102 lines
4.3 KiB
C#
102 lines
4.3 KiB
C#
#region BSD License
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/*
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Copyright (c) 2004-2005 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehead (dan05a@gmail.com)
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Redistribution and use in source and binary forms, with or without modification, are permitted
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provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright notice, this list of conditions
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and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
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and the following disclaimer in the documentation and/or other materials provided with the
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distribution.
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* The name of the author may not be used to endorse or promote products derived from this software
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without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
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BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
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IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#endregion
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#region CVS Information
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/*
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* $Source$
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* $Author: jendave $
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* $Date: 2007-01-26 19:31:34 +0100 (fr, 26 jan 2007) $
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* $Revision: 203 $
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*/
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#endregion
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using System;
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Security.Permissions;
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using System.Resources;
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// FxCop recommended attributes
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[assembly: ComVisible(false)]
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[assembly: FileIOPermission(SecurityAction.RequestMinimum, Unrestricted=true)]
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[assembly: CLSCompliant(true)]
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//
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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//
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[assembly: AssemblyTitle(".NET Prebuild")]
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[assembly: AssemblyDescription("A .NET project file build tool")]
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[assembly: AssemblyConfiguration(".NET CLR")]
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[assembly: AssemblyCompany("The Prebuild Project")]
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[assembly: AssemblyProduct("")]
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[assembly: AssemblyCopyright("Copyright 2004-2006 Matthew Holmes, Dan Moorehead and David Hudson")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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[assembly: NeutralResourcesLanguageAttribute("en-US")]
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[assembly: AssemblyVersion("2.0.0.*")]
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//
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Revision and Build Numbers
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// by using the '*' as shown below:
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//
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// In order to sign your assembly you must specify a key to use. Refer to the
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// Microsoft .NET Framework documentation for more information on assembly signing.
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//
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// Use the attributes below to control which key is used for signing.
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//
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// Notes:
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// (*) If no key is specified, the assembly is not signed.
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// (*) KeyName refers to a key that has been installed in the Crypto Service
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// Provider (CSP) on your machine. KeyFile refers to a file which contains
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// a key.
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// (*) If the KeyFile and the KeyName values are both specified, the
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// following processing occurs:
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// (1) If the KeyName can be found in the CSP, that key is used.
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// (2) If the KeyName does not exist and the KeyFile does exist, the key
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// in the KeyFile is installed into the CSP and used.
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// (*) In order to create a KeyFile, you can use the sn.exe (Strong Name) utility.
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// When specifying the KeyFile, the location of the KeyFile should be
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// relative to the project output directory which is
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// %Project Directory%\obj\<configuration>. For example, if your KeyFile is
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// located in the project directory, you would specify the AssemblyKeyFile
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// attribute as [assembly: AssemblyKeyFile("..\\..\\mykey.snk")]
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// (*) Delay Signing is an advanced option - see the Microsoft .NET Framework
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// documentation for more information on this.
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//
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[assembly: AssemblyDelaySign(false)]
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[assembly: AssemblyKeyName("")]
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