OpenSimMirror/bin
MW cf203cf5ee The startup set of assets in the local asset server can now be set from a xml file (OpenSimAssetSet.xml). (remember to make changes to the set, you will also need to delete the old asset .yap file, so that it is recreated).
Also the set of items in the OpenSim inventory Library can also now be set from a xml file (OpenSimLibrary.xml).
2007-08-08 17:11:02 +00:00
..
TerrainFilters
assets Should now have version 0.1 of our new ruth default avatar. At the moment, you only see your own avatar correctly, all other user's avatars show up as the old ruth. This will be fixed soon. 2007-07-27 16:23:04 +00:00
data
Axiom.MathLib.dll
CookComputing.XmlRpcV2.dll
Db4objects.Db4o.dll
DotSets.dll
Kds.Serialization.dll
Modified.XnaDevRu.BulletX.dll
Mono.PEToolkit.dll
MonoXnaCompactMaths.dll
MySql.Data.dll
Nini.dll
Ode.NET.dll
OpenSimAssetSet.xml The startup set of assets in the local asset server can now be set from a xml file (OpenSimAssetSet.xml). (remember to make changes to the set, you will also need to delete the old asset .yap file, so that it is recreated). 2007-08-08 17:11:02 +00:00
OpenSimLibrary.xml The startup set of assets in the local asset server can now be set from a xml file (OpenSimAssetSet.xml). (remember to make changes to the set, you will also need to delete the old asset .yap file, so that it is recreated). 2007-08-08 17:11:02 +00:00
PhysX-wrapper.dll
PhysX_Wrapper_Dotnet.dll
Prebuild.exe
System.Data.SQLite.dll
XMLRPC.dll
avatar-texture.dat
defaultstripe.png
libdb_dotNET43.dll
libode.a
libode.so
libopenjpeg-1.0.0-x86_64.so
libopenjpeg-1.0.0.so
libopenjpeg-1.1.0.dylib
libopenjpeg-libsl-2.1.2.0.so
libsecondlife.dll
libsecondlife.dll.config
log4net.dll
mysql_connection.ini
ode.dll
openjpeg-libsl.dll