OpenSimMirror/OpenSim/Data/MySQL
Melanie 6bbf4fdc0f Plug a security hole in the inventory service 2011-11-02 18:59:54 +00:00
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Properties Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
Resources Remove vestigal OpenSim.Data mono addins extension points that don't look like they've been active for at least 2 and a half years 2011-09-20 20:56:32 +01:00
MySQLAssetData.cs In the asset service, check that an asset exists before attempting to store it. 2011-08-17 23:24:41 +01:00
MySQLAuthenticationData.cs Pull up Assembly of the MySQL classes as a protected property, so that it can be overwritten in subclasses. That way extensions can decide in which assembly migration resources should be looked up. This is just a refactor -- no functional changes whatsoever. 2011-03-08 09:02:29 -08:00
MySQLAvatarData.cs remove further mono compiler warnings 2011-05-06 22:47:41 +01:00
MySQLEstateData.cs Reattaching a region was failing if the estate name had not changed (issue 5035). 2011-09-16 18:50:25 +01:00
MySQLFramework.cs Updated MySQL connection management to use the MySQL connection pooling. This should accommodate various timeout problems that exist with the current connection pool code in a more general and standard way. 2010-02-05 18:07:59 -08:00
MySQLFriendsData.cs More on HG Friends. Added Delete(string, string) across the board. Added security to friendship identifiers so that they can safely be deleted across worlds. Had to change Get(string) to use LIKE because the secret in the identifier is not always known -- affects only HG visitors. BOTTOM LINE SO FAR: HG friendships established and deleted safely across grids, local rights working but not (yet?) being transmitted back. 2011-05-22 16:51:03 -07:00
MySQLGenericTableHandler.cs Allow item links to be deleted even when other deletes and purges are disabled. 2011-05-19 00:51:14 +01:00
MySQLGridUserData.cs GridUserService in place. Replaces the contrived concept of storing user's home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway. 2010-05-07 21:29:56 -07:00
MySQLInventoryData.cs Plug a security hole in the inventory service 2011-11-02 18:59:54 +00:00
MySQLMigrations.cs Revert "This is a HACK! Downright nasty. For some reason, the devs of the mysql" 2010-06-19 23:45:56 +01:00
MySQLPresenceData.cs remove further mono compiler warnings 2011-05-06 22:47:41 +01:00
MySQLRegionData.cs Pull up Assembly of the MySQL classes as a protected property, so that it can be overwritten in subclasses. That way extensions can decide in which assembly migration resources should be looked up. This is just a refactor -- no functional changes whatsoever. 2011-03-08 09:02:29 -08:00
MySQLSimulationData.cs Save the default terrain texture UUIDs for a new region instead of leaving them as UUID.Zero. 2011-09-09 00:38:04 +01:00
MySQLUserAccountData.cs Updated MySQL connection management to use the MySQL connection pooling. This should accommodate various timeout problems that exist with the current connection pool code in a more general and standard way. 2010-02-05 18:07:59 -08:00
MySQLXInventoryData.cs Allow item links to be deleted even when other deletes and purges are disabled. 2011-05-19 00:51:14 +01:00