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Sean Dague 9808f39b6f i can haz pantz?
You sure can.  This change set restores pants (and the rest of the
default appearance) in grid mode.  The 
root issue had to do with serializing multi-faced textures to the 
grid server.  This also restores the lookup path through the avatar
factory module, as that seems the reasonable place to have it live.
Some clean up patches are coming later as well, plus testing on 
standalone, but this should be in a good kicking around state for 
grid users.
2008-05-19 19:08:59 +00:00
.nant * Committing a change to our build script to generate doxygen documentation with each build. Thanks MikeM. (Issue#1279) 2008-05-18 23:23:39 +00:00
OpenSim i can haz pantz? 2008-05-19 19:08:59 +00:00
Prebuild Modify NAnt target in Prebuild to copy .mdb files to bin in debug configuration. (bug #55) 2008-03-31 06:45:54 +00:00
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bin Update ODE binary for OS X to opensim-libs r43 2008-05-19 13:47:58 +00:00
doc * Committing a change to our build script to generate doxygen documentation with each build. Thanks MikeM. (Issue#1279) 2008-05-18 23:23:39 +00:00
share Update svn properties. Minor formatting cleanup. 2008-05-01 14:31:30 +00:00
.hgignore From: Dr Scofield <hud@zurich.ibm.com> 2008-03-26 16:18:49 +00:00
CONTRIBUTORS.txt * Applying Dahlia's Triangular hole in a cube peg patch. Fixes the hollow orientation in a cube in the meshmerizer. Thanks Dahlia! 2008-05-09 02:00:55 +00:00
LICENSE.txt Update svn properties. 2008-03-25 16:44:01 +00:00
OpenSim.FxCop changed to native line ending encoding 2007-07-16 15:40:11 +00:00
README.txt Moved LICENSE.txt into root. 2008-02-09 06:08:55 +00:00
TESTING.txt sample change to see if rev actually changes on prebuild when I do this 2008-02-28 17:32:40 +00:00
add-copyright.sh Added copyright heaaders. Minor cleanup. 2008-03-04 04:11:37 +00:00
prebuild.xml Cleanup: Removed LSOEngine source again as it will not be used. 2008-05-18 14:10:51 +00:00
runprebuild.bat addressing the request for msbuild support from mantis 723 2008-03-14 14:54:50 +00:00
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README.txt

Welcome to OpenSim! 

Version 0.5

== OVERVIEW ==

OpenSim is a BSD Licensed Open Source project to develop a functioning
virtual worlds server platform capable of supporting multiple clients
and servers in a heterogeneous grid structure. OpenSim is written in
C#, and can run under Mono or the Microsoft .NET runtimes.

This is considered an alpha release.  Some stuff works, a lot
doesn't.  If it breaks, you get to keep *both* pieces.

== Installation on Windows ==

Prereqs:

 * Load OpenSim.sln into Visual Studio .NET and build the solution.
 * chdir bin
 * OpenSim.exe

See configuring OpenSim

== Installation on Linux ==

Prereqs:
 * Mono >= 1.2.3.1
 * Nant >= 0.85
 * sqlite3

From the distribution type:
 * nant
 * cd bin
 * mono ./OpenSim.exe

See configuring OpenSim

== Configuring OpenSim ==

When OpenSim starts for the first time, you will be prompted with a
series of questions that look something like:

[09-17 03:54:40] DEFAULT REGION CONFIG: Simulator Name [OpenSim Test]:

At each of these you must provide you own value or just hit enter to
take the default (in this case "OpenSim Test").

YOUR SIM WILL NOT BE STARTED UNTIL YOU ANSWER ALL QUESTIONS

Once you are presented with a prompt that looks like:

  Region# :

You have successfully started OpenSim.

== Connecting to your OpenSim ==

By default your sim will be running on http://127.0.0.1:9000.  To use
your OpenSim add -loginuri http://127.0.0.1:9000 to your second life
client (running on the same machine as your OpenSim).

== More Information on OpenSim ==

More extensive information on building, running, and configuring
OpenSim, as well as how to report bugs, and participate in the OpenSim
project can always be found at http://opensimulator.org.

Thanks for trying OpenSim, we hope it was a pleasant experience.