324 lines
12 KiB
Plaintext
324 lines
12 KiB
Plaintext
; This is the main configuration file for an instance of OpenSim running in standalone mode
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[DatabaseService]
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;
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; ### Choose the DB
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;
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; SQLite
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Include-Storage = "config-include/storage/SQLiteStandalone.ini";
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; MySql
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; Uncomment these lines if you want to use mysql storage
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; Change the connection string to your db details
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;StorageProvider = "OpenSim.Data.MySQL.dll"
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;ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;Old Guids=true;"
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; Uncomment this line if you are using MySQL and want to use a different database for estates.
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; The usual application for this is to allow estates to be spread out across multiple simulators by share the same database.
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; Most people won't need to do this so only uncomment if you know what you're doing.
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;EstateConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;Old Guids=true;"
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; MSSQL
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; Uncomment these lines if you want to use MSSQL storage
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; Change the connection string to your db details
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; The value for server property is shown in your SQL Server Management Studio login dialog.
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; (This sample is the default of express edition)
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;StorageProvider = "OpenSim.Data.MSSQL.dll"
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;ConnectionString = "Server=localhost\SQLEXPRESS;Database=opensim;User Id=opensim; password=***;"
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[Modules]
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;; Choose one cache module and the corresponding config file, if it exists.
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;; Copy the config .example file into your own .ini file and alter that
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;; We recommend the use of the FlotsamAssetCache since this is most actively maintained.
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AssetCaching = "FlotsamAssetCache"
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Include-FlotsamCache = "config-include/FlotsamCache.ini"
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;AssetCaching = "CenomeMemoryAssetCache"
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;Include-CenomeCache = "config-include/CenomeCache.ini"
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;AssetCaching = "GlynnTuckerAssetCache"
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;; Authorization is not on by default, as it depends on external php
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;AuthorizationServices = "LocalAuthorizationServicesConnector"
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[AssetService]
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DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
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AssetLoaderArgs = "assets/AssetSets.xml"
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[GridService]
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;; For in-memory region storage (default)
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StorageProvider = "OpenSim.Data.Null.dll:NullRegionData"
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;;--- For MySql region storage (alternative)
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;StorageProvider = "OpenSim.Data.MySQL.dll:MySqlRegionData"
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;; Directory for map tile images of remote regions
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; MapTileDirectory = "./maptiles"
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;; Next, we can specify properties of regions, including default and fallback regions
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;; The syntax is: Region_<RegioName> = "<flags>"
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;; where <flags> can be DefaultRegion, FallbackRegion, NoDirectLogin, Persistent, LockedOut
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;; For example:
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Region_Welcome_Area = "DefaultRegion, FallbackRegion"
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; === HG ONLY ===
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;; change this to the address of your simulator
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Gatekeeper="http://127.0.0.1:9000"
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[LibraryModule]
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; Set this if you want to change the name of the OpenSim Library
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;LibraryName = "My World's Library"
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[LoginService]
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WelcomeMessage = "Welcome, Avatar!"
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GatekeeperURI = "http://127.0.0.1:9000"
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SRV_HomeURI = "http://127.0.0.1:9000"
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SRV_InventoryServerURI = "http://127.0.0.1:9000"
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SRV_AssetServerURI = "http://127.0.0.1:9000"
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SRV_ProfileServerURI = "http://127.0.0.1:9000"
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SRV_FriendsServerURI = "http://127.0.0.1:9000"
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SRV_IMServerURI = "http://127.0.0.1:9000"
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;; For Viewer 2
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MapTileURL = "http://127.0.0.1:9000/"
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;; Ask co-operative viewers to use a different currency name
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;Currency = ""
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;; Regular expressions for controlling which client versions are accepted/denied.
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;; An empty string means nothing is checked.
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;;
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;; Example 1: allow only these 3 types of clients (any version of them)
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;; AllowedClients = "Imprudence|Hippo|Second Life"
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;;
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;; Example 2: allow all clients except these
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;; DeniedClients = "Twisted|Crawler|Cryolife|FuckLife|StreetLife|GreenLife|AntiLife|KORE-Phaze|Synlyfe|Purple Second Life|SecondLi |Emerald"
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;;
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;; Note that these are regular expressions, so every character counts.
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;; Also note that this is very weak security and should not be trusted as a reliable means
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;; for keeping bad clients out; modified clients can fake their identifiers.
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;;
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;;
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;AllowedClients = ""
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;DeniedClients = ""
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[FreeswitchService]
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;; If FreeSWITCH is not being used then you don't need to set any of these parameters
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;;
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;; The IP address of your FreeSWITCH server. The common case is for this to be the same as the server running the OpenSim standalone
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;; This has to be set for the FreeSWITCH service to work
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;; This address must be reachable by viewers.
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;ServerAddress = 127.0.0.1
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;; The following configuration parameters are optional
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;; By default, this is the same as the ServerAddress
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; Realm = 127.0.0.1
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;; By default, this is the same as the ServerAddress on port 5060
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; SIPProxy = 127.0.0.1:5060
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;; Default is 5000ms
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; DefaultTimeout = 5000
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;; The dial plan context. Default is "default"
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; Context = default
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;; Currently unused
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; UserName = freeswitch
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;; Currently unused
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; Password = password
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;; The following parameters are for STUN = Simple Traversal of UDP through NATs
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;; See http://wiki.freeswitch.org/wiki/NAT_Traversal
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;; stun.freeswitch.org is not guaranteed to be running so use it in
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;; production at your own risk
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; EchoServer = 127.0.0.1
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; EchoPort = 50505
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; AttemptSTUN = false
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[GridInfoService]
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; These settings are used to return information on a get_grid_info call.
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; Client launcher scripts and third-party clients make use of this to
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; autoconfigure the client and to provide a nice user experience. If you
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; want to facilitate that, you should configure the settings here according
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; to your grid or standalone setup.
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;
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; See http://opensimulator.org/wiki/GridInfo
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; login uri: for grid this is the login server URI
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login = http://127.0.0.1:9000/
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; long grid name: the long name of your grid
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gridname = "the lost continent of hippo"
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; short grid name: the short name of your grid
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gridnick = "hippogrid"
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; login page: optional: if it exists it will be used to tell the client to use
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; this as splash page
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; currently unused
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;welcome = http://127.0.0.1/welcome
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; helper uri: optional: if it exists if will be used to tell the client to use
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; this for all economy related things
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; currently unused
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;economy = http://127.0.0.1:9000/
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; web page of grid: optional: page providing further information about your grid
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; currently unused
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;about = http://127.0.0.1/about/
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; account creation: optional: page providing further information about obtaining
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; a user account on your grid
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; currently unused
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;register = http://127.0.0.1/register
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; help: optional: page providing further assistance for users of your grid
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; currently unused
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;help = http://127.0.0.1/help
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; password help: optional: page providing password assistance for users of your grid
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; currently unused
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;password = http://127.0.0.1/password
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; HG address of the gatekeeper, if you have one
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; this is the entry point for all the regions of the world
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; gatekeeper = http://127.0.0.1:9000/
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; HG user domain, if you have one
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; this is the entry point for all user-related HG services
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; uas = http://127.0.0.1:9000/
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[MapImageService]
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; Set this if you want to change the default
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; TilesStoragePath = "maptiles"
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[AuthorizationService]
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; If you have regions with access restrictions
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; specify them here using the convention
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; Region_<Region_Name> = <flags>
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; Valid flags are:
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; DisallowForeigners -- HG visitors not allowed
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; DisallowResidents -- only Admins and Managers allowed
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; Example:
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; Region_Test_1 = "DisallowForeigners"
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;;
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;; HG configurations
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;;
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[GatekeeperService]
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ExternalName = "http://127.0.0.1:9000"
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; Does this grid allow incoming links to any region in it?
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; If false, HG TPs happen only to the Default regions specified in [GridService] section
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AllowTeleportsToAnyRegion = true
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;; Regular expressions for controlling which client versions are accepted/denied.
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;; An empty string means nothing is checked.
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;;
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;; Example 1: allow only these 3 types of clients (any version of them)
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;; AllowedClients = "Imprudence|Hippo|Second Life"
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;;
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;; Example 2: allow all clients except these
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;; DeniedClients = "Twisted|Crawler|Cryolife|FuckLife|StreetLife|GreenLife|AntiLife|KORE-Phaze|Synlyfe|Purple Second Life|SecondLi |Emerald"
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;;
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;; Note that these are regular expressions, so every character counts.
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;; Also note that this is very weak security and should not be trusted as a reliable means
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;; for keeping bad clients out; modified clients can fake their identifiers.
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;;
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;;
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;AllowedClients = ""
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;DeniedClients = ""
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;; Are foreign visitors allowed?
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;ForeignAgentsAllowed = true
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;;
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;; If ForeignAgentsAllowed is true, make exceptions using AllowExcept.
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;; Leave blank or commented for no exceptions.
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; AllowExcept = "http://griefer.com:8002, http://enemy.com:8002"
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;;
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;; If ForeignAgentsAllowed is false, make exceptions using DisallowExcept
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;; Leave blank or commented for no exceptions.
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; DisallowExcept = "http://myfriendgrid.com:8002, http://myboss.com:8002"
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[UserAgentService]
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;; User level required to be contacted from other grids
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;LevelOutsideContacts = 0
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;; Restrictions on destinations of local users.
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;; Are local users allowed to visit other grids?
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;; What user level? Use variables of this forrm:
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;; ForeignTripsAllowed_Level_<UserLevel> = true | false
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;; (the default is true)
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;; For example:
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; ForeignTripsAllowed_Level_0 = false
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; ForeignTripsAllowed_Level_200 = true ; true is default, no need to say it
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;;
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;; If ForeignTripsAllowed is false, make exceptions using DisallowExcept
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;; Leave blank or commented for no exceptions.
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; DisallowExcept_Level_0 = "http://myothergrid.com:8002, http://boss.com:8002"
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;;
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;; If ForeignTripsAllowed is true, make exceptions using AllowExcept.
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;; Leave blank or commented for no exceptions.
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; AllowExcept_Level_200 = "http://griefer.com:8002, http://enemy.com:8002"
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[HGInventoryService]
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HomeURI = "http://127.0.0.1:9000"
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[HGAssetService]
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HomeURI = "http://127.0.0.1:9000"
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;; The asset types that this grid can export to / import from other grids.
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;; Comma separated.
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;; Valid values are all the asset types in OpenMetaverse.AssetType, namely:
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;; Unknown, Texture, Sound, CallingCard, Landmark, Clothing, Object, Notecard, LSLText,
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;; LSLBytecode, TextureTGA, Bodypart, SoundWAV, ImageTGA, ImageJPEG, Animation, Gesture, Mesh
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;;
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;; Leave blank or commented if you don't want to apply any restrictions.
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;; A more strict, but still reasonable, policy may be to disallow the exchange
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;; of scripts, like so:
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; DisallowExport ="LSLText"
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; DisallowImport ="LSLBytecode"
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[HGInventoryAccessModule]
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HomeURI = "http://127.0.0.1:9000"
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Gatekeeper = "http://127.0.0.1:9000"
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;; If you want to protect your assets from being copied by foreign visitors
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;; uncomment the next line. You may want to do this on sims that have licensed content.
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;; true = allow exports, false = disallow exports. True by default.
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; OutboundPermission = True
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;; Send visual reminder to local users that their inventories are unavailable while they are traveling
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;; and available when they return. True by default.
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;RestrictInventoryAccessAbroad = True
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[HGFriendsModule]
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; User level required to be able to send friendship invitations to foreign users
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;LevelHGFriends = 0;
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[Messaging]
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; === HG ONLY ===
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;; change this to the address of your simulator
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Gatekeeper = "http://127.0.0.1:9000"
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[EntityTransfer]
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;; User level from which local users are allowed to HG teleport. Default 0 (all users)
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;LevelHGTeleport = 0
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;; Are local users restricted from taking their appearance abroad?
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;; Default is no restrictions
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;RestrictAppearanceAbroad = false
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;; If appearance is restricted, which accounts' appearances are allowed to be exported?
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;; Comma-separated list of account names
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AccountForAppearance = "Test User, Astronaut Smith"
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