121 lines
4.6 KiB
C#
121 lines
4.6 KiB
C#
/*
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* Copyright (c) Contributors, http://www.openmetaverse.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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using System;
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using OpenSim.Framework.Console;
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using OpenSim.Region.Environment.Scenes;
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namespace OpenSim
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{
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public class Application
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{
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//could move our main function into OpenSimMain and kill this class
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[STAThread]
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public static void Main(string[] args)
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{
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Console.WriteLine("OpenSim " + VersionInfo.Version + "\n");
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Console.WriteLine("Starting...\n");
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bool sandBoxMode = false;
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bool startLoginServer = false;
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string physicsEngine = "basicphysics";
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bool allowFlying = false;
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bool userAccounts = false;
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bool gridLocalAsset = false;
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bool useConfigFile = false;
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bool silent = false;
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string configFile = "simconfig.xml";
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for (int i = 0; i < args.Length; i++)
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{
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if (args[i] == "-sandbox")
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{
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sandBoxMode = true;
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startLoginServer = true;
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}
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/*
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if (args[i] == "-loginserver")
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{
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startLoginServer = true;
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}*/
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if (args[i] == "-accounts")
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{
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userAccounts = true;
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}
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if (args[i] == "-realphysx")
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{
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physicsEngine = "RealPhysX";
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allowFlying = true;
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}
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if (args[i] == "-ode")
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{
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physicsEngine = "OpenDynamicsEngine";
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allowFlying = true;
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}
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if (args[i] == "-localasset")
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{
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gridLocalAsset = true;
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}
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if (args[i] == "-configfile")
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{
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useConfigFile = true;
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}
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if (args[i] == "-noverbose")
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{
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silent = true;
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}
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if (args[i] == "-config")
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{
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try
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{
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i++;
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configFile = args[i];
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}
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catch (Exception e)
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{
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Console.WriteLine("-config: Please specify a config file. (" + e.ToString() + ")");
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}
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}
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}
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OpenSimMain sim = new OpenSimMain(sandBoxMode, startLoginServer, physicsEngine, useConfigFile, silent, configFile);
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// OpenSimRoot.Instance.Application = sim;
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sim.m_sandbox = sandBoxMode;
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sim.user_accounts = userAccounts;
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sim.gridLocalAsset = gridLocalAsset;
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ScenePresence.PhysicsEngineFlying = allowFlying;
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sim.StartUp();
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while (true)
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{
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MainLog.Instance.MainLogPrompt();
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}
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}
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}
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}
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