373 lines
13 KiB
C#
373 lines
13 KiB
C#
/*
|
|
* Copyright (c) Contributors, http://opensimulator.org/
|
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without
|
|
* modification, are permitted provided that the following conditions are met:
|
|
* * Redistributions of source code must retain the above copyright
|
|
* notice, this list of conditions and the following disclaimer.
|
|
* * Redistributions in binary form must reproduce the above copyright
|
|
* notice, this list of conditions and the following disclaimer in the
|
|
* documentation and/or other materials provided with the distribution.
|
|
* * Neither the name of the OpenSim Project nor the
|
|
* names of its contributors may be used to endorse or promote products
|
|
* derived from this software without specific prior written permission.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*/
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Reflection;
|
|
using log4net;
|
|
using NHibernate;
|
|
using NHibernate.Criterion;
|
|
using OpenMetaverse;
|
|
using OpenSim.Framework;
|
|
|
|
namespace OpenSim.Data.NHibernate
|
|
{
|
|
public class NHibernateInventoryData: IInventoryDataPlugin
|
|
{
|
|
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
|
|
|
private NHibernateManager manager;
|
|
public NHibernateManager Manager
|
|
{
|
|
get
|
|
{
|
|
return manager;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// The plugin being loaded
|
|
/// </summary>
|
|
/// <returns>A string containing the plugin name</returns>
|
|
public string Name
|
|
{
|
|
get { return "NHibernate Inventory Data Interface"; }
|
|
}
|
|
|
|
/// <summary>
|
|
/// The plugins version
|
|
/// </summary>
|
|
/// <returns>A string containing the plugin version</returns>
|
|
public string Version
|
|
{
|
|
get
|
|
{
|
|
Module module = GetType().Module;
|
|
// string dllName = module.Assembly.ManifestModule.Name;
|
|
Version dllVersion = module.Assembly.GetName().Version;
|
|
|
|
|
|
return
|
|
string.Format("{0}.{1}.{2}.{3}", dllVersion.Major, dllVersion.Minor, dllVersion.Build,
|
|
dllVersion.Revision);
|
|
}
|
|
}
|
|
|
|
public void Initialise()
|
|
{
|
|
m_log.Info("[NHibernateInventoryData]: " + Name + " cannot be default-initialized!");
|
|
throw new PluginNotInitialisedException (Name);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Initialises the interface
|
|
/// </summary>
|
|
public void Initialise(string connect)
|
|
{
|
|
m_log.InfoFormat("[NHIBERNATE] Initializing NHibernateInventoryData");
|
|
manager = new NHibernateManager(connect, "InventoryStore");
|
|
}
|
|
|
|
/// <summary>
|
|
/// Closes the interface
|
|
/// </summary>
|
|
public void Dispose()
|
|
{
|
|
}
|
|
|
|
/*****************************************************************
|
|
*
|
|
* Basic CRUD operations on Data
|
|
*
|
|
****************************************************************/
|
|
|
|
// READ
|
|
|
|
/// <summary>
|
|
/// Returns an inventory item by its UUID
|
|
/// </summary>
|
|
/// <param name="item">The UUID of the item to be returned</param>
|
|
/// <returns>A class containing item information</returns>
|
|
public InventoryItemBase getInventoryItem(UUID item)
|
|
{
|
|
try
|
|
{
|
|
m_log.InfoFormat("[NHIBERNATE] getInventoryItem {0}", item);
|
|
return (InventoryItemBase)manager.Get(typeof(InventoryItemBase), item);
|
|
}
|
|
catch
|
|
{
|
|
m_log.ErrorFormat("Couldn't find inventory item: {0}", item);
|
|
return null;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Creates a new inventory item based on item
|
|
/// </summary>
|
|
/// <param name="item">The item to be created</param>
|
|
public void addInventoryItem(InventoryItemBase item)
|
|
{
|
|
if (!ExistsItem(item.ID))
|
|
{
|
|
manager.Insert(item);
|
|
}
|
|
else
|
|
{
|
|
m_log.ErrorFormat("[NHIBERNATE] Attempted to add Inventory Item {0} that already exists, updating instead", item.ID);
|
|
updateInventoryItem(item);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Updates an inventory item with item (updates based on ID)
|
|
/// </summary>
|
|
/// <param name="item">The updated item</param>
|
|
public void updateInventoryItem(InventoryItemBase item)
|
|
{
|
|
if (ExistsItem(item.ID))
|
|
{
|
|
manager.Update(item);
|
|
}
|
|
else
|
|
{
|
|
m_log.ErrorFormat("[NHIBERNATE] Attempted to add Inventory Item {0} that already exists", item.ID);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
/// <param name="item"></param>
|
|
public void deleteInventoryItem(UUID itemID)
|
|
{
|
|
InventoryItemBase item = (InventoryItemBase)manager.Get(typeof(InventoryItemBase), itemID);
|
|
if (item != null)
|
|
{
|
|
manager.Delete(item);
|
|
}
|
|
else
|
|
{
|
|
m_log.ErrorFormat("[NHIBERNATE] Error deleting InventoryItemBase {0}", itemID);
|
|
}
|
|
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns an inventory folder by its UUID
|
|
/// </summary>
|
|
/// <param name="folder">The UUID of the folder to be returned</param>
|
|
/// <returns>A class containing folder information</returns>
|
|
public InventoryFolderBase getInventoryFolder(UUID folder)
|
|
{
|
|
try
|
|
{
|
|
return (InventoryFolderBase)manager.Get(typeof(InventoryFolderBase), folder);
|
|
}
|
|
catch
|
|
{
|
|
m_log.ErrorFormat("[NHIBERNATE] Couldn't find inventory item: {0}", folder);
|
|
return null;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Creates a new inventory folder based on folder
|
|
/// </summary>
|
|
/// <param name="folder">The folder to be created</param>
|
|
public void addInventoryFolder(InventoryFolderBase folder)
|
|
{
|
|
if (!ExistsFolder(folder.ID))
|
|
{
|
|
manager.Insert(folder);
|
|
}
|
|
else
|
|
{
|
|
m_log.ErrorFormat("[NHIBERNATE] Attempted to add Inventory Folder {0} that already exists, updating instead", folder.ID);
|
|
updateInventoryFolder(folder);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Updates an inventory folder with folder (updates based on ID)
|
|
/// </summary>
|
|
/// <param name="folder">The updated folder</param>
|
|
public void updateInventoryFolder(InventoryFolderBase folder)
|
|
{
|
|
if (ExistsFolder(folder.ID))
|
|
{
|
|
manager.Update(folder);
|
|
}
|
|
else
|
|
{
|
|
m_log.ErrorFormat("[NHIBERNATE] Attempted to add Inventory Folder {0} that already exists", folder.ID);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
/// <param name="folder"></param>
|
|
public void deleteInventoryFolder(UUID folderID)
|
|
{
|
|
InventoryFolderBase item = (InventoryFolderBase)manager.Get(typeof(InventoryFolderBase), folderID);
|
|
if (item != null)
|
|
{
|
|
manager.Delete(item);
|
|
}
|
|
else
|
|
{
|
|
m_log.ErrorFormat("[NHIBERNATE] Error deleting InventoryFolderBase {0}", folderID);
|
|
}
|
|
manager.Delete(folderID);
|
|
}
|
|
|
|
// useful private methods
|
|
private bool ExistsItem(UUID uuid)
|
|
{
|
|
return (getInventoryItem(uuid) != null) ? true : false;
|
|
}
|
|
|
|
private bool ExistsFolder(UUID uuid)
|
|
{
|
|
return (getInventoryFolder(uuid) != null) ? true : false;
|
|
}
|
|
|
|
public void Shutdown()
|
|
{
|
|
// TODO: DataSet commit
|
|
}
|
|
|
|
// Move seems to be just update
|
|
|
|
public void moveInventoryFolder(InventoryFolderBase folder)
|
|
{
|
|
updateInventoryFolder(folder);
|
|
}
|
|
|
|
public void moveInventoryItem(InventoryItemBase item)
|
|
{
|
|
updateInventoryItem(item);
|
|
}
|
|
|
|
|
|
|
|
/// <summary>
|
|
/// Returns a list of inventory items contained within the specified folder
|
|
/// </summary>
|
|
/// <param name="folderID">The UUID of the target folder</param>
|
|
/// <returns>A List of InventoryItemBase items</returns>
|
|
public List<InventoryItemBase> getInventoryInFolder(UUID folderID)
|
|
{
|
|
// try {
|
|
ICriteria criteria = manager.GetSession().CreateCriteria(typeof(InventoryItemBase));
|
|
criteria.Add(Expression.Eq("Folder", folderID));
|
|
List<InventoryItemBase> list = new List<InventoryItemBase>();
|
|
foreach (InventoryItemBase item in criteria.List())
|
|
{
|
|
list.Add(item);
|
|
}
|
|
return list;
|
|
// }
|
|
// catch
|
|
// {
|
|
// return new List<InventoryItemBase>();
|
|
// }
|
|
}
|
|
|
|
public List<InventoryFolderBase> getUserRootFolders(UUID user)
|
|
{
|
|
return new List<InventoryFolderBase>();
|
|
}
|
|
|
|
// see InventoryItemBase.getUserRootFolder
|
|
public InventoryFolderBase getUserRootFolder(UUID user)
|
|
{
|
|
ICriteria criteria = manager.GetSession().CreateCriteria(typeof(InventoryFolderBase));
|
|
criteria.Add(Expression.Eq("ParentID", UUID.Zero));
|
|
criteria.Add(Expression.Eq("Owner", user));
|
|
foreach (InventoryFolderBase folder in criteria.List())
|
|
{
|
|
return folder;
|
|
}
|
|
m_log.ErrorFormat("No Inventory Root Folder Found for: {0}", user);
|
|
return null;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Append a list of all the child folders of a parent folder
|
|
/// </summary>
|
|
/// <param name="folders">list where folders will be appended</param>
|
|
/// <param name="parentID">ID of parent</param>
|
|
private void getInventoryFolders(ref List<InventoryFolderBase> folders, UUID parentID)
|
|
{
|
|
ICriteria criteria = manager.GetSession().CreateCriteria(typeof(InventoryFolderBase));
|
|
criteria.Add(Expression.Eq("ParentID", parentID));
|
|
foreach (InventoryFolderBase item in criteria.List())
|
|
{
|
|
folders.Add(item);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns a list of inventory folders contained in the folder 'parentID'
|
|
/// </summary>
|
|
/// <param name="parentID">The folder to get subfolders for</param>
|
|
/// <returns>A list of inventory folders</returns>
|
|
public List<InventoryFolderBase> getInventoryFolders(UUID parentID)
|
|
{
|
|
List<InventoryFolderBase> folders = new List<InventoryFolderBase>();
|
|
getInventoryFolders(ref folders, parentID);
|
|
return folders;
|
|
}
|
|
|
|
// See IInventoryDataPlugin
|
|
public List<InventoryFolderBase> getFolderHierarchy(UUID parentID)
|
|
{
|
|
if (parentID == UUID.Zero)
|
|
{
|
|
// Zero UUID is not a real parent folder.
|
|
return new List<InventoryFolderBase>();
|
|
}
|
|
|
|
List<InventoryFolderBase> folders = new List<InventoryFolderBase>();
|
|
|
|
getInventoryFolders(ref folders, parentID);
|
|
|
|
for (int i = 0; i < folders.Count; i++)
|
|
getInventoryFolders(ref folders, folders[i].ID);
|
|
|
|
return folders;
|
|
}
|
|
|
|
public List<InventoryItemBase> fetchActiveGestures (UUID avatarID)
|
|
{
|
|
return null;
|
|
}
|
|
}
|
|
}
|