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946c2e7e7c
OpenSimMirror
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Justin Clark-Casey (justincc)
b7e75d467c
minor: Use && instead of & when deciding whether to print Improve/ObjectUpdate packet out messages when debug is turned on.
...
Practical effect is probably none.
2012-10-12 02:10:30 +01:00
..
Caps
Lock on AgentCircuitData during Scene.AddClient() and RemoveClient() to prevent an inactive connection being left behind if the user closes the viewer whilst the connection is being established.
2012-10-10 00:26:43 +01:00
UDP
minor: Use && instead of & when deciding whether to print Improve/ObjectUpdate packet out messages when debug is turned on.
2012-10-12 02:10:30 +01:00