OpenSimMirror/OpenSim/Region/ClientStack/Linden
Justin Clark-Casey (justincc) b7e75d467c minor: Use && instead of & when deciding whether to print Improve/ObjectUpdate packet out messages when debug is turned on.
Practical effect is probably none.
2012-10-12 02:10:30 +01:00
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Caps Lock on AgentCircuitData during Scene.AddClient() and RemoveClient() to prevent an inactive connection being left behind if the user closes the viewer whilst the connection is being established. 2012-10-10 00:26:43 +01:00
UDP minor: Use && instead of & when deciding whether to print Improve/ObjectUpdate packet out messages when debug is turned on. 2012-10-12 02:10:30 +01:00