OpenSimMirror/OpenSim/Region/Framework
MW a7043ebf53 Attempt to make it so items rezzed from inventory aren't half in the ground or half in the prim they are being rezzed on top off. This is currently only correct for single prims (not link groups) and unrotated prims. Next step is to fix for link sets and rotated prims.
This needs a lot more testing to find use cases where it might be wrong (like half way up a hill?)
2009-07-13 12:08:14 +00:00
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Interfaces Committing the interface change and the addition to the modules to get 2009-07-10 20:17:13 +00:00
Scenes Attempt to make it so items rezzed from inventory aren't half in the ground or half in the prim they are being rezzed on top off. This is currently only correct for single prims (not link groups) and unrotated prims. Next step is to fix for link sets and rotated prims. 2009-07-13 12:08:14 +00:00
ModuleLoader.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
StorageManager.cs * Added SceneTests and SceneBaseTests 2009-06-22 07:39:04 +00:00