110 lines
4.6 KiB
C#
110 lines
4.6 KiB
C#
/*
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* Copyright (c) OpenSim project, http://sim.opensecondlife.org/
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the <organization> nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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using System;
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using System.Collections.Generic;
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using System.Collections;
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using System.Text;
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using OpenSim.Framework.User;
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using OpenSim.Framework.Grid;
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using OpenSim.Framework.Inventory;
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using OpenSim.Framework.Interfaces;
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using libsecondlife;
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namespace OpenSim.UserServer
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{
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public class LocalUserProfileManager : UserProfileManager
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{
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private IGridServer m_gridServer;
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private int m_port;
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private string m_ipAddr;
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public LocalUserProfileManager(IGridServer gridServer, int simPort, string ipAddr)
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{
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m_gridServer = gridServer;
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m_port = simPort;
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m_ipAddr = ipAddr;
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}
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public override void InitUserProfiles()
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{
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// TODO: need to load from database
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}
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public override void CustomiseResponse(ref System.Collections.Hashtable response, UserProfile theUser)
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{
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Int32 circode = (Int32)response["circuit_code"];
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theUser.AddSimCircuit((uint)circode, LLUUID.Random());
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response["home"] = "{'region_handle':[r" + (997 * 256).ToString() + ",r" + (996 * 256).ToString() + "], 'position':[r" + theUser.homepos.X.ToString() + ",r" + theUser.homepos.Y.ToString() + ",r" + theUser.homepos.Z.ToString() + "], 'look_at':[r" + theUser.homelookat.X.ToString() + ",r" + theUser.homelookat.Y.ToString() + ",r" + theUser.homelookat.Z.ToString() + "]}";
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response["sim_port"] = m_port;
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response["sim_ip"] = m_ipAddr;
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response["region_y"] = (Int32)996 * 256;
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response["region_x"] = (Int32)997* 256;
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string first;
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string last;
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if (response.Contains("first_name"))
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{
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first = (string)response["first_name"];
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}
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else
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{
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first = "test";
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}
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if (response.Contains("last_name"))
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{
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last = (string)response["last_name"];
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}
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else
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{
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last = "User";
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}
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ArrayList InventoryList = (ArrayList)response["inventory-skeleton"];
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Hashtable Inventory1 = (Hashtable)InventoryList[0];
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Login _login = new Login();
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//copy data to login object
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_login.First = first;
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_login.Last = last;
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_login.Agent = new LLUUID((string)response["agent_id"]) ;
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_login.Session = new LLUUID((string)response["session_id"]);
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_login.SecureSession = new LLUUID((string)response["secure_session_id"]);
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_login.BaseFolder = null;
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_login.InventoryFolder = new LLUUID((string)Inventory1["folder_id"]);
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//working on local computer if so lets add to the gridserver's list of sessions?
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if (m_gridServer.GetName() == "Local")
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{
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Console.WriteLine("adding login data to gridserver");
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((LocalGridBase)this.m_gridServer).AddNewSession(_login);
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}
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}
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}
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}
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