OpenSimMirror/OpenSim/Region
Justin Clark-Casey (justincc) a086adf427 Add experimental job engine to see if queueing some existing async work during root agent entry to a region improves perf rather than always attempting to execute everything concurrently
Job engine is controlled via "debug jobengine start|stop|status".
Can only currently be enabled and disabled dynamically at runtime.
Currently only applies to code sending initial region data (objects, other avatar data) to a client.
2014-09-09 18:14:56 +01:00
..
Application Change MaxPoolThreads default in code as well from 15 to 300 2014-08-08 23:47:03 +01:00
ClientStack Make LLUDP output queue refill thread active by default, since load tests have shown that this has better scalability. 2014-09-04 18:24:59 +01:00
CoreModules For monitoring purposes, start non-timeout tasks (which do not currently use a threadpool) via Watchdog.RunInThread() rather than Util.RunThreadNoTimeout() 2014-09-05 23:20:59 +01:00
DataSnapshot Fixed premature closing of the connection in DataSnapshotManager 2014-08-05 19:09:11 +03:00
Framework Add experimental job engine to see if queueing some existing async work during root agent entry to a region improves perf rather than always attempting to execute everything concurrently 2014-09-09 18:14:56 +01:00
OptionalModules Start long-lived thread in IRCConnector via watchdog rather than indepedently, so that it can be seen in "show threads" and stats 2014-09-04 00:00:51 +01:00
Physics Merge branch 'master' into ghosts 2014-09-09 17:22:09 +01:00
RegionCombinerModule Change assembly versions to 0.8.1 2014-06-17 18:37:15 +01:00
ReplaceableModules
ScriptEngine Fix recent regression from 473c5594 where camera started to judder on moving vehicles. 2014-09-02 23:39:52 +01:00
UserStatistics Don't show the ScrLPS data twice in the WebStats based statistics page. 2014-09-03 14:17:37 -04:00