OpenSimMirror/OpenSim/Tools/pCampBot/Behaviours/TeleportBehaviour.cs

79 lines
3.2 KiB
C#

/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using log4net;
using OpenMetaverse;
using pCampBot.Interfaces;
namespace pCampBot
{
/// <summary>
/// Teleport to a random region on the grid.
/// </summary>
public class TeleportBehaviour : AbstractBehaviour
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
public TeleportBehaviour()
{
AbbreviatedName = "t";
Name = "Teleport";
}
public override void Action()
{
Random rng = Bot.Manager.Rng;
GridRegion[] knownRegions;
lock (Bot.Manager.RegionsKnown)
{
if (Bot.Manager.RegionsKnown.Count == 0)
{
m_log.DebugFormat(
"[TELEPORT BEHAVIOUR]: Ignoring teleport action for {0} since no regions are known yet", Bot.Name);
return;
}
knownRegions = Bot.Manager.RegionsKnown.Values.ToArray();
}
Simulator sourceRegion = Bot.Client.Network.CurrentSim;
GridRegion destRegion = knownRegions[rng.Next(knownRegions.Length)];
Vector3 destPosition = new Vector3(rng.Next(255), rng.Next(255), 50);
m_log.DebugFormat(
"[TELEPORT BEHAVIOUR]: Teleporting {0} from {1} {2} to {3} {4}",
Bot.Name, sourceRegion.Name, Bot.Client.Self.SimPosition, destRegion.Name, destPosition);
Bot.Client.Self.Teleport(destRegion.RegionHandle, destPosition);
}
}
}