OpenSimMirror/OpenSim/Framework
Teravus Ovares 9e9dad1cde * Added Rotational Velocity reporting for Client Interpolation to Terse Updates
* Added Angular Velocity reporting for smooth-ish rotations on object collisions
2007-11-08 00:10:40 +00:00
..
Communications * Added better logging to AssetCache 2007-11-06 11:10:45 +00:00
Configuration
Console
Data
Data.DB4o
Data.MSSQL
Data.MySQL * Temporarily reverted SQL syntax. 2007-11-05 01:35:17 +00:00
Data.SQLite
RegionLoader * Small touchup of console messages 2007-11-04 20:37:55 +00:00
Servers normalized line endings 2007-11-04 14:34:45 +00:00
ACL.cs
AgentCircuitData.cs
AgentCircuitManager.cs
AgentInventory.cs
AgentWearable.cs
AssemblyInfo.cs
AssetBase.cs
AssetConfig.cs
AssetLandmark.cs
AssetStorage.cs
AuthenticateResponse.cs
BlockingQueue.cs
ClientManager.cs
ConfigurationMember.cs *Master Avatar can be specified by a previous UUID in either grid mode or standalone mode by specifying a master_avatar_uuid attribute in the place of master_avatar_xxxx_name and master_avatar_password.You will not be asked for the name and password if a valid UUID is specified. 2007-11-03 17:49:45 +00:00
ConfigurationOption.cs *Master Avatar can be specified by a previous UUID in either grid mode or standalone mode by specifying a master_avatar_uuid attribute in the place of master_avatar_xxxx_name and master_avatar_password.You will not be asked for the name and password if a valid UUID is specified. 2007-11-03 17:49:45 +00:00
Culture.cs
EstateSettings.cs
GridConfig.cs
IAssetProvider.cs
IAssetServer.cs
IClientAPI.cs * Added Rotational Velocity reporting for Client Interpolation to Terse Updates 2007-11-08 00:10:40 +00:00
IGenericConfig.cs
IPlugin.cs
IRegionCommsListener.cs Started to cleanup/close down childagent connections when a user teleports. As the client will not close old childagent connections without being told explicitly to do so by each region the connection is to. Currently only implemented in standalone mode. ( the TellRegionToCloseChildConnection( ) in OGS1GridServices.cs needs implementing for grid mode, and the inter region .net remoting added for the new messages). 2007-11-05 13:58:44 +00:00
IRegionLoader.cs normalized line endings 2007-11-04 14:34:45 +00:00
IScene.cs Some more refactoring 2007-11-04 22:22:53 +00:00
IUserData.cs
IUserService.cs *Master Avatar can be specified by a previous UUID in either grid mode or standalone mode by specifying a master_avatar_uuid attribute in the place of master_avatar_xxxx_name and master_avatar_password.You will not be asked for the name and password if a valid UUID is specified. 2007-11-03 17:49:45 +00:00
InventoryConfig.cs * Diuerse beavtificatems 2007-11-01 19:19:05 +00:00
InventoryItemBase.cs * Diuerse beavtificatems 2007-11-01 19:19:05 +00:00
LandData.cs
Login.cs
MapBlockData.cs
NeighbourInfo.cs
NetworkServersInfo.cs * Diuerse beavtificatems 2007-11-01 19:19:05 +00:00
PrimitiveBaseShape.cs
RegionCommsListener.cs Started to cleanup/close down childagent connections when a user teleports. As the client will not close old childagent connections without being told explicitly to do so by each region the connection is to. Currently only implemented in standalone mode. ( the TellRegionToCloseChildConnection( ) in OGS1GridServices.cs needs implementing for grid mode, and the inter region .net remoting added for the new messages). 2007-11-05 13:58:44 +00:00
RegionHandle.cs
RegionInfo.cs *Master Avatar can be specified by a previous UUID in either grid mode or standalone mode by specifying a master_avatar_uuid attribute in the place of master_avatar_xxxx_name and master_avatar_password.You will not be asked for the name and password if a valid UUID is specified. 2007-11-03 17:49:45 +00:00
Remoting.cs
UserConfig.cs
UserProfileData.cs
Util.cs