OpenSimMirror/OpenSim/Region/Physics/BulletSPlugin
Robert Adams 9de3979f5b BulletSim: add gImpact shape type. Add logic to use gImpact shape
for prims that have cuts or holes. Default logic to 'off' as it
needs debugging.
2013-05-21 15:32:10 -07:00
..
Properties Deleted all AssemblyFileVersion directives 2013-02-19 17:14:55 -08:00
Tests BulletSim: convert BSDynamic to a BSActor and change BSPrim to set 2013-03-31 22:19:41 -07:00
BSAPIUnman.cs BulletSim: add gImpact shape type. Add logic to use gImpact shape 2013-05-21 15:32:10 -07:00
BSAPIXNA.cs BulletSim: add gImpact shape type. Add logic to use gImpact shape 2013-05-21 15:32:10 -07:00
BSActorAvatarMove.cs BulletSim: remove friction calcuation from BSMotor and move linear and 2013-05-06 13:32:26 -07:00
BSActorHover.cs BulletSim: remove friction calcuation from BSMotor and move linear and 2013-05-06 13:32:26 -07:00
BSActorLockAxis.cs BulletSim: extend BSActorLockAxis to allow locking linear movement in 2013-05-06 13:32:22 -07:00
BSActorMoveToTarget.cs BulletSim: remove friction calcuation from BSMotor and move linear and 2013-05-06 13:32:26 -07:00
BSActorSetForce.cs BulletSim: remove friction calcuation from BSMotor and move linear and 2013-05-06 13:32:26 -07:00
BSActorSetTorque.cs BulletSim: remove friction calcuation from BSMotor and move linear and 2013-05-06 13:32:26 -07:00
BSActors.cs BulletSim: remove trailing white space to make git happier. No functional changes. 2013-04-29 07:54:50 -07:00
BSApiTemplate.cs BulletSim: add gImpact shape type. Add logic to use gImpact shape 2013-05-21 15:32:10 -07:00
BSCharacter.cs BulletSim: Fix for mantis 6487, also minor adjustment to fix flying while you are running. 2013-05-14 08:48:40 -07:00
BSConstraint.cs BulletSim: not quite functional axis lock code. 2013-03-31 22:19:43 -07:00
BSConstraint6Dof.cs BulletSim: not quite functional axis lock code. 2013-03-31 22:19:43 -07:00
BSConstraintCollection.cs BulletSim: add calls for creating all the different Bullet constraint types. 2013-02-17 20:13:49 -08:00
BSConstraintHinge.cs BulletSim: remove trailing white space to make git happier. No functional changes. 2013-04-29 07:54:50 -07:00
BSDynamics.cs Bulletsim: and the rotational friction. 2013-05-07 07:14:10 -07:00
BSLinkset.cs BulletSim: remove trailing white space to make git happier. No functional changes. 2013-04-29 07:54:50 -07:00
BSLinksetCompound.cs BulletSim: normalize quaternian rotations when building compound linksets. 2013-05-06 18:06:34 -07:00
BSLinksetConstraints.cs BulletSim: rename variable 'PhysicsScene' to be either 'PhysScene' or 'm_physicsScene' to match coding conventions and reduce confusion. 2013-04-29 07:38:55 -07:00
BSMaterials.cs BulletSim: fix race condition when creating very large mega-regions. 2013-03-28 10:59:18 -07:00
BSMotors.cs BulletSim: remove friction calcuation from BSMotor and move linear and 2013-05-06 13:32:26 -07:00
BSParam.cs BulletSim: add gImpact shape type. Add logic to use gImpact shape 2013-05-21 15:32:10 -07:00
BSPhysObject.cs BulletSim: extend BSActorLockAxis to allow locking linear movement in 2013-05-06 13:32:22 -07:00
BSPlugin.cs BulletSim: add osGetPhysicsEngineType() LSL function and update 2013-01-11 16:47:35 -08:00
BSPrim.cs BulletSim: extend BSActorLockAxis to allow locking linear movement in 2013-05-06 13:32:22 -07:00
BSPrimDisplaced.cs BulletSim: improvements to LinksetCompound and PrimDisplaced. Not all working yet. 2013-04-30 11:42:11 -07:00
BSPrimLinkable.cs BulletSim: zero vehicle motion when changing vehicle type. 2013-05-03 14:23:53 -07:00
BSScene.cs BulletSim: add gImpact shape type. Add logic to use gImpact shape 2013-05-21 15:32:10 -07:00
BSShapeCollection.cs BulletSim: add gImpact shape type. Add logic to use gImpact shape 2013-05-21 15:32:10 -07:00
BSShapes.cs BulletSim: add gImpact shape type. Add logic to use gImpact shape 2013-05-21 15:32:10 -07:00
BSTerrainHeightmap.cs BulletSim: remove trailing white space to make git happier. No functional changes. 2013-04-29 07:54:50 -07:00
BSTerrainManager.cs BulletSim: remove trailing white space to make git happier. No functional changes. 2013-04-29 07:54:50 -07:00
BSTerrainMesh.cs BulletSim: remove trailing white space to make git happier. No functional changes. 2013-04-29 07:54:50 -07:00
BulletSimData.cs BulletSim: remove trailing white space to make git happier. No functional changes. 2013-04-29 07:54:50 -07:00
BulletSimTODO.txt BulletSim: fix BulletSim crashing if there is no [BulletSim] section 2013-05-17 21:19:38 -07:00