OpenSimMirror/OpenSim/Framework/AgentCircuitData.cs

356 lines
14 KiB
C#

/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Reflection;
using System.Collections.Generic;
using log4net;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
namespace OpenSim.Framework
{
/// <summary>
/// Circuit data for an agent. Connection information shared between
/// regions that accept UDP connections from a client
/// </summary>
public class AgentCircuitData
{
// DEBUG ON
private static readonly ILog m_log =
LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType);
// DEBUG OFF
/// <summary>
/// Avatar Unique Agent Identifier
/// </summary>
public UUID AgentID;
/// <summary>
/// Avatar's Appearance
/// </summary>
public AvatarAppearance Appearance;
/// <summary>
/// Agent's root inventory folder
/// </summary>
public UUID BaseFolder;
/// <summary>
/// Base Caps path for user
/// </summary>
public string CapsPath = String.Empty;
/// <summary>
/// Seed caps for neighbor regions that the user can see into
/// </summary>
public Dictionary<ulong, string> ChildrenCapSeeds;
/// <summary>
/// Root agent, or Child agent
/// </summary>
public bool child;
/// <summary>
/// Number given to the client when they log-in that they provide
/// as credentials to the UDP server
/// </summary>
public uint circuitcode;
/// <summary>
/// How this agent got here
/// </summary>
public uint teleportFlags;
/// <summary>
/// Agent's account first name
/// </summary>
public string firstname;
public UUID InventoryFolder;
/// <summary>
/// Agent's account last name
/// </summary>
public string lastname;
/// <summary>
/// Random Unique GUID for this session. Client gets this at login and it's
/// only supposed to be disclosed over secure channels
/// </summary>
public UUID SecureSessionID;
/// <summary>
/// Non secure Session ID
/// </summary>
public UUID SessionID;
/// <summary>
/// Hypergrid service token; generated by the user domain, consumed by the receiving grid.
/// There is one such unique token for each grid visited.
/// </summary>
public string ServiceSessionID = string.Empty;
/// <summary>
/// The client's IP address, as captured by the login service
/// </summary>
public string IPAddress;
/// <summary>
/// Viewer's version string as reported by the viewer at login
/// </summary>
public string Viewer;
/// <summary>
/// The channel strinf sent by the viewer at login
/// </summary>
public string Channel;
/// <summary>
/// The Mac address as reported by the viewer at login
/// </summary>
public string Mac;
/// <summary>
/// The id0 as reported by the viewer at login
/// </summary>
public string Id0;
/// <summary>
/// Position the Agent's Avatar starts in the region
/// </summary>
public Vector3 startpos;
public Dictionary<string, object> ServiceURLs;
public AgentCircuitData()
{
}
/// <summary>
/// Pack AgentCircuitData into an OSDMap for transmission over LLSD XML or LLSD json
/// </summary>
/// <returns>map of the agent circuit data</returns>
public OSDMap PackAgentCircuitData()
{
OSDMap args = new OSDMap();
args["agent_id"] = OSD.FromUUID(AgentID);
args["base_folder"] = OSD.FromUUID(BaseFolder);
args["caps_path"] = OSD.FromString(CapsPath);
if (ChildrenCapSeeds != null)
{
OSDArray childrenSeeds = new OSDArray(ChildrenCapSeeds.Count);
foreach (KeyValuePair<ulong, string> kvp in ChildrenCapSeeds)
{
OSDMap pair = new OSDMap();
pair["handle"] = OSD.FromString(kvp.Key.ToString());
pair["seed"] = OSD.FromString(kvp.Value);
childrenSeeds.Add(pair);
}
if (ChildrenCapSeeds.Count > 0)
args["children_seeds"] = childrenSeeds;
}
args["child"] = OSD.FromBoolean(child);
args["circuit_code"] = OSD.FromString(circuitcode.ToString());
args["first_name"] = OSD.FromString(firstname);
args["last_name"] = OSD.FromString(lastname);
args["inventory_folder"] = OSD.FromUUID(InventoryFolder);
args["secure_session_id"] = OSD.FromUUID(SecureSessionID);
args["session_id"] = OSD.FromUUID(SessionID);
args["service_session_id"] = OSD.FromString(ServiceSessionID);
args["start_pos"] = OSD.FromString(startpos.ToString());
args["client_ip"] = OSD.FromString(IPAddress);
args["viewer"] = OSD.FromString(Viewer);
args["channel"] = OSD.FromString(Channel);
args["mac"] = OSD.FromString(Mac);
args["id0"] = OSD.FromString(Id0);
if (Appearance != null)
{
args["appearance_serial"] = OSD.FromInteger(Appearance.Serial);
OSDMap appmap = Appearance.Pack();
args["packed_appearance"] = appmap;
}
// Old, bad way. Keeping it fow now for backwards compatibility
// OBSOLETE -- soon to be deleted
if (ServiceURLs != null && ServiceURLs.Count > 0)
{
OSDArray urls = new OSDArray(ServiceURLs.Count * 2);
foreach (KeyValuePair<string, object> kvp in ServiceURLs)
{
//System.Console.WriteLine("XXX " + kvp.Key + "=" + kvp.Value);
urls.Add(OSD.FromString(kvp.Key));
urls.Add(OSD.FromString((kvp.Value == null) ? string.Empty : kvp.Value.ToString()));
}
args["service_urls"] = urls;
}
// again, this time the right way
if (ServiceURLs != null && ServiceURLs.Count > 0)
{
OSDMap urls = new OSDMap();
foreach (KeyValuePair<string, object> kvp in ServiceURLs)
{
//System.Console.WriteLine("XXX " + kvp.Key + "=" + kvp.Value);
urls[kvp.Key] = OSD.FromString((kvp.Value == null) ? string.Empty : kvp.Value.ToString());
}
args["serviceurls"] = urls;
}
return args;
}
/// <summary>
/// Unpack agent circuit data map into an AgentCiruitData object
/// </summary>
/// <param name="args"></param>
public void UnpackAgentCircuitData(OSDMap args)
{
if (args["agent_id"] != null)
AgentID = args["agent_id"].AsUUID();
if (args["base_folder"] != null)
BaseFolder = args["base_folder"].AsUUID();
if (args["caps_path"] != null)
CapsPath = args["caps_path"].AsString();
if ((args["children_seeds"] != null) && (args["children_seeds"].Type == OSDType.Array))
{
OSDArray childrenSeeds = (OSDArray)(args["children_seeds"]);
ChildrenCapSeeds = new Dictionary<ulong, string>();
foreach (OSD o in childrenSeeds)
{
if (o.Type == OSDType.Map)
{
ulong handle = 0;
string seed = "";
OSDMap pair = (OSDMap)o;
if (pair["handle"] != null)
if (!UInt64.TryParse(pair["handle"].AsString(), out handle))
continue;
if (pair["seed"] != null)
seed = pair["seed"].AsString();
if (!ChildrenCapSeeds.ContainsKey(handle))
ChildrenCapSeeds.Add(handle, seed);
}
}
}
else
ChildrenCapSeeds = new Dictionary<ulong, string>();
if (args["child"] != null)
child = args["child"].AsBoolean();
if (args["circuit_code"] != null)
UInt32.TryParse(args["circuit_code"].AsString(), out circuitcode);
if (args["first_name"] != null)
firstname = args["first_name"].AsString();
if (args["last_name"] != null)
lastname = args["last_name"].AsString();
if (args["inventory_folder"] != null)
InventoryFolder = args["inventory_folder"].AsUUID();
if (args["secure_session_id"] != null)
SecureSessionID = args["secure_session_id"].AsUUID();
if (args["session_id"] != null)
SessionID = args["session_id"].AsUUID();
if (args["service_session_id"] != null)
ServiceSessionID = args["service_session_id"].AsString();
if (args["client_ip"] != null)
IPAddress = args["client_ip"].AsString();
if (args["viewer"] != null)
Viewer = args["viewer"].AsString();
if (args["channel"] != null)
Channel = args["channel"].AsString();
if (args["mac"] != null)
Mac = args["mac"].AsString();
if (args["id0"] != null)
Id0 = args["id0"].AsString();
if (args["start_pos"] != null)
Vector3.TryParse(args["start_pos"].AsString(), out startpos);
m_log.InfoFormat("[AGENTCIRCUITDATA]: agentid={0}, child={1}, startpos={2}", AgentID, child, startpos);
try
{
// Unpack various appearance elements
Appearance = new AvatarAppearance();
// Eventually this code should be deprecated, use full appearance
// packing in packed_appearance
if (args["appearance_serial"] != null)
Appearance.Serial = args["appearance_serial"].AsInteger();
if (args.ContainsKey("packed_appearance") && (args["packed_appearance"].Type == OSDType.Map))
{
Appearance.Unpack((OSDMap)args["packed_appearance"]);
// m_log.InfoFormat("[AGENTCIRCUITDATA] unpacked appearance");
}
else
{
m_log.Warn("[AGENTCIRCUITDATA]: failed to find a valid packed_appearance");
}
}
catch (Exception e)
{
m_log.ErrorFormat("[AGENTCIRCUITDATA] failed to unpack appearance; {0}",e.Message);
}
ServiceURLs = new Dictionary<string, object>();
// Try parse the new way, OSDMap
if (args.ContainsKey("serviceurls") && args["serviceurls"] != null && (args["serviceurls"]).Type == OSDType.Map)
{
OSDMap urls = (OSDMap)(args["serviceurls"]);
foreach (KeyValuePair<String, OSD> kvp in urls)
{
ServiceURLs[kvp.Key] = kvp.Value.AsString();
//System.Console.WriteLine("XXX " + kvp.Key + "=" + ServiceURLs[kvp.Key]);
}
}
// else try the old way, OSDArray
// OBSOLETE -- soon to be deleted
else if (args.ContainsKey("service_urls") && args["service_urls"] != null && (args["service_urls"]).Type == OSDType.Array)
{
OSDArray urls = (OSDArray)(args["service_urls"]);
for (int i = 0; i < urls.Count / 2; i++)
{
ServiceURLs[urls[i * 2].AsString()] = urls[(i * 2) + 1].AsString();
//System.Console.WriteLine("XXX " + urls[i * 2].AsString() + "=" + urls[(i * 2) + 1].AsString());
}
}
}
}
}