69 lines
1.9 KiB
C#
69 lines
1.9 KiB
C#
/*
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Bullet for XNA Copyright (c) 2003-2007 Vsevolod Klementjev http://www.codeplex.com/xnadevru
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Bullet original C++ version Copyright (c) 2003-2007 Erwin Coumans http://bulletphysics.com
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Diagnostics;
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namespace XnaDevRu.BulletX
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{
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internal static class BulletDebug
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{
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[Conditional("DEBUG")]
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public static void Assert(Boolean condition)
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{
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//if (!condition)
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//{
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// Throw("No info available");
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//}
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Debug.Assert(condition);
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}
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[Conditional("DEBUG")]
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public static void Assert(Boolean condition, String message)
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{
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//if (!condition)
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//{
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// Throw(message);
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//}
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Debug.Assert(condition, message);
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}
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[Conditional("DEBUG")]
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public static void Assert(Boolean condition, String message, String detailMessage)
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{
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//if (!condition)
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//{
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// Throw(message);
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//}
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Debug.Assert(condition, message, detailMessage);
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}
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private static void Throw(String message)
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{
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String msg = String.Format("Assertion Error: {0}", message);
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throw new BulletException(msg);
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}
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}
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}
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