OpenSimMirror/OpenSim/Region/Framework
John Hurliman b2ed348aa2 Implemented a Watchdog class. Do not manually create Thread objects anymore, use Watchdog.StartThread(). While your thread is running call Watchdog.UpdateThread(). When it is shutting down call Watchdog.RemoveThread(). Most of the threads in OpenSim have been updated 2009-10-22 12:33:23 -07:00
..
Interfaces Reverting the deletion of files related to texture sending until we figure out exactly what is and isn't needed 2009-10-20 11:58:23 -07:00
Scenes Implemented a Watchdog class. Do not manually create Thread objects anymore, use Watchdog.StartThread(). While your thread is running call Watchdog.UpdateThread(). When it is shutting down call Watchdog.RemoveThread(). Most of the threads in OpenSim have been updated 2009-10-22 12:33:23 -07:00
ModuleLoader.cs * Small commented out debug message for module loading, partly to test my ability to commit with git 2009-08-04 19:00:20 +01:00
StorageManager.cs * Added SceneTests and SceneBaseTests 2009-06-22 07:39:04 +00:00