Media flags is cleared via a direct TextureEntry update from the client. If the clearing leaves no media textures on the prim, then a CAP ObjectMediaUpdate is not received. If there are still media textures present then one is received. This change fixes drag-and-drop on Windows (and Mac?) clients. It may also fix problems with clearing and then subsequently setting new media textures. |
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| ConsoleClient | ||
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| Framework | ||
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| Server | ||
| Services | ||
| TestSuite | ||
| Tests | ||
| Tools | ||