107 lines
4.0 KiB
C#
107 lines
4.0 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Xml;
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namespace OpenSim.Framework
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{
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public delegate void CommandDelegate(string module, string[] cmd);
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public interface ICommands
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{
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void FromXml(XmlElement root, CommandDelegate fn);
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/// <summary>
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/// Get help for the given help string
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/// </summary>
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/// <param name="cmd">Parsed parts of the help string. If empty then general help is returned.</param>
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/// <returns></returns>
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List<string> GetHelp(string[] cmd);
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/// <summary>
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/// Add a command to those which can be invoked from the console.
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/// </summary>
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/// <param name="module"></param>
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/// <param name="command"></param>
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/// <param name="help"></param>
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/// <param name="longhelp"></param>
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/// <param name="fn"></param>
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void AddCommand(string module, bool shared, string command, string help, string longhelp, CommandDelegate fn);
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/// <summary>
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/// Add a command to those which can be invoked from the console.
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/// </summary>
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/// <param name="module"></param>
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/// <param name="command"></param>
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/// <param name="help"></param>
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/// <param name="longhelp"></param>
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/// <param name="descriptivehelp"></param>
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/// <param name="fn"></param>
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void AddCommand(string module, bool shared, string command,
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string help, string longhelp, string descriptivehelp,
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CommandDelegate fn);
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/// <summary>
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/// Has the given command already been registered?
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/// </summary>
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/// <returns></returns>
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/// <param name="command">Command.</param>
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bool HasCommand(string command);
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string[] FindNextOption(string[] command, bool term);
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string[] Resolve(string[] command);
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XmlElement GetXml(XmlDocument doc);
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}
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public delegate void OnOutputDelegate(string message);
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public interface ICommandConsole : IConsole
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{
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event OnOutputDelegate OnOutput;
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ICommands Commands { get; }
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/// <summary>
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/// The default prompt text.
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/// </summary>
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string DefaultPrompt { get; set; }
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/// <summary>
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/// Display a command prompt on the console and wait for user input
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/// </summary>
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void Prompt();
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void RunCommand(string cmd);
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string ReadLine(string p, bool isCommand, bool e);
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}
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}
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