OpenSimMirror/OpenSim/Region/OptionalModules
UbitUmarov 33a062612f remove terraindata abstraction layer, since we only have heightmap type 2019-01-21 06:05:21 +00:00
..
Agent cosmetics on terrain patchs 2019-01-20 20:58:27 +00:00
Asset Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
Avatar fix irc protocol 2019-01-08 23:09:22 +00:00
DataSnapshot missing updated files 2018-05-26 19:02:09 +01:00
Example Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
Framework/Monitoring remove a dead module 2018-10-23 12:48:28 +01:00
Materials cosmetics on terrain patchs 2019-01-20 20:58:27 +00:00
PhysicsParameters Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
PrimLimitsModule mantis 8035: fix number of prims use to be from all owned parcels 2018-11-08 21:52:16 +00:00
Properties Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
Scripting remove terraindata abstraction layer, since we only have heightmap type 2019-01-21 06:05:21 +00:00
ServiceConnectorsIn/Freeswitch Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
UserStatistics Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
ViewerSupport Fix custom dialogs working when bin/ is read-only 2017-01-07 01:16:56 +00:00
World cosmetics on terrain patchs 2019-01-20 20:58:27 +00:00
README reformatting README (just noticed that that line was a bit on the long 2009-03-19 08:47:05 +00:00

README

= OpenSim.Region.OptionalModules =

The modules in this part of the OpenSim source tree are candidates for
forge. For the time being, until we have reached consensus on

    (a) what should be core or optional
    (b) that we have reached a stable API
    (c) how to maintain optional modules

we will keep these modules in-tree.