146 lines
6.1 KiB
C#
146 lines
6.1 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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using System;
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using System.CodeDom.Compiler;
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using System.IO;
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using System.Reflection;
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using Microsoft.CSharp;
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namespace OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler.LSL
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{
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public class Compiler
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{
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private LSL2CSConverter LSL_Converter = new LSL2CSConverter();
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private CSharpCodeProvider codeProvider = new CSharpCodeProvider();
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private static UInt64 scriptCompileCounter = 0;
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//private ICodeCompiler icc = codeProvider.CreateCompiler();
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public string CompileFromFile(string LSOFileName)
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{
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switch (Path.GetExtension(LSOFileName).ToLower())
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{
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case ".txt":
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case ".lsl":
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Common.SendToDebug("Source code is LSL, converting to CS");
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return CompileFromLSLText(File.ReadAllText(LSOFileName));
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case ".cs":
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Common.SendToDebug("Source code is CS");
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return CompileFromCSText(File.ReadAllText(LSOFileName));
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default:
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throw new Exception("Unknown script type.");
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}
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}
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/// <summary>
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/// Converts script from LSL to CS and calls CompileFromCSText
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/// </summary>
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/// <param name="Script">LSL script</param>
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/// <returns>Filename to .dll assembly</returns>
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public string CompileFromLSLText(string Script)
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{
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if (Script.Substring(0, 4).ToLower() == "//c#")
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{
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return CompileFromCSText(Script);
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}
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else
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{
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return CompileFromCSText(LSL_Converter.Convert(Script));
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}
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}
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/// <summary>
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/// Compile CS script to .Net assembly (.dll)
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/// </summary>
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/// <param name="Script">CS script</param>
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/// <returns>Filename to .dll assembly</returns>
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public string CompileFromCSText(string Script)
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{
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// Output assembly name
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scriptCompileCounter++;
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string OutFile = Path.Combine("ScriptEngines", "Script_" + scriptCompileCounter + ".dll");
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try
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{
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File.Delete(OutFile);
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}
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catch (Exception e)
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{
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Console.WriteLine("Exception attempting to delete old compiled script: " + e.ToString());
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}
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//string OutFile = Path.Combine("ScriptEngines", "SecondLife.Script.dll");
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// DEBUG - write source to disk
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try
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{
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File.WriteAllText(
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Path.Combine("ScriptEngines", "debug_" + Path.GetFileNameWithoutExtension(OutFile) + ".cs"), Script);
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}
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catch
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{
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}
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// Do actual compile
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CompilerParameters parameters = new CompilerParameters();
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parameters.IncludeDebugInformation = true;
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// Add all available assemblies
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foreach (Assembly asm in AppDomain.CurrentDomain.GetAssemblies())
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{
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//Console.WriteLine("Adding assembly: " + asm.Location);
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//parameters.ReferencedAssemblies.Add(asm.Location);
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}
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string rootPath = Path.GetDirectoryName(AppDomain.CurrentDomain.BaseDirectory);
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string rootPathSE = Path.GetDirectoryName(GetType().Assembly.Location);
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//Console.WriteLine("Assembly location: " + rootPath);
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parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, "OpenSim.Region.ScriptEngine.Common.dll"));
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parameters.ReferencedAssemblies.Add(Path.Combine(rootPathSE, "OpenSim.Grid.ScriptEngine.DotNetEngine.dll"));
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//parameters.ReferencedAssemblies.Add("OpenSim.Region.Environment");
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parameters.GenerateExecutable = false;
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parameters.OutputAssembly = OutFile;
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parameters.IncludeDebugInformation = false;
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CompilerResults results = codeProvider.CompileAssemblyFromSource(parameters, Script);
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// Go through errors
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// TODO: Return errors to user somehow
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if (results.Errors.Count > 0)
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{
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string errtext = "";
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foreach (CompilerError CompErr in results.Errors)
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{
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errtext += "Line number " + (CompErr.Line - 1) +
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", Error Number: " + CompErr.ErrorNumber +
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", '" + CompErr.ErrorText + "'\r\n";
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}
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throw new Exception(errtext);
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}
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return OutFile;
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}
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}
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} |