218 lines
8.1 KiB
C#
218 lines
8.1 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Collections.Specialized;
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using System.Net;
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using System.Reflection;
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using System.Text.RegularExpressions;
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using System.Threading;
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using log4net;
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using HttpServer;
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namespace OpenSim.Framework.Servers
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{
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/// <summary>
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/// An OSHttpRequestPump fetches incoming OSHttpRequest objects
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/// from the OSHttpRequestQueue and feeds them to all subscribed
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/// parties. Each OSHttpRequestPump encapsulates one thread to do
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/// the work and there is a fixed number of pumps for each
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/// OSHttpServer object.
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/// </summary>
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public class OSHttpRequestPump
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{
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private static readonly ILog _log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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protected OSHttpServer _server;
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protected OSHttpRequestQueue _queue;
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protected Thread _engine;
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private int _id;
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public string EngineID
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{
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get { return String.Format("{0}-{1}", _server.EngineID, _id); }
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}
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public OSHttpRequestPump()
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{
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_engine = new Thread(new ThreadStart(Engine));
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_engine.Name = EngineID;
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_engine.IsBackground = true;
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_engine.Start();
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ThreadTracker.Add(_engine);
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}
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public static OSHttpRequestPump[] Pumps(OSHttpServer server, OSHttpRequestQueue queue, int poolSize)
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{
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OSHttpRequestPump[] pumps = new OSHttpRequestPump[poolSize];
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for (int i = 0; i < pumps.Length; i++)
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{
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pumps[i]._server = server;
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pumps[i]._queue = queue;
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pumps[i]._id = i;
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}
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return pumps;
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}
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public void Start()
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{
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_engine = new Thread(new ThreadStart(Engine));
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_engine.Name = EngineID;
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_engine.IsBackground = true;
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_engine.Start();
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ThreadTracker.Add(_engine);
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}
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public void Engine()
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{
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OSHttpRequest req = null;
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try {
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while (true)
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{
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// get job to do
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req = _queue.Dequeue();
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// get list of registered handlers
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List<OSHttpHandler> handlers = _server.OSHttpHandlers;
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// prune list and sort from most specific to least
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// specific
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handlers = MatchHandlers(req, handlers);
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// process req
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foreach(OSHttpHandler h in handlers)
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{
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OSHttpHandlerResult rc = h.Process(req);
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// handler did not process the request, try
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// next handler
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if (OSHttpHandlerResult.Pass == rc) continue;
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// handler is taking over processing of
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// request, we are done
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if (OSHttpHandlerResult.Detached == rc) break;
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// request was handled, we need to clean up
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// TODO: cleanup :-)
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break;
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}
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}
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}
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catch (Exception e)
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{
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_log.DebugFormat("[{0}] something went wrong: {1}", EngineID, e.ToString());
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_log.ErrorFormat("[{0}] something went wrong: {1}, terminating this pump", EngineID, e.Message);
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}
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}
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protected List<OSHttpHandler> MatchHandlers(OSHttpRequest req, List<OSHttpHandler> handlers)
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{
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Dictionary<OSHttpHandler, int> scoredHandlers = new Dictionary<OSHttpHandler, int>();
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foreach (OSHttpHandler h in handlers)
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{
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Regex pathRegex = h.Path;
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Dictionary<string, Regex> headerRegexs = h.Headers;
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Regex endPointsRegex = h.IPEndPointWhitelist;
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int pathMatch = 0;
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int headersMatch = 0;
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// first, check whether IPEndPointWhitelist applies
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// and, if it does, whether client is on that white
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// list.
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if (null != endPointsRegex)
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{
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// TODO: following code requires code changes to
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// HttpServer.HttpRequest
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// IPEndPoint remote = HttpServer.HttpRequest.RemoteIPEndPoint;
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// Match epm = endPointsRegex.Match(remote.ToString());
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// if (!epm.Success) continue;
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}
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// whitelist ok, now check path
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if (null != pathRegex)
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{
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Match m = pathRegex.Match(req.HttpRequest.Uri.AbsolutePath);
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if (!m.Success) continue;
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scoredHandlers[h] = m.ToString().Length;
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}
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// whitelist & path ok, now check headers
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if (null != headerRegexs)
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{
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// go through all header Regexs and evaluate
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// match:
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// if header field not present or does not match:
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// remove handler from scoredHandlers
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// continue
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// else:
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// add increment headersMatch
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NameValueCollection headers = req.HttpRequest.Headers;
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foreach (string tag in headerRegexs.Keys)
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{
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if (null != headers[tag])
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{
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Match hm = headerRegexs[tag].Match(headers[tag]);
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if (hm.Success) {
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headersMatch++;
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continue;
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}
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}
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scoredHandlers.Remove(h);
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break;
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}
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// check whether h got kicked out
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if (!scoredHandlers.ContainsKey(h)) continue;
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scoredHandlers[h] += headersMatch;
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}
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}
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List<OSHttpHandler> matchingHandlers = new List<OSHttpHandler>(scoredHandlers.Keys);
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matchingHandlers.Sort(delegate(OSHttpHandler x, OSHttpHandler y)
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{
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return scoredHandlers[x] - scoredHandlers[y];
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});
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return matchingHandlers;
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}
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}
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}
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