OpenSimMirror/OpenSim/Region/ClientStack/Linden/UDP
Melanie b24605d526 Fix typos 2012-03-28 02:55:29 +01:00
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Tests Move frame loop entirely within Scene.Update() for better future performance analysis and stat accuracy. 2012-03-20 23:12:21 +00:00
IncomingPacket.cs First stab at cleaning up Caps. Compiles. Untested. 2011-04-30 09:24:15 -07:00
IncomingPacketHistoryCollection.cs First stab at cleaning up Caps. Compiles. Untested. 2011-04-30 09:24:15 -07:00
J2KImage.cs Allow a viewer UDP image request retry to trigger another asset fetch if an existing fetch hasn't responded before a timeout. 2012-01-19 23:09:16 +00:00
LLClientView.cs Fix typos 2012-03-28 02:55:29 +01:00
LLImageManager.cs Allow a viewer UDP image request retry to trigger another asset fetch if an existing fetch hasn't responded before a timeout. 2012-01-19 23:09:16 +00:00
LLUDPClient.cs minor: insert some commented out log lines which are a blunt but useful instrument to see packet expiry and received acks 2011-10-12 19:35:40 +01:00
LLUDPServer.cs Stop spurious scene loop startup timeout alarms for scenes with many prims. 2012-02-24 05:02:33 +00:00
OpenSimUDPBase.cs Reactivate BasicCircuitTests.TestAddClient() 2011-12-08 20:52:34 +00:00
OutgoingPacket.cs First stab at cleaning up Caps. Compiles. Untested. 2011-04-30 09:24:15 -07:00
ThrottleRates.cs First stab at cleaning up Caps. Compiles. Untested. 2011-04-30 09:24:15 -07:00
TokenBucket.cs minor: remove some mono compiler warnings 2011-07-30 03:19:00 +01:00
UnackedPacketCollection.cs minor: insert some commented out log lines which are a blunt but useful instrument to see packet expiry and received acks 2011-10-12 19:35:40 +01:00