120 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			Plaintext
		
	
	
			
		
		
	
	
			120 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			Plaintext
		
	
	
[DatabaseService]
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    ;
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    ; ### Choose the DB
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    ;
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    ; SQLite
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    Include-Storage = "config-include/storage/SQLiteStandalone.ini";
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    ; Unfortunately the current SQLite database plugin is not compatible with Mac OSX.  You can still use the older
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    ; legacy sqlite library if you are using Mono 2.4.  Please see the notes in OpenSim.ini (search for sqlite)
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    ; for more details
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    ;Include-Storage = "config-include/storage/SQLiteLegacyStandalone.ini";
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    ; MySql
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    ; Uncomment these lines if you want to use mysql storage
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    ; Change the connection string to your db details
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    ;StorageProvider = "OpenSim.Data.MySQL.dll"
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    ;ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;"
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    ; Uncomment this line if you are using MySQL and want to use a different database for estates
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    ;EstateConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;"
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[AssetService]
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    DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
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    AssetLoaderArgs = "assets/AssetSets.xml"
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    ;
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    ; change this to your grid-wide asset server
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    ;
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    AssetServerURI = "http://myassetserver.com:8003"
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[InventoryService]
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    ;
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    ; change this to your grid-wide inventory server
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    ;
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    InventoryServerURI = "http://myinventoryserver.com:8003"
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[GridService]
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    ;
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    ; change this to your grid-wide grid server
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    ;
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    GridServerURI = "http://mygridserver.com:8003"
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    ;AllowHypergridMapSearch = true
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    ;; Directory for map tile images of linked regions
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    ; MapTileDirectory = "./maptiles"
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    ; === HG ONLY ===
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	;; change this to the address of your Gatekeeper service
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	;; (usually bundled with the rest of the services in one 
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	;; Robust server in port 8002, but not always)
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	Gatekeeper="http://mygridserver.com:8002"
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[AvatarService]
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    ;
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    ; change this to your grid-wide grid server
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    ;
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    AvatarServerURI = "http://mygridserver.com:8003"
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[PresenceService]
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    ;
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    ; change this to your grid-wide presence server
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    ;
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    PresenceServerURI = "http://mygridserver.com:8003"
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[UserAccountService]
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    ;
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    ; change this to your grid-wide user accounts server
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    ;
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    UserAccountServerURI = "http://mygridserver.com:8003"
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[GridUserService]
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    ;
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    ; change this to your grid-wide user accounts server
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    ;
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    GridUserServerURI = "http://mygridserver.com:8003"
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[AuthenticationService]
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    ;
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    ; change this to your grid-wide authentication server
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    ;
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    AuthenticationServerURI = "http://mygridserver.com:8003"
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[FriendsService]
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    ;
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    ; change this to your grid-wide friends server
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    ;
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    FriendsServerURI = "http://mygridserver.com:8003"
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[HGInventoryAccessModule]
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    ;
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    ; === HG ONLY ===
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    ; Change this to your profile server 
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    ; accessible from other grids
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    ;
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    ProfileServerURI = "http://mygridserver.com:8002/user"
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	;; If you want to protect your assets from being copied by foreign visitors
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	;; uncomment the next line. You may want to do this on sims that have licensed content.
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	; OutboundPermission = False
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[Modules]
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    ;; Choose 0 or 1 cache modules, and the corresponding config file, if it exists.
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    ;; Copy the config .example file into your own .ini file and change configs there
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    AssetCaching = "FlotsamAssetCache"
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    Include-FlotsamCache = "config-include/FlotsamCache.ini"
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    ;AssetCaching = "CenomeMemoryAssetCache"
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    ;Include-CenomeCache = "config-include/CenomeCache.ini"
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    ;AssetCaching = "GlynnTuckerAssetCache"
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    ;; Optionally, the port for the LLProxyLoginModule module can be changed
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    ;Setup_LLProxyLoginModule = "9090/"
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    ;; Authorization is not on by default, as it depends on external php
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    ;AuthorizationServices = "RemoteAuthorizationServicesConnector"
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