OpenSimMirror/OpenSim/Client
Teravus Ovares 08819bcbea * Created a way that the OpenSimulator scene can ask the physics scene to do a raycast test safely.
* Test for prim obstructions between the avatar and camera.  If there are obstructions, inform the client to move the camera closer.  This makes it so that walls and objects don't obstruct your view while you're moving around.   Try walking inside a hollowed tori.   You'll see how much easier it is now because your camera automatically moves closer so you can still see.
* Created a way to know if the user's camera is alt + cammed or just following the avatar.
* Changes IClientAPI interface by adding SendCameraConstraint(Vector4 CameraConstraint)
2009-07-19 02:32:02 +00:00
..
Linden Committing the interface change and the addition to the modules to get 2009-07-10 20:17:13 +00:00
MXP * Created a way that the OpenSimulator scene can ask the physics scene to do a raycast test safely. 2009-07-19 02:32:02 +00:00
VWoHTTP * Created a way that the OpenSimulator scene can ask the physics scene to do a raycast test safely. 2009-07-19 02:32:02 +00:00