
int timer, int alpha);
|
|
double osTerrainGetHeight(int x, int y);
|
|
int osTerrainSetHeight(int x, int y, double val);
|
|
int osRegionRestart(double seconds);
|
|
void osRegionNotice(string msg);
|
|
bool osConsoleCommand(string Command);
|
|
void osSetParcelMediaURL(string url);
|
|
|
|
}
|
|
}
|