283 lines
13 KiB
C#
283 lines
13 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Reflection;
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using System.Text;
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using Mono.Data.SqliteClient;
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using OpenMetaverse;
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using OpenMetaverse.StructuredData;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Framework.Monitoring;
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namespace OpenSim.Region.UserStatistics
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{
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public class SimStatsAJAX : IStatsController
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{
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#region IStatsController Members
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public string ReportName
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{
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get { return ""; }
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}
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public Hashtable ProcessModel(Hashtable pParams)
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{
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List<Scene> m_scene = (List<Scene>)pParams["Scenes"];
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Hashtable nh = new Hashtable();
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nh.Add("hdata", m_scene);
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nh.Add("simstats", pParams["SimStats"]);
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return nh;
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}
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public string RenderView(Hashtable pModelResult)
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{
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StringBuilder output = new StringBuilder();
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List<Scene> all_scenes = (List<Scene>) pModelResult["hdata"];
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Dictionary<UUID, USimStatsData> sdatadic = (Dictionary<UUID,USimStatsData>)pModelResult["simstats"];
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const string TableClass = "defaultr";
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const string TRClass = "defaultr";
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const string TDHeaderClass = "header";
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const string TDDataClass = "content";
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//const string TDDataClassRight = "contentright";
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const string TDDataClassCenter = "contentcenter";
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foreach (USimStatsData sdata in sdatadic.Values)
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{
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foreach (Scene sn in all_scenes)
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{
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if (sn.RegionInfo.RegionID == sdata.RegionId)
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{
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output.Append("<H2>");
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output.Append(sn.RegionInfo.RegionName);
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output.Append("</H2>");
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}
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}
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HTMLUtil.TABLE_O(ref output, TableClass);
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HTMLUtil.TR_O(ref output, TRClass);
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HTMLUtil.TD_O(ref output, TDHeaderClass);
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output.Append("Dilatn");
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HTMLUtil.TD_C(ref output);
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HTMLUtil.TD_O(ref output, TDHeaderClass);
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output.Append("SimFPS");
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HTMLUtil.TD_C(ref output);
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HTMLUtil.TD_O(ref output, TDHeaderClass);
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output.Append("PhysFPS");
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HTMLUtil.TD_C(ref output);
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HTMLUtil.TD_O(ref output, TDHeaderClass);
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output.Append("AgntUp");
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HTMLUtil.TD_C(ref output);
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HTMLUtil.TD_O(ref output, TDHeaderClass);
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output.Append("RootAg");
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HTMLUtil.TD_C(ref output);
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HTMLUtil.TD_O(ref output, TDHeaderClass);
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output.Append("ChldAg");
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HTMLUtil.TD_C(ref output);
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HTMLUtil.TD_O(ref output, TDHeaderClass);
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output.Append("Prims");
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HTMLUtil.TD_C(ref output);
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HTMLUtil.TD_O(ref output, TDHeaderClass);
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output.Append("ATvPrm");
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HTMLUtil.TD_C(ref output);
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HTMLUtil.TD_O(ref output, TDHeaderClass);
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output.Append("AtvScr");
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HTMLUtil.TD_C(ref output);
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HTMLUtil.TD_O(ref output, TDHeaderClass);
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output.Append("ScrLPS");
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HTMLUtil.TD_C(ref output);
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HTMLUtil.TR_C(ref output);
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HTMLUtil.TR_O(ref output, TRClass);
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HTMLUtil.TD_O(ref output, TDDataClass);
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output.Append(sdata.TimeDilation);
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HTMLUtil.TD_C(ref output);
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HTMLUtil.TD_O(ref output, TDDataClass);
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output.Append(sdata.SimFps);
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HTMLUtil.TD_C(ref output);
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HTMLUtil.TD_O(ref output, TDDataClassCenter);
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output.Append(sdata.PhysicsFps);
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HTMLUtil.TD_C(ref output);
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HTMLUtil.TD_O(ref output, TDDataClassCenter);
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output.Append(sdata.AgentUpdates);
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HTMLUtil.TD_C(ref output);
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HTMLUtil.TD_O(ref output, TDDataClassCenter);
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output.Append(sdata.RootAgents);
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HTMLUtil.TD_C(ref output);
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HTMLUtil.TD_O(ref output, TDDataClassCenter);
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output.Append(sdata.ChildAgents);
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HTMLUtil.TD_C(ref output);
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HTMLUtil.TD_O(ref output, TDDataClassCenter);
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output.Append(sdata.TotalPrims);
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HTMLUtil.TD_C(ref output);
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HTMLUtil.TD_O(ref output, TDDataClassCenter);
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output.Append(sdata.ActivePrims);
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HTMLUtil.TD_C(ref output);
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HTMLUtil.TD_O(ref output, TDDataClassCenter);
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output.Append(sdata.ActiveScripts);
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HTMLUtil.TD_C(ref output);
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HTMLUtil.TD_O(ref output, TDDataClassCenter);
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output.Append(sdata.ScriptLinesPerSecond);
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HTMLUtil.TD_C(ref output);
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HTMLUtil.TR_C(ref output);
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HTMLUtil.TR_O(ref output, TRClass);
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HTMLUtil.TD_O(ref output, TDHeaderClass);
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output.Append("FrmMS");
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HTMLUtil.TD_C(ref output);
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HTMLUtil.TD_O(ref output, TDHeaderClass);
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output.Append("AgtMS");
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HTMLUtil.TD_C(ref output);
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HTMLUtil.TD_O(ref output, TDHeaderClass);
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output.Append("PhysMS");
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HTMLUtil.TD_C(ref output);
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HTMLUtil.TD_O(ref output, TDHeaderClass);
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output.Append("OthrMS");
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HTMLUtil.TD_C(ref output);
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HTMLUtil.TD_O(ref output, TDHeaderClass);
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output.Append("ScrLPS");
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HTMLUtil.TD_C(ref output);
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HTMLUtil.TD_O(ref output, TDHeaderClass);
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output.Append("OutPPS");
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HTMLUtil.TD_C(ref output);
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HTMLUtil.TD_O(ref output, TDHeaderClass);
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output.Append("InPPS");
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HTMLUtil.TD_C(ref output);
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HTMLUtil.TD_O(ref output, TDHeaderClass);
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output.Append("NoAckKB");
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HTMLUtil.TD_C(ref output);
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HTMLUtil.TD_O(ref output, TDHeaderClass);
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output.Append("PndDWN");
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HTMLUtil.TD_C(ref output);
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HTMLUtil.TD_O(ref output, TDHeaderClass);
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output.Append("PndUP");
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HTMLUtil.TD_C(ref output);
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HTMLUtil.TR_C(ref output);
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HTMLUtil.TR_O(ref output, TRClass);
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HTMLUtil.TD_O(ref output, TDDataClass);
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output.Append(sdata.TotalFrameTime);
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HTMLUtil.TD_C(ref output);
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HTMLUtil.TD_O(ref output, TDDataClass);
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output.Append(sdata.AgentFrameTime);
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HTMLUtil.TD_C(ref output);
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HTMLUtil.TD_O(ref output, TDDataClassCenter);
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output.Append(sdata.PhysicsFrameTime);
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HTMLUtil.TD_C(ref output);
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HTMLUtil.TD_O(ref output, TDDataClassCenter);
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output.Append(sdata.OtherFrameTime);
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HTMLUtil.TD_C(ref output);
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HTMLUtil.TD_O(ref output, TDDataClassCenter);
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output.Append(sdata.ScriptLinesPerSecond);
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HTMLUtil.TD_C(ref output);
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HTMLUtil.TD_O(ref output, TDDataClassCenter);
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output.Append(sdata.OutPacketsPerSecond);
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HTMLUtil.TD_C(ref output);
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HTMLUtil.TD_O(ref output, TDDataClassCenter);
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output.Append(sdata.InPacketsPerSecond);
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HTMLUtil.TD_C(ref output);
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HTMLUtil.TD_O(ref output, TDDataClassCenter);
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output.Append(sdata.UnackedBytes);
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HTMLUtil.TD_C(ref output);
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HTMLUtil.TD_O(ref output, TDDataClassCenter);
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output.Append(sdata.PendingDownloads);
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HTMLUtil.TD_C(ref output);
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HTMLUtil.TD_O(ref output, TDDataClassCenter);
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output.Append(sdata.PendingUploads);
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HTMLUtil.TD_C(ref output);
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HTMLUtil.TR_C(ref output);
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HTMLUtil.TABLE_C(ref output);
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}
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return output.ToString();
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}
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/// <summary>
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/// Return stat information for all regions in the sim. Returns data of the form:
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/// <pre>
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/// {"REGIONNAME": {
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/// "region": "REGIONNAME",
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/// "timeDilation": "101",
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/// ... // the rest of the stat info
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/// },
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/// ... // entries for each region
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/// }
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/// </pre>
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/// </summary>
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/// <param name="pModelResult"></param>
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/// <returns></returns>
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public string RenderJson(Hashtable pModelResult)
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{
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List<Scene> all_scenes = (List<Scene>) pModelResult["hdata"];
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Dictionary<UUID, USimStatsData> sdatadic = (Dictionary<UUID,USimStatsData>)pModelResult["simstats"];
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OSDMap allStatsInfo = new OpenMetaverse.StructuredData.OSDMap();
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foreach (USimStatsData sdata in sdatadic.Values)
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{
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OSDMap statsInfo = new OpenMetaverse.StructuredData.OSDMap();
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string regionName = "unknown";
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foreach (Scene sn in all_scenes)
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{
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if (sn.RegionInfo.RegionID == sdata.RegionId)
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{
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regionName = sn.RegionInfo.RegionName;
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break;
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}
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}
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statsInfo.Add("region", new OSDString(regionName));
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statsInfo.Add("timeDilation", new OSDString(sdata.TimeDilation.ToString()));
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statsInfo.Add("simFPS", new OSDString(sdata.SimFps.ToString()));
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statsInfo.Add("physicsFPS", new OSDString(sdata.PhysicsFps.ToString()));
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statsInfo.Add("agentUpdates", new OSDString(sdata.AgentUpdates.ToString()));
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statsInfo.Add("rootAgents", new OSDString(sdata.RootAgents.ToString()));
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statsInfo.Add("childAgents", new OSDString(sdata.ChildAgents.ToString()));
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statsInfo.Add("totalPrims", new OSDString(sdata.TotalPrims.ToString()));
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statsInfo.Add("activePrims", new OSDString(sdata.ActivePrims.ToString()));
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statsInfo.Add("activeScripts", new OSDString(sdata.ActiveScripts.ToString()));
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statsInfo.Add("scriptLinesPerSec", new OSDString(sdata.ScriptLinesPerSecond.ToString()));
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statsInfo.Add("totalFrameTime", new OSDString(sdata.TotalFrameTime.ToString()));
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statsInfo.Add("agentFrameTime", new OSDString(sdata.AgentFrameTime.ToString()));
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statsInfo.Add("physicsFrameTime", new OSDString(sdata.PhysicsFrameTime.ToString()));
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statsInfo.Add("otherFrameTime", new OSDString(sdata.OtherFrameTime.ToString()));
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statsInfo.Add("outPacketsPerSec", new OSDString(sdata.OutPacketsPerSecond.ToString()));
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statsInfo.Add("inPacketsPerSec", new OSDString(sdata.InPacketsPerSecond.ToString()));
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statsInfo.Add("unackedByptes", new OSDString(sdata.UnackedBytes.ToString()));
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statsInfo.Add("pendingDownloads", new OSDString(sdata.PendingDownloads.ToString()));
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statsInfo.Add("pendingUploads", new OSDString(sdata.PendingUploads.ToString()));
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allStatsInfo.Add(regionName, statsInfo);
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}
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return allStatsInfo.ToString();
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}
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#endregion
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}
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}
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