OpenSimMirror/OpenSim/Region/CoreModules/Framework
Justin Clark-Casey (justincc) afa9847288 Make UUID.Zero resolve to "Unknown User" in user cache.
This is to avoid massive numbers of 'no user found' logs when user IDs are missing for some reason.
UUID.Zero should not be used for any user ID.
2013-09-26 20:09:30 +01:00
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Caps This should fix all issues with teleports. One should be able to TP as fast as needed. (Although sometimes Justin's state machine kicks in and doesn't let you) The EventQueues are a hairy mess, and it's very easy to mess things up. But it looks like this commit makes them work right. Here's what's going on: 2013-07-25 23:44:58 -07:00
DynamicAttributes Make the concept of namespaces explicit in dynamic attributes 2013-06-27 23:14:28 +01:00
EntityTransfer For debug purposes, allow simulators to force use of earlier SIMULATION/0.1 teleport protocol even if SIMULATION/0.2 is available. 2013-09-26 20:08:49 +01:00
InterfaceCommander Added option for UUID as command parameters. This lets the command handle the UUID parsing and type checking before the command is executed. 2013-01-31 11:14:43 -08:00
InventoryAccess More on HG inventory and OutboundPermission: disallowing giving inventory to foreigners if OutboundPermission is false 2013-08-03 20:36:30 -07:00
Library Changed a few bits in Inventory/Archiver/InventoryArchiveReadRequest.cs to be less dependent on a Scene. 2013-07-05 20:17:10 -07:00
Monitoring minor: Fix mono compiler warning in MonitorModule 2013-03-05 23:59:39 +00:00
Search Removed commented lines and useless debug message 2013-07-28 13:53:47 -07:00
ServiceThrottle Removed the MapItems thread. Redirected the map items requests to the services throttle thread. Didn't change anything in how that processor is implemented, for better or for worse. 2013-07-16 20:28:48 -07:00
Statistics/Logging For those people collecting and comparing logfiles from servers scattered 2013-03-19 11:40:10 -07:00
UserManagement Make UUID.Zero resolve to "Unknown User" in user cache. 2013-09-26 20:09:30 +01:00