OpenSimMirror/Common/OpenSim.Framework/Types
mingchen 93c36b8865 *Added EstateSettings.cs and ParcelData.cs to OpenSim.Framework.Types 2007-06-08 17:09:51 +00:00
..
AgentCiruitData.cs
AgentWearable.cs number of changes 2007-05-29 09:16:18 +00:00
AssetBase.cs
AssetLandmark.cs
AssetStorage.cs
EstateSettings.cs *Added EstateSettings.cs and ParcelData.cs to OpenSim.Framework.Types 2007-06-08 17:09:51 +00:00
Login.cs
NeighbourInfo.cs Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes. 2007-05-27 18:52:42 +00:00
NetworkServersInfo.cs Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes. 2007-05-27 18:52:42 +00:00
OSVector3.cs
ParcelData.cs *Added EstateSettings.cs and ParcelData.cs to OpenSim.Framework.Types 2007-06-08 17:09:51 +00:00
PrimData.cs
RegionInfo.cs Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes. 2007-05-27 18:52:42 +00:00