671 lines
29 KiB
C#
671 lines
29 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using log4net;
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using Nini.Config;
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using OpenMetaverse;
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using OpenSim.Data;
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using OpenSim.Framework;
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using OpenSim.Services.Interfaces;
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using OpenSim.Framework.Console;
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using GridRegion = OpenSim.Services.Interfaces.GridRegion;
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namespace OpenSim.Services.UserAccountService
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{
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public class UserAccountService : UserAccountServiceBase, IUserAccountService
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private static UserAccountService m_RootInstance;
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/// <summary>
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/// Should we create default entries (minimum body parts/clothing, avatar wearable entries) for a new avatar?
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/// </summary>
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private bool m_CreateDefaultAvatarEntries;
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protected IGridService m_GridService;
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protected IAuthenticationService m_AuthenticationService;
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protected IGridUserService m_GridUserService;
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protected IInventoryService m_InventoryService;
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protected IAvatarService m_AvatarService;
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public UserAccountService(IConfigSource config)
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: base(config)
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{
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IConfig userConfig = config.Configs["UserAccountService"];
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if (userConfig == null)
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throw new Exception("No UserAccountService configuration");
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// In case there are several instances of this class in the same process,
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// the console commands are only registered for the root instance
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if (m_RootInstance == null)
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{
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m_RootInstance = this;
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string gridServiceDll = userConfig.GetString("GridService", string.Empty);
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if (gridServiceDll != string.Empty)
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m_GridService = LoadPlugin<IGridService>(gridServiceDll, new Object[] { config });
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string authServiceDll = userConfig.GetString("AuthenticationService", string.Empty);
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if (authServiceDll != string.Empty)
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m_AuthenticationService = LoadPlugin<IAuthenticationService>(authServiceDll, new Object[] { config });
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string presenceServiceDll = userConfig.GetString("GridUserService", string.Empty);
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if (presenceServiceDll != string.Empty)
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m_GridUserService = LoadPlugin<IGridUserService>(presenceServiceDll, new Object[] { config });
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string invServiceDll = userConfig.GetString("InventoryService", string.Empty);
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if (invServiceDll != string.Empty)
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m_InventoryService = LoadPlugin<IInventoryService>(invServiceDll, new Object[] { config });
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string avatarServiceDll = userConfig.GetString("AvatarService", string.Empty);
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if (avatarServiceDll != string.Empty)
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m_AvatarService = LoadPlugin<IAvatarService>(avatarServiceDll, new Object[] { config });
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m_CreateDefaultAvatarEntries = userConfig.GetBoolean("CreateDefaultAvatarEntries", false);
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if (MainConsole.Instance != null)
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{
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MainConsole.Instance.Commands.AddCommand("UserService", false,
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"create user",
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"create user [<first> [<last> [<pass> [<email>]]]]",
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"Create a new user", HandleCreateUser);
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MainConsole.Instance.Commands.AddCommand("UserService", false,
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"reset user password",
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"reset user password [<first> [<last> [<password>]]]",
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"Reset a user password", HandleResetUserPassword);
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MainConsole.Instance.Commands.AddCommand("UserService", false,
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"set user level",
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"set user level [<first> [<last> [<level>]]]",
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"Set user level. If >= 200 and 'allow_grid_gods = true' in OpenSim.ini, "
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+ "this account will be treated as god-moded. "
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+ "It will also affect the 'login level' command. ",
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HandleSetUserLevel);
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MainConsole.Instance.Commands.AddCommand("UserService", false,
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"show account",
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"show account <first> <last>",
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"Show account details for the given user", HandleShowAccount);
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}
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}
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}
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#region IUserAccountService
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public UserAccount GetUserAccount(UUID scopeID, string firstName,
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string lastName)
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{
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// m_log.DebugFormat(
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// "[USER ACCOUNT SERVICE]: Retrieving account by username for {0} {1}, scope {2}",
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// firstName, lastName, scopeID);
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UserAccountData[] d;
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if (scopeID != UUID.Zero)
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{
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d = m_Database.Get(
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new string[] { "ScopeID", "FirstName", "LastName" },
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new string[] { scopeID.ToString(), firstName, lastName });
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if (d.Length < 1)
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{
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d = m_Database.Get(
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new string[] { "ScopeID", "FirstName", "LastName" },
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new string[] { UUID.Zero.ToString(), firstName, lastName });
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}
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}
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else
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{
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d = m_Database.Get(
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new string[] { "FirstName", "LastName" },
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new string[] { firstName, lastName });
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}
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if (d.Length < 1)
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return null;
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return MakeUserAccount(d[0]);
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}
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private UserAccount MakeUserAccount(UserAccountData d)
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{
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UserAccount u = new UserAccount();
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u.FirstName = d.FirstName;
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u.LastName = d.LastName;
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u.PrincipalID = d.PrincipalID;
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u.ScopeID = d.ScopeID;
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if (d.Data.ContainsKey("Email") && d.Data["Email"] != null)
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u.Email = d.Data["Email"].ToString();
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else
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u.Email = string.Empty;
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u.Created = Convert.ToInt32(d.Data["Created"].ToString());
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if (d.Data.ContainsKey("UserTitle") && d.Data["UserTitle"] != null)
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u.UserTitle = d.Data["UserTitle"].ToString();
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else
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u.UserTitle = string.Empty;
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if (d.Data.ContainsKey("UserLevel") && d.Data["UserLevel"] != null)
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Int32.TryParse(d.Data["UserLevel"], out u.UserLevel);
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if (d.Data.ContainsKey("UserFlags") && d.Data["UserFlags"] != null)
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Int32.TryParse(d.Data["UserFlags"], out u.UserFlags);
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if (d.Data.ContainsKey("UserCountry") && d.Data["UserCountry"] != null)
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u.UserCountry = d.Data["UserCountry"].ToString();
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else
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u.UserTitle = string.Empty;
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if (d.Data.ContainsKey("ServiceURLs") && d.Data["ServiceURLs"] != null)
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{
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string[] URLs = d.Data["ServiceURLs"].ToString().Split(new char[] { ' ' });
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u.ServiceURLs = new Dictionary<string, object>();
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foreach (string url in URLs)
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{
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string[] parts = url.Split(new char[] { '=' });
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if (parts.Length != 2)
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continue;
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string name = System.Web.HttpUtility.UrlDecode(parts[0]);
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string val = System.Web.HttpUtility.UrlDecode(parts[1]);
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u.ServiceURLs[name] = val;
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}
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}
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else
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u.ServiceURLs = new Dictionary<string, object>();
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return u;
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}
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public UserAccount GetUserAccount(UUID scopeID, string email)
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{
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UserAccountData[] d;
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if (scopeID != UUID.Zero)
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{
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d = m_Database.Get(
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new string[] { "ScopeID", "Email" },
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new string[] { scopeID.ToString(), email });
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if (d.Length < 1)
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{
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d = m_Database.Get(
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new string[] { "ScopeID", "Email" },
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new string[] { UUID.Zero.ToString(), email });
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}
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}
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else
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{
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d = m_Database.Get(
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new string[] { "Email" },
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new string[] { email });
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}
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if (d.Length < 1)
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return null;
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return MakeUserAccount(d[0]);
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}
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public UserAccount GetUserAccount(UUID scopeID, UUID principalID)
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{
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UserAccountData[] d;
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if (scopeID != UUID.Zero)
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{
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d = m_Database.Get(
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new string[] { "ScopeID", "PrincipalID" },
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new string[] { scopeID.ToString(), principalID.ToString() });
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if (d.Length < 1)
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{
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d = m_Database.Get(
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new string[] { "ScopeID", "PrincipalID" },
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new string[] { UUID.Zero.ToString(), principalID.ToString() });
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}
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}
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else
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{
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d = m_Database.Get(
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new string[] { "PrincipalID" },
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new string[] { principalID.ToString() });
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}
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if (d.Length < 1)
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{
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return null;
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}
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return MakeUserAccount(d[0]);
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}
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public bool StoreUserAccount(UserAccount data)
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{
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// m_log.DebugFormat(
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// "[USER ACCOUNT SERVICE]: Storing user account for {0} {1} {2}, scope {3}",
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// data.FirstName, data.LastName, data.PrincipalID, data.ScopeID);
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UserAccountData d = new UserAccountData();
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d.FirstName = data.FirstName;
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d.LastName = data.LastName;
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d.PrincipalID = data.PrincipalID;
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d.ScopeID = data.ScopeID;
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d.Data = new Dictionary<string, string>();
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d.Data["Email"] = data.Email;
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d.Data["Created"] = data.Created.ToString();
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d.Data["UserLevel"] = data.UserLevel.ToString();
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d.Data["UserFlags"] = data.UserFlags.ToString();
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if (data.UserTitle != null)
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d.Data["UserTitle"] = data.UserTitle.ToString();
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List<string> parts = new List<string>();
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foreach (KeyValuePair<string, object> kvp in data.ServiceURLs)
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{
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string key = System.Web.HttpUtility.UrlEncode(kvp.Key);
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string val = System.Web.HttpUtility.UrlEncode(kvp.Value.ToString());
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parts.Add(key + "=" + val);
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}
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d.Data["ServiceURLs"] = string.Join(" ", parts.ToArray());
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return m_Database.Store(d);
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}
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public List<UserAccount> GetUserAccounts(UUID scopeID, string query)
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{
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UserAccountData[] d = m_Database.GetUsers(scopeID, query.Trim());
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if (d == null)
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return new List<UserAccount>();
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List<UserAccount> ret = new List<UserAccount>();
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foreach (UserAccountData data in d)
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ret.Add(MakeUserAccount(data));
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return ret;
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}
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public List<UserAccount> GetUserAccountsWhere(UUID scopeID, string where)
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{
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UserAccountData[] d = m_Database.GetUsersWhere(scopeID, where);
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if (d == null)
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return new List<UserAccount>();
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List<UserAccount> ret = new List<UserAccount>();
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foreach (UserAccountData data in d)
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ret.Add(MakeUserAccount(data));
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return ret;
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}
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#endregion
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#region Console commands
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/// <summary>
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/// Handle the create user command from the console.
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/// </summary>
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/// <param name="cmdparams">string array with parameters: firstname, lastname, password, locationX, locationY, email</param>
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protected void HandleCreateUser(string module, string[] cmdparams)
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{
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string firstName;
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string lastName;
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string password;
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string email;
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List<char> excluded = new List<char>(new char[]{' '});
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if (cmdparams.Length < 3)
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firstName = MainConsole.Instance.CmdPrompt("First name", "Default", excluded);
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else firstName = cmdparams[2];
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if (cmdparams.Length < 4)
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lastName = MainConsole.Instance.CmdPrompt("Last name", "User", excluded);
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else lastName = cmdparams[3];
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if (cmdparams.Length < 5)
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password = MainConsole.Instance.PasswdPrompt("Password");
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else password = cmdparams[4];
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if (cmdparams.Length < 6)
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email = MainConsole.Instance.CmdPrompt("Email", "");
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else email = cmdparams[5];
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CreateUser(UUID.Zero, firstName, lastName, password, email);
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}
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protected void HandleShowAccount(string module, string[] cmdparams)
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{
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if (cmdparams.Length != 4)
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{
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MainConsole.Instance.Output("Usage: show account <first-name> <last-name>");
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return;
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}
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string firstName = cmdparams[2];
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string lastName = cmdparams[3];
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UserAccount ua = GetUserAccount(UUID.Zero, firstName, lastName);
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if (ua == null)
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{
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MainConsole.Instance.OutputFormat("No user named {0} {1}", firstName, lastName);
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return;
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}
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MainConsole.Instance.OutputFormat("Name: {0}", ua.Name);
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MainConsole.Instance.OutputFormat("ID: {0}", ua.PrincipalID);
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MainConsole.Instance.OutputFormat("Title: {0}", ua.UserTitle);
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MainConsole.Instance.OutputFormat("E-mail: {0}", ua.Email);
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MainConsole.Instance.OutputFormat("Created: {0}", Utils.UnixTimeToDateTime(ua.Created));
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MainConsole.Instance.OutputFormat("Level: {0}", ua.UserLevel);
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MainConsole.Instance.OutputFormat("Flags: {0}", ua.UserFlags);
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foreach (KeyValuePair<string, Object> kvp in ua.ServiceURLs)
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MainConsole.Instance.OutputFormat("{0}: {1}", kvp.Key, kvp.Value);
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}
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protected void HandleResetUserPassword(string module, string[] cmdparams)
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{
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string firstName;
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string lastName;
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string newPassword;
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if (cmdparams.Length < 4)
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firstName = MainConsole.Instance.CmdPrompt("First name");
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else firstName = cmdparams[3];
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if (cmdparams.Length < 5)
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lastName = MainConsole.Instance.CmdPrompt("Last name");
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else lastName = cmdparams[4];
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if (cmdparams.Length < 6)
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newPassword = MainConsole.Instance.PasswdPrompt("New password");
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else newPassword = cmdparams[5];
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UserAccount account = GetUserAccount(UUID.Zero, firstName, lastName);
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if (account == null)
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{
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MainConsole.Instance.OutputFormat("No such user as {0} {1}", firstName, lastName);
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return;
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}
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bool success = false;
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if (m_AuthenticationService != null)
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success = m_AuthenticationService.SetPassword(account.PrincipalID, newPassword);
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if (!success)
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MainConsole.Instance.OutputFormat("Unable to reset password for account {0} {1}.", firstName, lastName);
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else
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MainConsole.Instance.OutputFormat("Password reset for user {0} {1}", firstName, lastName);
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}
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protected void HandleSetUserLevel(string module, string[] cmdparams)
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{
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string firstName;
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string lastName;
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string rawLevel;
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int level;
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if (cmdparams.Length < 4)
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firstName = MainConsole.Instance.CmdPrompt("First name");
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else firstName = cmdparams[3];
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if (cmdparams.Length < 5)
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lastName = MainConsole.Instance.CmdPrompt("Last name");
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else lastName = cmdparams[4];
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UserAccount account = GetUserAccount(UUID.Zero, firstName, lastName);
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if (account == null) {
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MainConsole.Instance.OutputFormat("No such user");
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return;
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}
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if (cmdparams.Length < 6)
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rawLevel = MainConsole.Instance.CmdPrompt("User level");
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else rawLevel = cmdparams[5];
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if(int.TryParse(rawLevel, out level) == false) {
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MainConsole.Instance.OutputFormat("Invalid user level");
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return;
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}
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account.UserLevel = level;
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bool success = StoreUserAccount(account);
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if (!success)
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MainConsole.Instance.OutputFormat("Unable to set user level for account {0} {1}.", firstName, lastName);
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else
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MainConsole.Instance.OutputFormat("User level set for user {0} {1} to {2}", firstName, lastName, level);
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}
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#endregion
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/// <summary>
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/// Create a user
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/// </summary>
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/// <param name="scopeID">Allows hosting of multiple grids in a single database. Normally left as UUID.Zero</param>
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/// <param name="firstName"></param>
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/// <param name="lastName"></param>
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/// <param name="password"></param>
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/// <param name="email"></param>
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public UserAccount CreateUser(UUID scopeID, string firstName, string lastName, string password, string email)
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{
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UserAccount account = GetUserAccount(UUID.Zero, firstName, lastName);
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if (null == account)
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{
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account = new UserAccount(UUID.Zero, firstName, lastName, email);
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if (account.ServiceURLs == null || (account.ServiceURLs != null && account.ServiceURLs.Count == 0))
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{
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account.ServiceURLs = new Dictionary<string, object>();
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account.ServiceURLs["HomeURI"] = string.Empty;
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account.ServiceURLs["GatekeeperURI"] = string.Empty;
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account.ServiceURLs["InventoryServerURI"] = string.Empty;
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account.ServiceURLs["AssetServerURI"] = string.Empty;
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}
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if (StoreUserAccount(account))
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{
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bool success;
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if (m_AuthenticationService != null)
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{
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success = m_AuthenticationService.SetPassword(account.PrincipalID, password);
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if (!success)
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m_log.WarnFormat("[USER ACCOUNT SERVICE]: Unable to set password for account {0} {1}.",
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firstName, lastName);
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}
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GridRegion home = null;
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if (m_GridService != null)
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{
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List<GridRegion> defaultRegions = m_GridService.GetDefaultRegions(UUID.Zero);
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if (defaultRegions != null && defaultRegions.Count >= 1)
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home = defaultRegions[0];
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if (m_GridUserService != null && home != null)
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m_GridUserService.SetHome(account.PrincipalID.ToString(), home.RegionID, new Vector3(128, 128, 0), new Vector3(0, 1, 0));
|
|
else
|
|
m_log.WarnFormat("[USER ACCOUNT SERVICE]: Unable to set home for account {0} {1}.",
|
|
firstName, lastName);
|
|
}
|
|
else
|
|
m_log.WarnFormat("[USER ACCOUNT SERVICE]: Unable to retrieve home region for account {0} {1}.",
|
|
firstName, lastName);
|
|
|
|
if (m_InventoryService != null)
|
|
{
|
|
success = m_InventoryService.CreateUserInventory(account.PrincipalID);
|
|
if (!success)
|
|
{
|
|
m_log.WarnFormat("[USER ACCOUNT SERVICE]: Unable to create inventory for account {0} {1}.",
|
|
firstName, lastName);
|
|
}
|
|
else if (m_CreateDefaultAvatarEntries)
|
|
{
|
|
CreateDefaultAppearanceEntries(account.PrincipalID);
|
|
}
|
|
}
|
|
|
|
m_log.InfoFormat("[USER ACCOUNT SERVICE]: Account {0} {1} created successfully", firstName, lastName);
|
|
}
|
|
else
|
|
{
|
|
m_log.ErrorFormat("[USER ACCOUNT SERVICE]: Account creation failed for account {0} {1}", firstName, lastName);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
m_log.ErrorFormat("[USER ACCOUNT SERVICE]: A user with the name {0} {1} already exists!", firstName, lastName);
|
|
}
|
|
|
|
return account;
|
|
}
|
|
|
|
private void CreateDefaultAppearanceEntries(UUID principalID)
|
|
{
|
|
m_log.DebugFormat("[USER ACCOUNT SERVICE]: Creating default appearance items for {0}", principalID);
|
|
|
|
InventoryFolderBase bodyPartsFolder = m_InventoryService.GetFolderForType(principalID, AssetType.Bodypart);
|
|
|
|
InventoryItemBase eyes = new InventoryItemBase(UUID.Random(), principalID);
|
|
eyes.AssetID = new UUID("4bb6fa4d-1cd2-498a-a84c-95c1a0e745a7");
|
|
eyes.Name = "Default Eyes";
|
|
eyes.CreatorId = principalID.ToString();
|
|
eyes.AssetType = (int)AssetType.Bodypart;
|
|
eyes.InvType = (int)InventoryType.Wearable;
|
|
eyes.Folder = bodyPartsFolder.ID;
|
|
eyes.BasePermissions = (uint)PermissionMask.All;
|
|
eyes.CurrentPermissions = (uint)PermissionMask.All;
|
|
eyes.EveryOnePermissions = (uint)PermissionMask.All;
|
|
eyes.GroupPermissions = (uint)PermissionMask.All;
|
|
eyes.NextPermissions = (uint)PermissionMask.All;
|
|
eyes.Flags = (uint)WearableType.Eyes;
|
|
m_InventoryService.AddItem(eyes);
|
|
|
|
InventoryItemBase shape = new InventoryItemBase(UUID.Random(), principalID);
|
|
shape.AssetID = AvatarWearable.DEFAULT_BODY_ASSET;
|
|
shape.Name = "Default Shape";
|
|
shape.CreatorId = principalID.ToString();
|
|
shape.AssetType = (int)AssetType.Bodypart;
|
|
shape.InvType = (int)InventoryType.Wearable;
|
|
shape.Folder = bodyPartsFolder.ID;
|
|
shape.BasePermissions = (uint)PermissionMask.All;
|
|
shape.CurrentPermissions = (uint)PermissionMask.All;
|
|
shape.EveryOnePermissions = (uint)PermissionMask.All;
|
|
shape.GroupPermissions = (uint)PermissionMask.All;
|
|
shape.NextPermissions = (uint)PermissionMask.All;
|
|
shape.Flags = (uint)WearableType.Shape;
|
|
m_InventoryService.AddItem(shape);
|
|
|
|
InventoryItemBase skin = new InventoryItemBase(UUID.Random(), principalID);
|
|
skin.AssetID = AvatarWearable.DEFAULT_SKIN_ASSET;
|
|
skin.Name = "Default Skin";
|
|
skin.CreatorId = principalID.ToString();
|
|
skin.AssetType = (int)AssetType.Bodypart;
|
|
skin.InvType = (int)InventoryType.Wearable;
|
|
skin.Folder = bodyPartsFolder.ID;
|
|
skin.BasePermissions = (uint)PermissionMask.All;
|
|
skin.CurrentPermissions = (uint)PermissionMask.All;
|
|
skin.EveryOnePermissions = (uint)PermissionMask.All;
|
|
skin.GroupPermissions = (uint)PermissionMask.All;
|
|
skin.NextPermissions = (uint)PermissionMask.All;
|
|
skin.Flags = (uint)WearableType.Skin;
|
|
m_InventoryService.AddItem(skin);
|
|
|
|
InventoryItemBase hair = new InventoryItemBase(UUID.Random(), principalID);
|
|
hair.AssetID = AvatarWearable.DEFAULT_HAIR_ASSET;
|
|
hair.Name = "Default Hair";
|
|
hair.CreatorId = principalID.ToString();
|
|
hair.AssetType = (int)AssetType.Bodypart;
|
|
hair.InvType = (int)InventoryType.Wearable;
|
|
hair.Folder = bodyPartsFolder.ID;
|
|
hair.BasePermissions = (uint)PermissionMask.All;
|
|
hair.CurrentPermissions = (uint)PermissionMask.All;
|
|
hair.EveryOnePermissions = (uint)PermissionMask.All;
|
|
hair.GroupPermissions = (uint)PermissionMask.All;
|
|
hair.NextPermissions = (uint)PermissionMask.All;
|
|
hair.Flags = (uint)WearableType.Hair;
|
|
m_InventoryService.AddItem(hair);
|
|
|
|
InventoryFolderBase clothingFolder = m_InventoryService.GetFolderForType(principalID, AssetType.Clothing);
|
|
|
|
InventoryItemBase shirt = new InventoryItemBase(UUID.Random(), principalID);
|
|
shirt.AssetID = AvatarWearable.DEFAULT_SHIRT_ASSET;
|
|
shirt.Name = "Default Shirt";
|
|
shirt.CreatorId = principalID.ToString();
|
|
shirt.AssetType = (int)AssetType.Clothing;
|
|
shirt.InvType = (int)InventoryType.Wearable;
|
|
shirt.Folder = clothingFolder.ID;
|
|
shirt.BasePermissions = (uint)PermissionMask.All;
|
|
shirt.CurrentPermissions = (uint)PermissionMask.All;
|
|
shirt.EveryOnePermissions = (uint)PermissionMask.All;
|
|
shirt.GroupPermissions = (uint)PermissionMask.All;
|
|
shirt.NextPermissions = (uint)PermissionMask.All;
|
|
shirt.Flags = (uint)WearableType.Shirt;
|
|
m_InventoryService.AddItem(shirt);
|
|
|
|
InventoryItemBase pants = new InventoryItemBase(UUID.Random(), principalID);
|
|
pants.AssetID = AvatarWearable.DEFAULT_PANTS_ASSET;
|
|
pants.Name = "Default Pants";
|
|
pants.CreatorId = principalID.ToString();
|
|
pants.AssetType = (int)AssetType.Clothing;
|
|
pants.InvType = (int)InventoryType.Wearable;
|
|
pants.Folder = clothingFolder.ID;
|
|
pants.BasePermissions = (uint)PermissionMask.All;
|
|
pants.CurrentPermissions = (uint)PermissionMask.All;
|
|
pants.EveryOnePermissions = (uint)PermissionMask.All;
|
|
pants.GroupPermissions = (uint)PermissionMask.All;
|
|
pants.NextPermissions = (uint)PermissionMask.All;
|
|
pants.Flags = (uint)WearableType.Pants;
|
|
m_InventoryService.AddItem(pants);
|
|
|
|
if (m_AvatarService != null)
|
|
{
|
|
m_log.DebugFormat("[USER ACCOUNT SERVICE]: Creating default avatar entries for {0}", principalID);
|
|
|
|
AvatarWearable[] wearables = new AvatarWearable[6];
|
|
wearables[AvatarWearable.EYES] = new AvatarWearable(eyes.ID, eyes.AssetID);
|
|
wearables[AvatarWearable.BODY] = new AvatarWearable(shape.ID, shape.AssetID);
|
|
wearables[AvatarWearable.SKIN] = new AvatarWearable(skin.ID, skin.AssetID);
|
|
wearables[AvatarWearable.HAIR] = new AvatarWearable(hair.ID, hair.AssetID);
|
|
wearables[AvatarWearable.SHIRT] = new AvatarWearable(shirt.ID, shirt.AssetID);
|
|
wearables[AvatarWearable.PANTS] = new AvatarWearable(pants.ID, pants.AssetID);
|
|
|
|
AvatarAppearance ap = new AvatarAppearance();
|
|
for (int i = 0; i < 6; i++)
|
|
{
|
|
ap.SetWearable(i, wearables[i]);
|
|
}
|
|
|
|
m_AvatarService.SetAppearance(principalID, ap);
|
|
}
|
|
}
|
|
}
|
|
} |