309 lines
12 KiB
C#
309 lines
12 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections;
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using System.Threading;
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using System.Reflection;
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using log4net;
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using HttpServer;
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using OpenSim.Framework;
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using OpenSim.Framework.Monitoring;
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using Amib.Threading;
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using System.IO;
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using System.Text;
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using System.Collections.Generic;
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namespace OpenSim.Framework.Servers.HttpServer
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{
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public class PollServiceRequestManager
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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/// <summary>
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/// Is the poll service request manager running?
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/// </summary>
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/// <remarks>
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/// Can be running either synchronously or asynchronously
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/// </remarks>
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public bool IsRunning { get; private set; }
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/// <summary>
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/// Is the poll service performing responses asynchronously (with its own threads) or synchronously (via
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/// external calls)?
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/// </summary>
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public bool PerformResponsesAsync { get; private set; }
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private readonly BaseHttpServer m_server;
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private BlockingQueue<PollServiceHttpRequest> m_requests = new BlockingQueue<PollServiceHttpRequest>();
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private static List<PollServiceHttpRequest> m_longPollRequests = new List<PollServiceHttpRequest>();
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private uint m_WorkerThreadCount = 0;
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private Thread[] m_workerThreads;
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private SmartThreadPool m_threadPool = new SmartThreadPool(20000, 12, 2);
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// private int m_timeout = 1000; // increase timeout 250; now use the event one
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public PollServiceRequestManager(
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BaseHttpServer pSrv, bool performResponsesAsync, uint pWorkerThreadCount, int pTimeout)
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{
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m_server = pSrv;
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PerformResponsesAsync = performResponsesAsync;
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m_WorkerThreadCount = pWorkerThreadCount;
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m_workerThreads = new Thread[m_WorkerThreadCount];
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StatsManager.RegisterStat(
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new Stat(
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"QueuedPollResponses",
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"Number of poll responses queued for sending.",
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"",
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"",
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"httpserver",
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m_server.Port.ToString(),
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StatType.Pull,
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MeasuresOfInterest.AverageChangeOverTime,
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stat => m_requests.Count(),
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StatVerbosity.Debug));
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}
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public void Start()
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{
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IsRunning = true;
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if (PerformResponsesAsync)
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{
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//startup worker threads
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for (uint i = 0; i < m_WorkerThreadCount; i++)
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{
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m_workerThreads[i]
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= Watchdog.StartThread(
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PoolWorkerJob,
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string.Format("PollServiceWorkerThread{0}:{1}", i, m_server.Port),
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ThreadPriority.Normal,
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false,
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false,
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null,
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int.MaxValue);
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}
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Watchdog.StartThread(
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this.CheckLongPollThreads,
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string.Format("LongPollServiceWatcherThread:{0}", m_server.Port),
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ThreadPriority.Normal,
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false,
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true,
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null,
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1000 * 60 * 10);
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}
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}
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private void ReQueueEvent(PollServiceHttpRequest req)
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{
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if (IsRunning)
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{
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// delay the enqueueing for 100ms. There's no need to have the event
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// actively on the queue
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Timer t = new Timer(self => {
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((Timer)self).Dispose();
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m_requests.Enqueue(req);
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});
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t.Change(100, Timeout.Infinite);
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}
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}
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public void Enqueue(PollServiceHttpRequest req)
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{
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if (IsRunning)
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{
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if (req.PollServiceArgs.Type == PollServiceEventArgs.EventType.LongPoll)
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{
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lock (m_longPollRequests)
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m_longPollRequests.Add(req);
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}
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else
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m_requests.Enqueue(req);
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}
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}
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private void CheckLongPollThreads()
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{
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// The only purpose of this thread is to check the EQs for events.
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// If there are events, that thread will be placed in the "ready-to-serve" queue, m_requests.
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// If there are no events, that thread will be back to its "waiting" queue, m_longPollRequests.
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// All other types of tasks (Inventory handlers, http-in, etc) don't have the long-poll nature,
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// so if they aren't ready to be served by a worker thread (no events), they are placed
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// directly back in the "ready-to-serve" queue by the worker thread.
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while (IsRunning)
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{
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Thread.Sleep(500);
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Watchdog.UpdateThread();
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// List<PollServiceHttpRequest> not_ready = new List<PollServiceHttpRequest>();
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lock (m_longPollRequests)
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{
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if (m_longPollRequests.Count > 0 && IsRunning)
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{
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List<PollServiceHttpRequest> ready = m_longPollRequests.FindAll(req =>
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(req.PollServiceArgs.HasEvents(req.RequestID, req.PollServiceArgs.Id) || // there are events in this EQ
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(Environment.TickCount - req.RequestTime) > req.PollServiceArgs.TimeOutms) // no events, but timeout
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);
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ready.ForEach(req =>
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{
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m_requests.Enqueue(req);
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m_longPollRequests.Remove(req);
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});
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}
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}
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}
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}
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public void Stop()
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{
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IsRunning = false;
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// m_timeout = -10000; // cause all to expire
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Thread.Sleep(1000); // let the world move
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foreach (Thread t in m_workerThreads)
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Watchdog.AbortThread(t.ManagedThreadId);
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PollServiceHttpRequest wreq;
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lock (m_longPollRequests)
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{
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if (m_longPollRequests.Count > 0 && IsRunning)
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m_longPollRequests.ForEach(req => m_requests.Enqueue(req));
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}
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while (m_requests.Count() > 0)
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{
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try
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{
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wreq = m_requests.Dequeue(0);
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wreq.DoHTTPGruntWork(
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m_server, wreq.PollServiceArgs.NoEvents(wreq.RequestID, wreq.PollServiceArgs.Id));
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}
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catch
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{
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}
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}
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m_longPollRequests.Clear();
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m_requests.Clear();
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}
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// work threads
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private void PoolWorkerJob()
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{
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while (IsRunning)
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{
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Watchdog.UpdateThread();
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WaitPerformResponse();
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}
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}
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public void WaitPerformResponse()
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{
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PollServiceHttpRequest req = m_requests.Dequeue(5000);
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// m_log.DebugFormat("[YYY]: Dequeued {0}", (req == null ? "null" : req.PollServiceArgs.Type.ToString()));
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if (req != null)
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{
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try
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{
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if (req.PollServiceArgs.HasEvents(req.RequestID, req.PollServiceArgs.Id))
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{
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Hashtable responsedata = req.PollServiceArgs.GetEvents(req.RequestID, req.PollServiceArgs.Id);
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if (responsedata == null)
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return;
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// This is the event queue.
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// Even if we're not running we can still perform responses by explicit request.
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if (req.PollServiceArgs.Type == PollServiceEventArgs.EventType.LongPoll
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|| !PerformResponsesAsync)
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{
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try
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{
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req.DoHTTPGruntWork(m_server, responsedata);
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}
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catch (ObjectDisposedException e) // Browser aborted before we could read body, server closed the stream
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{
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// Ignore it, no need to reply
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m_log.Error(e);
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}
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}
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else
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{
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m_threadPool.QueueWorkItem(x =>
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{
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try
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{
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req.DoHTTPGruntWork(m_server, responsedata);
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}
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catch (ObjectDisposedException e) // Browser aborted before we could read body, server closed the stream
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{
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// Ignore it, no need to reply
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m_log.Error(e);
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}
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catch (Exception e)
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{
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m_log.Error(e);
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}
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return null;
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}, null);
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}
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}
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else
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{
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if ((Environment.TickCount - req.RequestTime) > req.PollServiceArgs.TimeOutms)
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{
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req.DoHTTPGruntWork(
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m_server, req.PollServiceArgs.NoEvents(req.RequestID, req.PollServiceArgs.Id));
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}
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else
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{
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ReQueueEvent(req);
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}
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}
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}
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catch (Exception e)
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{
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m_log.ErrorFormat("Exception in poll service thread: " + e.ToString());
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}
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}
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}
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}
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} |