1365 lines
52 KiB
C#
1365 lines
52 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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using OpenMetaverse;
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using OpenMetaverse.StructuredData;
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namespace OpenSim.Framework
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{
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// legacy lightshare
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public class RegionLightShareData
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{
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public Vector3 waterColor = new Vector3(4.0f, 38.0f, 64.0f);
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public float waterFogDensityExponent = 4.0f;
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public float underwaterFogModifier = 0.25f;
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public Vector3 reflectionWaveletScale = new Vector3(2.0f, 2.0f, 2.0f);
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public float fresnelScale = 0.40f;
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public float fresnelOffset = 0.50f;
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public float refractScaleAbove = 0.03f;
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public float refractScaleBelow = 0.20f;
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public float blurMultiplier = 0.040f;
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public Vector2 bigWaveDirection = new Vector2(1.05f, -0.42f);
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public Vector2 littleWaveDirection = new Vector2(1.11f, -1.16f);
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public UUID normalMapTexture = new UUID("822ded49-9a6c-f61c-cb89-6df54f42cdf4");
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public Vector4 horizon = new Vector4(0.25f, 0.25f, 0.32f, 0.32f);
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public float hazeHorizon = 0.19f;
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public Vector4 blueDensity = new Vector4(0.12f, 0.22f, 0.38f, 0.38f);
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public float hazeDensity = 0.70f;
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public float densityMultiplier = 0.18f;
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public float distanceMultiplier = 0.8f;
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public UInt16 maxAltitude = 1605;
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public Vector4 sunMoonColor = new Vector4(0.24f, 0.26f, 0.30f, 0.30f);
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public float sunMoonPosition = 0.317f;
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public Vector4 ambient = new Vector4(0.35f, 0.35f, 0.35f, 0.35f);
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public float eastAngle = 0.0f;
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public float sunGlowFocus = 0.10f;
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public float sunGlowSize = 1.75f;
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public float sceneGamma = 1.0f;
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public float starBrightness = 0.0f;
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public Vector4 cloudColor = new Vector4(0.41f, 0.41f, 0.41f, 0.41f);
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public Vector3 cloudXYDensity = new Vector3(1.00f, 0.53f, 1.00f);
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public float cloudCoverage = 0.27f;
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public float cloudScale = 0.42f;
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public Vector3 cloudDetailXYDensity = new Vector3(1.00f, 0.53f, 0.12f);
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public float cloudScrollX = 0.20f;
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public bool cloudScrollXLock = false;
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public float cloudScrollY = 0.01f;
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public bool cloudScrollYLock = false;
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public bool drawClassicClouds = true;
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}
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public class SkyData
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{
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public struct AbsCoefData
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{
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public float constant_term;
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public float exp_scale;
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public float exp_term;
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public float linear_term;
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public float width;
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public AbsCoefData(float w, float expt, float exps, float lin, float cons)
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{
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constant_term = cons;
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exp_scale = exps;
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exp_term = expt;
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linear_term = lin;
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width = w;
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}
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public OSDMap ToOSD()
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{
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OSDMap map = new OSDMap();
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map["constant_term"] = constant_term;
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map["exp_scale"] = exp_scale;
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map["exp_term"] = exp_term;
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map["linear_term"] = linear_term;
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map["width"] = width;
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return map;
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}
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public void FromOSD(OSDMap map)
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{
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constant_term = map["constant_term"];
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exp_scale = map["exp_scale"];
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exp_term = map["exp_term"];
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linear_term = map["linear_term"];
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width = map["width"];
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}
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}
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public struct mCoefData
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{
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public float anisotropy;
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public float constant_term;
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public float exp_scale;
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public float exp_term;
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public float linear_term;
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public float width;
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public mCoefData(float w, float expt, float exps, float lin, float cons, float ani)
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{
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anisotropy = ani;
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constant_term = cons;
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exp_scale = exps;
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exp_term = expt;
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linear_term = lin;
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width = w;
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}
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public OSDMap ToOSD()
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{
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OSDMap map = new OSDMap();
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map["anisotropy"] = anisotropy;
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map["constant_term"] = constant_term;
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map["exp_scale"] = exp_scale;
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map["exp_term"] = exp_term;
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map["linear_term"] = linear_term;
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map["width"] = width;
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return map;
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}
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public void FromOSD(OSDMap map)
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{
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anisotropy = map["anisotropy"];
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constant_term = map["constant_term"];
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exp_scale = map["exp_scale"];
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exp_term = map["exp_term"];
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linear_term = map["linear_term"];
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width = map["width"];
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}
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}
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//AbsCoefData(float w, float expt, float exps, float lin, float cons)
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public AbsCoefData abscoefA = new AbsCoefData(25000f, 0, 0, 0, 0);
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public AbsCoefData abscoefB = new AbsCoefData(0, 0, 0, -6.6666667e-5f, 1f);
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public AbsCoefData rayleigh_config = new AbsCoefData(0, 1, -1.25e-4f, 0, 0);
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//mCoefData(float w, float expt, float exps, float lin, float cons, float ani)
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public mCoefData mieconf = new mCoefData(0, 1f, -8.333333e-4f, 0, 0, 0.8f);
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UUID bloom_id = new UUID("3c59f7fe-9dc8-47f9-8aaf-a9dd1fbc3bef");
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UUID cloud_id = new UUID("1dc1368f-e8fe-f02d-a08d-9d9f11c1af6b");
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UUID halo_id = new UUID("12149143-f599-91a7-77ac-b52a3c0f59cd");
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UUID moon_id = new UUID("ec4b9f0b-d008-45c6-96a4-01dd947ac621");
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UUID rainbow_id = new UUID("11b4c57c-56b3-04ed-1f82-2004363882e4");
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UUID sun_id = UUID.Zero;
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public Vector3 ambient = new Vector3(0.25f, 0.25f, 0.25f); //?
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public Vector3 blue_density = new Vector3(0.2447f, 0.4487f, 0.76f);
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public Vector3 blue_horizon = new Vector3(0.4954f, 0.4954f, 0.64f);
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public Vector3 cloud_color = new Vector3(0.41f, 0.41f, 0.41f);
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public Vector3 cloud_pos_density1 = new Vector3(1, 0.5260f, 1);
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public Vector3 cloud_pos_density2 = new Vector3(1, 0.5260f, 1);
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public float cloud_scale = 0.42f;
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public Vector2 cloud_scroll_rate = new Vector2(0.2f, 0.011f);
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public float cloud_shadow = 0.27f;
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public float density_multiplier = 0.00018f;
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public float distance_multiplier = 0.8f;
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public float gamma = 1;
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public Vector3 glow = new Vector3(5, 0.0010f, -0.48f);
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public float haze_density = 0.7f;
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public float haze_horizon = 0.19f;
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public float max_y = 1605;
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public float star_brightness = 0f;
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public Vector4 sunlight_color = new Vector4(0.7342f, 0.7815f, 0.9f, 0.3f);
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public string Name = "Default";
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public float cloud_variance = 0;
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public float dome_offset = 0.96f;
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public float dome_radius = 15000f;
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public float droplet_radius = 800.0f;
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public float ice_level = 0;
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public float moisture_level = 0;
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public float sky_bottom_radius = 6360;
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public float sky_top_radius = 6420;
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public float sun_arc_radians = 0.00045f;
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public Quaternion sun_rotation = new Quaternion(0, -0.3824995f, 0, 0.9239557f);
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public float sun_scale = 1;
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public float moon_brightness = 0.5f;
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public Quaternion moon_rotation = new Quaternion(0, 0.9239557f, 0, 0.3824995f);
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public float moon_scale = 1;
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public float planet_radius = 6360f;
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public void FromWLOSD(string name, OSD osd)
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{
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Vector4 v4tmp;
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OSDMap map = osd as OSDMap;
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v4tmp = map["ambient"];
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ambient = new Vector3(v4tmp.X, v4tmp.Y, v4tmp.Z);
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v4tmp = map["blue_density"];
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blue_density = new Vector3(v4tmp.X, v4tmp.Y, v4tmp.Z);
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v4tmp = map["blue_horizon"];
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blue_horizon = new Vector3(v4tmp.X, v4tmp.Y, v4tmp.Z);
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v4tmp = map["cloud_color"];
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cloud_color = new Vector3(v4tmp.X, v4tmp.Y, v4tmp.Z);
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v4tmp = map["cloud_pos_density1"];
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cloud_pos_density1 = new Vector3(v4tmp.X, v4tmp.Y, v4tmp.Z);
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v4tmp = map["cloud_pos_density2"];
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cloud_pos_density2 = new Vector3(v4tmp.X, v4tmp.Y, v4tmp.Z);
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v4tmp = map["cloud_scale"];
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cloud_scale = v4tmp.X;
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cloud_scroll_rate = map["cloud_scroll_rate"];
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cloud_scroll_rate.X -= 10f;
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cloud_scroll_rate.Y -= 10f;
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v4tmp = map["cloud_shadow"];
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cloud_shadow = v4tmp.X;
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v4tmp = map["density_multiplier"];
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density_multiplier = v4tmp.X;
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v4tmp = map["distance_multiplier"];
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distance_multiplier = v4tmp.X;
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Vector2 v2tmp = map["enable_cloud_scroll"];
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if (v2tmp.X == 0)
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cloud_scroll_rate.X = 0;
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if (v2tmp.Y == 0)
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cloud_scroll_rate.Y = 0;
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v4tmp = map["gamma"];
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gamma = v4tmp.X;
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v4tmp = map["glow"];
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glow = new Vector3(v4tmp.X, v4tmp.Y, v4tmp.Z);
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v4tmp = map["haze_density"];
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haze_density = v4tmp.X;
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v4tmp = map["haze_horizon"];
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haze_horizon = v4tmp.X;
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//lightnorm = map["lightnorm"];
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v4tmp = map["max_y"];
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max_y = v4tmp.X;
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star_brightness = map["star_brightness"] * 250.0f;
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sunlight_color = map["sunlight_color"];
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ViewerEnviroment.convertFromAngles(this, map["sun_angle"], map["east_angle"]);
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Name = name;
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}
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public OSD ToWLOSD()
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{
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OSDMap map = new OSDMap();
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float sun_angle;
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float east_angle;
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Vector4 lightnorm;
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ViewerEnviroment.convertToAngles(this, out sun_angle, out east_angle, out lightnorm);
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map["ambient"] = new Vector4(ambient.X, ambient.Y, ambient.Z, 1);
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map["blue_density"] = new Vector4(blue_density.X, blue_density.Y, blue_density.Z, 1);
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map["blue_horizon"] = new Vector4(blue_horizon.X, blue_horizon.Y, blue_horizon.Z, 1);
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map["cloud_color"] = new Vector4(cloud_color.X, cloud_color.Y, cloud_color.Z, 1);;
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map["cloud_pos_density1"] = new Vector4(cloud_pos_density1.X, cloud_pos_density1.Y, cloud_pos_density1.Z, 1);
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map["cloud_pos_density2"] = new Vector4(cloud_pos_density2.X, cloud_pos_density2.Y, cloud_pos_density2.Z, 1);
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map["cloud_scale"] = new Vector4(cloud_scale, 0, 0, 1);
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map["cloud_scroll_rate"] = new Vector2(cloud_scroll_rate.X + 10f, cloud_scroll_rate.Y + 10f);
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map["cloud_shadow"] = new Vector4(cloud_shadow, 0, 0, 1);
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map["density_multiplier"] = new Vector4(density_multiplier, 0, 0, 1);
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map["distance_multiplier"] = new Vector4(distance_multiplier, 0, 0, 1);
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map["east_angle"] = east_angle;
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map["enable_cloud_scroll"] = new OSDArray { cloud_scroll_rate.X != 0, cloud_scroll_rate.Y != 0 };
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map["gamma"] = new Vector4(gamma, 0, 0, 1);
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map["glow"] = new Vector4(glow.X, glow.Y, glow.Z, 1);
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map["haze_density"] = new Vector4(haze_density, 0, 0, 1);
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map["haze_horizon"] = new Vector4(haze_horizon, 0, 0, 1);
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map["lightnorm"] = lightnorm;
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map["max_y"] = new Vector4(max_y, 0, 0, 1);
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map["name"] = Name;
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map["star_brightness"] = star_brightness / 250.0f;
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map["sun_angle"] = sun_angle;
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map["sunlight_color"] = sunlight_color;
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return map;
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}
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public OSD ToOSD()
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{
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OSDMap map = new OSDMap(64);
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OSDArray abscfg = new OSDArray(2);
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abscfg.Add(abscoefA.ToOSD());
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abscfg.Add(abscoefB.ToOSD());
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map["absorption_config"] = abscfg;
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map["bloom_id"] = bloom_id;
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map["cloud_color"] = cloud_color;
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map["cloud_id"] = cloud_id;
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map["cloud_pos_density1"] = cloud_pos_density1;
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map["cloud_pos_density2"] = cloud_pos_density2;
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map["cloud_scale"] = cloud_scale;
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map["cloud_scroll_rate"] = cloud_scroll_rate;
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map["cloud_shadow"] = cloud_shadow;
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map["cloud_variance"] = cloud_variance;
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map["dome_offset"] = dome_offset;
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map["dome_radius"] = dome_radius;
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map["droplet_radius"] = droplet_radius;
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map["gamma"] = gamma;
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map["glow"] = glow;
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map["halo_id"] = halo_id;
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map["ice_level"] = ice_level;
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OSDMap lhaze = new OSDMap();
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lhaze["ambient"] = ambient;
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lhaze["blue_density"] = blue_density;
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lhaze["blue_horizon"] = blue_horizon;
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lhaze["density_multiplier"] = density_multiplier;
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lhaze["distance_multiplier"] = distance_multiplier;
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lhaze["haze_density"] = haze_density;
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lhaze["haze_horizon"] = haze_horizon;
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map["legacy_haze"] = lhaze;
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map["max_y"] = max_y;
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OSDArray miecfg = new OSDArray();
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miecfg.Add(mieconf.ToOSD());
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map["mie_config"] = miecfg;
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map["moisture_level"] = moisture_level;
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map["moon_brightness"] = moon_brightness;
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map["moon_id"] = moon_id;
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map["moon_rotation"] = moon_rotation;
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map["moon_scale"] = moon_scale;
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map["planet_radius"] = planet_radius;
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map["rainbow_id"] = rainbow_id;
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OSDArray rayl = new OSDArray();
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rayl.Add(rayleigh_config.ToOSD());
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map["rayleigh_config"] = rayl;
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map["sky_bottom_radius"] = sky_bottom_radius;
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map["sky_top_radius"] = sky_top_radius;
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map["star_brightness"] = star_brightness;
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map["sun_arc_radians"] = sun_arc_radians;
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map["sun_id"] = sun_id;
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map["sun_rotation"] = sun_rotation;
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map["sun_scale"] = sun_scale;
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map["sunlight_color"] = sunlight_color;
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map["type"] = "sky";
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return map;
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}
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public void FromOSD(string name, OSDMap map)
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{
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OSDArray tmpArray;
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OSD otmp;
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if (map.TryGetValue("absorption_config",out otmp) && otmp is OSDArray)
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{
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tmpArray = otmp as OSDArray;
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if (tmpArray.Count > 0)
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{
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abscoefA.FromOSD(tmpArray[0] as OSDMap);
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if (tmpArray.Count > 1)
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abscoefA.FromOSD(tmpArray[1] as OSDMap);
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}
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}
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if (map.TryGetValue("bloom_id", out otmp))
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bloom_id = otmp;
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if (map.TryGetValue("cloud_color", out otmp))
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cloud_color = otmp;
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if (map.TryGetValue("cloud_id", out otmp))
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cloud_id = otmp;
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if (map.TryGetValue("cloud_pos_density1", out otmp))
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cloud_pos_density1 = otmp;
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if (map.TryGetValue("cloud_pos_density2", out otmp))
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cloud_pos_density2 = otmp;
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if (map.TryGetValue("cloud_scale", out otmp))
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cloud_scale = otmp;
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if (map.TryGetValue("cloud_scroll_rate", out otmp))
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cloud_scroll_rate = otmp;
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if (map.TryGetValue("cloud_shadow", out otmp))
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cloud_shadow = otmp;
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if (map.TryGetValue("cloud_variance", out otmp))
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cloud_variance = otmp;
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if (map.TryGetValue("dome_offset", out otmp))
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dome_offset = otmp;
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if (map.TryGetValue("dome_radius", out otmp))
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dome_radius = otmp;
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if (map.TryGetValue("droplet_radius", out otmp))
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droplet_radius = otmp;
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if (map.TryGetValue("gamma", out otmp))
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gamma = otmp;
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if (map.TryGetValue("glow", out otmp))
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glow = otmp;
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if (map.TryGetValue("halo_id", out otmp))
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halo_id = otmp;
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if (map.TryGetValue("ice_level", out otmp))
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halo_id = otmp;
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if (map.TryGetValue("legacy_haze", out OSD tmp) && tmp is OSDMap)
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{
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OSDMap lHaze = tmp as OSDMap;
|
|
if (lHaze.TryGetValue("ambient", out otmp))
|
|
ambient = otmp;
|
|
if (lHaze.TryGetValue("blue_density", out otmp))
|
|
blue_density = otmp;
|
|
if (lHaze.TryGetValue("blue_horizon", out otmp))
|
|
blue_horizon = otmp;
|
|
if (lHaze.TryGetValue("density_multiplier", out otmp))
|
|
density_multiplier = otmp;
|
|
if (lHaze.TryGetValue("distance_multiplier", out otmp))
|
|
distance_multiplier = otmp;
|
|
if (lHaze.TryGetValue("haze_density", out otmp))
|
|
haze_density = otmp;
|
|
if (lHaze.TryGetValue("haze_horizon", out otmp))
|
|
haze_horizon = otmp;
|
|
}
|
|
|
|
if (map.TryGetValue("max_y", out otmp))
|
|
max_y = otmp;
|
|
|
|
if (map.TryGetValue("mie_config", out otmp) && otmp is OSDArray)
|
|
{
|
|
tmpArray = otmp as OSDArray;
|
|
if (tmpArray.Count > 0)
|
|
mieconf.FromOSD(tmpArray[0] as OSDMap);
|
|
}
|
|
|
|
if (map.TryGetValue("moisture_level", out otmp))
|
|
moisture_level = otmp;
|
|
if (map.TryGetValue("moon_brightness", out otmp))
|
|
moon_brightness = otmp;
|
|
if (map.TryGetValue("moon_id", out otmp))
|
|
moon_id = otmp;
|
|
if (map.TryGetValue("moon_rotation", out otmp))
|
|
moon_rotation = otmp;
|
|
if (map.TryGetValue("moon_scale", out otmp))
|
|
moon_scale = otmp;
|
|
if (map.TryGetValue("planet_radius", out otmp))
|
|
planet_radius = otmp;
|
|
if (map.TryGetValue("rainbow_id", out otmp))
|
|
rainbow_id = otmp;
|
|
|
|
if (map.TryGetValue("rayleigh_config", out otmp) && otmp is OSDArray)
|
|
{
|
|
tmpArray = otmp as OSDArray;
|
|
if (tmpArray.Count > 0)
|
|
rayleigh_config.FromOSD(tmpArray[0] as OSDMap);
|
|
}
|
|
|
|
if (map.TryGetValue("sky_bottom_radius", out otmp))
|
|
sky_bottom_radius = otmp;
|
|
if (map.TryGetValue("sky_top_radius", out otmp))
|
|
sky_top_radius = otmp;
|
|
if (map.TryGetValue("star_brightness", out otmp))
|
|
star_brightness = otmp;
|
|
|
|
if (map.TryGetValue("sun_arc_radians", out otmp))
|
|
sun_arc_radians = otmp;
|
|
if (map.TryGetValue("sun_id", out otmp))
|
|
sun_id = otmp;
|
|
if (map.TryGetValue("sun_rotation", out otmp))
|
|
sun_rotation = otmp;
|
|
if (map.TryGetValue("sun_scale", out otmp))
|
|
sun_scale = otmp;
|
|
if (map.TryGetValue("sunlight_color", out otmp))
|
|
sunlight_color = otmp;
|
|
Name = name;
|
|
}
|
|
}
|
|
|
|
public class WaterData
|
|
{
|
|
public UUID normalMap = new UUID("822ded49-9a6c-f61c-cb89-6df54f42cdf4");
|
|
public UUID transpTexture = new UUID("2bfd3884-7e27-69b9-ba3a-3e673f680004");
|
|
|
|
public float blurMultiplier = 0.04f;
|
|
public float fresnelOffset = 0.5f;
|
|
public float fresnelScale = 0.4f;
|
|
public Vector3 normScale = new Vector3(2f, 2f, 2f);
|
|
public float scaleAbove = 0.03f;
|
|
public float scaleBelow = 0.2f;
|
|
public float underWaterFogMod = 0.25f;
|
|
public Vector3 waterFogColor = new Vector3(0.0156f, 0.149f, 0.2509f);
|
|
public float waterFogDensity = 2;
|
|
public Vector2 wave1Dir = new Vector2(1.05f, -0.42f);
|
|
public Vector2 wave2Dir = new Vector2(1.11f, -1.16f);
|
|
public string Name;
|
|
|
|
public void FromWLOSD(string name, OSD osd)
|
|
{
|
|
Vector4 v4tmp;
|
|
OSDMap map = osd as OSDMap;
|
|
blurMultiplier = map["blurMultiplier"];
|
|
fresnelOffset = map["fresnelOffset"];
|
|
fresnelScale = map["fresnelScale"];
|
|
normScale = map["normScale"];
|
|
normalMap = map["normalMap"];
|
|
scaleAbove = map["scaleAbove"];
|
|
scaleBelow = map["scaleBelow"];
|
|
underWaterFogMod = map["underWaterFogMod"];
|
|
v4tmp = map["waterFogColor"];
|
|
waterFogColor = new Vector3(v4tmp.X, v4tmp.Y, v4tmp.Z);
|
|
waterFogDensity = map["waterFogDensity"];
|
|
wave1Dir = map["wave1Dir"];
|
|
wave2Dir = map["wave2Dir"];
|
|
Name = name;
|
|
}
|
|
|
|
public OSDMap ToWLOSD()
|
|
{
|
|
OSDMap map = new OSDMap();
|
|
|
|
map["blurMultiplier"] = blurMultiplier;
|
|
map["fresnelOffset"] = fresnelOffset;
|
|
map["fresnelScale"] = fresnelScale;
|
|
map["normScale"] = normScale;
|
|
map["normalMap"] = normalMap;
|
|
map["scaleAbove"] = scaleAbove;
|
|
map["scaleBelow"] = scaleBelow;
|
|
map["underWaterFogMod"] = underWaterFogMod;
|
|
map["waterFogColor"] = new Vector4(waterFogColor.X, waterFogColor.Y, waterFogColor.Z, 1);
|
|
map["waterFogDensity"] = waterFogDensity;
|
|
//map["waterFogDensity"] = (float)Math.Pow(2.0f, waterFogDensity);
|
|
map["wave1Dir"] = wave1Dir;
|
|
map["wave2Dir"] = wave2Dir;
|
|
|
|
return map;
|
|
}
|
|
|
|
public void FromOSD(string name, OSDMap map)
|
|
{
|
|
OSD otmp;
|
|
if (map.TryGetValue("blur_multiplier", out otmp))
|
|
blurMultiplier = otmp;
|
|
if (map.TryGetValue("fresnel_offset", out otmp))
|
|
fresnelOffset = otmp;
|
|
if (map.TryGetValue("fresnel_scale", out otmp))
|
|
fresnelScale = otmp;
|
|
if (map.TryGetValue("normal_scale", out otmp))
|
|
normScale = otmp;
|
|
if (map.TryGetValue("normal_map", out otmp))
|
|
normalMap = otmp;
|
|
if (map.TryGetValue("scale_above", out otmp))
|
|
scaleAbove = otmp;
|
|
if (map.TryGetValue("scale_below", out otmp))
|
|
scaleBelow = otmp;
|
|
if (map.TryGetValue("underwater_fog_mod", out otmp))
|
|
underWaterFogMod = otmp;
|
|
if (map.TryGetValue("water_fog_color", out otmp))
|
|
waterFogColor = otmp;
|
|
if (map.TryGetValue("water_fog_density", out otmp))
|
|
waterFogDensity = otmp;
|
|
if (map.TryGetValue("wave1_direction", out otmp))
|
|
wave1Dir = otmp;
|
|
if (map.TryGetValue("wave2_direction", out otmp))
|
|
wave2Dir = otmp;
|
|
if (map.TryGetValue("transparent_texture", out otmp))
|
|
transpTexture = otmp;
|
|
|
|
Name = name;
|
|
}
|
|
|
|
public OSDMap ToOSD()
|
|
{
|
|
OSDMap map = new OSDMap();
|
|
|
|
map["blur_multiplier"] = blurMultiplier;
|
|
map["fresnel_offset"] = fresnelOffset;
|
|
map["fresnel_scale"] = fresnelScale;
|
|
map["normal_scale"] = normScale;
|
|
map["normal_map"] = normalMap;
|
|
map["scale_above"] = scaleAbove;
|
|
map["scale_below"] = scaleBelow;
|
|
map["underwater_fog_mod"] = underWaterFogMod;
|
|
map["water_fog_color"] = waterFogColor;
|
|
map["water_fog_density"] = waterFogDensity;
|
|
map["wave1_direction"] = wave1Dir;
|
|
map["wave2_direction"] = wave2Dir;
|
|
map["transparent_texture"] = transpTexture;
|
|
map["type"] ="water";
|
|
|
|
return map;
|
|
}
|
|
}
|
|
|
|
public class DayCycle
|
|
{
|
|
public struct TrackEntry
|
|
{
|
|
public float time;
|
|
public string frameName;
|
|
|
|
public TrackEntry(float t, string f)
|
|
{
|
|
time = t;
|
|
frameName = f;
|
|
}
|
|
}
|
|
|
|
public class CompareTrackEntries : IComparer<TrackEntry>
|
|
{
|
|
public int Compare(TrackEntry x, TrackEntry y)
|
|
{
|
|
return x.time.CompareTo(y.time);
|
|
}
|
|
}
|
|
|
|
public bool IsStaticDayCycle = false;
|
|
public List<TrackEntry> waterTrack = new List<TrackEntry>();
|
|
public List<TrackEntry> skyTrack0 = new List<TrackEntry>();
|
|
public List<TrackEntry>[] skyTracks = new List<TrackEntry>[3];
|
|
|
|
public Dictionary<string, SkyData> skyframes = new Dictionary<string, SkyData>();
|
|
public Dictionary<string, WaterData> waterframes = new Dictionary<string, WaterData>();
|
|
|
|
public string Name;
|
|
|
|
public void FromWLOSD(OSDArray array)
|
|
{
|
|
CompareTrackEntries cte = new CompareTrackEntries();
|
|
TrackEntry track;
|
|
|
|
OSDArray skytracksArray = null;
|
|
if (array.Count > 1)
|
|
skytracksArray = array[1] as OSDArray;
|
|
if(skytracksArray != null)
|
|
{
|
|
foreach (OSD setting in skytracksArray)
|
|
{
|
|
OSDArray innerSetting = setting as OSDArray;
|
|
if(innerSetting != null)
|
|
{
|
|
track = new TrackEntry((float)innerSetting[0].AsReal(), innerSetting[1].AsString());
|
|
skyTrack0.Add(track);
|
|
}
|
|
}
|
|
skyTrack0.Sort(cte);
|
|
}
|
|
|
|
OSDMap skyFramesArray = null;
|
|
if (array.Count > 2)
|
|
skyFramesArray = array[2] as OSDMap;
|
|
if(skyFramesArray != null)
|
|
{
|
|
foreach (KeyValuePair<string, OSD> kvp in skyFramesArray)
|
|
{
|
|
SkyData sky = new SkyData();
|
|
sky.FromWLOSD(kvp.Key, kvp.Value);
|
|
skyframes[kvp.Key] = sky;
|
|
}
|
|
}
|
|
|
|
WaterData water = new WaterData();
|
|
OSDMap watermap = null;
|
|
if(array.Count > 3)
|
|
watermap = array[3] as OSDMap;
|
|
if(watermap != null)
|
|
water.FromWLOSD("WLWater", watermap);
|
|
|
|
waterframes["WLWater"] = water;
|
|
track = new TrackEntry(-1f, "WLWater");
|
|
waterTrack.Add(track);
|
|
|
|
if (skyTrack0.Count == 1 && skyTrack0[0].time == -1f)
|
|
IsStaticDayCycle = true;
|
|
}
|
|
|
|
public void ToWLOSD(ref OSDArray array)
|
|
{
|
|
OSDArray track = new OSDArray();
|
|
foreach (TrackEntry te in skyTrack0)
|
|
track.Add(new OSDArray { te.time, te.frameName });
|
|
array[1] = track;
|
|
|
|
OSDMap frames = new OSDMap();
|
|
foreach (KeyValuePair<string, SkyData> kvp in skyframes)
|
|
frames[kvp.Key] = kvp.Value.ToWLOSD();
|
|
array[2] = frames;
|
|
|
|
if(waterTrack.Count > 0)
|
|
{
|
|
TrackEntry te = waterTrack[0];
|
|
if(waterframes.TryGetValue(te.frameName, out WaterData water))
|
|
array[3] = water.ToWLOSD();
|
|
}
|
|
else
|
|
array[3] = new OSDMap();
|
|
}
|
|
|
|
public void FromOSD(OSDMap map)
|
|
{
|
|
CompareTrackEntries cte = new CompareTrackEntries();
|
|
OSD otmp;
|
|
|
|
if(map.TryGetValue("frames", out otmp) && otmp is OSDMap)
|
|
{
|
|
OSDMap mframes = otmp as OSDMap;
|
|
foreach(KeyValuePair<string, OSD> kvp in mframes)
|
|
{
|
|
OSDMap v = kvp.Value as OSDMap;
|
|
if(v.TryGetValue("type", out otmp))
|
|
{
|
|
string type = otmp;
|
|
if (type.Equals("water"))
|
|
{
|
|
WaterData water = new WaterData();
|
|
water.FromOSD(kvp.Key, v);
|
|
waterframes[kvp.Key] = water;
|
|
}
|
|
else if (type.Equals("sky"))
|
|
{
|
|
SkyData sky = new SkyData();
|
|
sky.FromOSD(kvp.Key, v);
|
|
skyframes[kvp.Key] = sky;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (map.TryGetValue("name", out otmp))
|
|
Name = otmp;
|
|
else
|
|
Name ="DayCycle";
|
|
|
|
OSDArray track;
|
|
if (map.TryGetValue("tracks", out otmp) && otmp is OSDArray)
|
|
{
|
|
OSDArray tracks = otmp as OSDArray;
|
|
if(tracks.Count > 0)
|
|
{
|
|
track = tracks[0] as OSDArray;
|
|
if (track != null && track.Count > 0)
|
|
{
|
|
for (int i = 0; i < track.Count; ++i)
|
|
{
|
|
OSDMap d = track[i] as OSDMap;
|
|
if (d.TryGetValue("key_keyframe", out OSD dtime))
|
|
{
|
|
if (d.TryGetValue("key_name", out OSD dname))
|
|
{
|
|
TrackEntry t = new TrackEntry();
|
|
t.time = dtime;
|
|
t.frameName = dname;
|
|
waterTrack.Add(t);
|
|
}
|
|
}
|
|
}
|
|
waterTrack.Sort(cte);
|
|
}
|
|
}
|
|
if (tracks.Count > 1)
|
|
{
|
|
track = tracks[1] as OSDArray;
|
|
if (track != null && track.Count > 0)
|
|
{
|
|
for (int i = 0; i < track.Count; ++i)
|
|
{
|
|
OSDMap d = track[i] as OSDMap;
|
|
if (d.TryGetValue("key_keyframe", out OSD dtime))
|
|
{
|
|
if (d.TryGetValue("key_name", out OSD dname))
|
|
{
|
|
TrackEntry t = new TrackEntry();
|
|
t.time = dtime;
|
|
t.frameName = dname;
|
|
skyTrack0.Add(t);
|
|
}
|
|
}
|
|
}
|
|
skyTrack0.Sort(cte);
|
|
}
|
|
}
|
|
if (tracks.Count > 2)
|
|
{
|
|
for(int st = 2, dt = 0; st < tracks.Count && dt < 3; ++st, ++dt)
|
|
{
|
|
track = tracks[st] as OSDArray;
|
|
if(track != null && track.Count > 0)
|
|
{
|
|
skyTracks[dt] = new List<TrackEntry>();
|
|
for (int i = 0; i < track.Count; ++i)
|
|
{
|
|
OSDMap d = track[i] as OSDMap;
|
|
if (d.TryGetValue("key_keyframe", out OSD dtime))
|
|
{
|
|
if (d.TryGetValue("key_name", out OSD dname))
|
|
{
|
|
TrackEntry t = new TrackEntry();
|
|
t.time = dtime;
|
|
t.frameName = dname;
|
|
skyTracks[dt].Add(t);
|
|
}
|
|
}
|
|
}
|
|
skyTracks[dt].Sort(cte);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public OSDMap ToOSD()
|
|
{
|
|
OSDMap cycle = new OSDMap();
|
|
|
|
OSDMap frames = new OSDMap();
|
|
foreach (KeyValuePair<string, WaterData> kvp in waterframes)
|
|
{
|
|
frames[kvp.Key] = kvp.Value.ToOSD();
|
|
}
|
|
foreach (KeyValuePair<string, SkyData> kvp in skyframes)
|
|
{
|
|
frames[kvp.Key] = kvp.Value.ToOSD();
|
|
}
|
|
cycle["frames"] = frames;
|
|
|
|
cycle["name"] = Name;
|
|
|
|
OSDArray tracks = new OSDArray();
|
|
|
|
OSDArray track = new OSDArray();
|
|
OSDMap tmp;
|
|
foreach (TrackEntry te in waterTrack)
|
|
{
|
|
tmp = new OSDMap();
|
|
if (te.time < 0)
|
|
tmp["key_keyframe"] = 0f;
|
|
else
|
|
tmp["key_keyframe"] = te.time;
|
|
tmp["key_name"] = te.frameName;
|
|
track.Add(tmp);
|
|
}
|
|
tracks.Add(track);
|
|
|
|
track = new OSDArray();
|
|
foreach (TrackEntry te in skyTrack0)
|
|
{
|
|
tmp = new OSDMap();
|
|
if (te.time < 0)
|
|
tmp["key_keyframe"] = 0f;
|
|
else
|
|
tmp["key_keyframe"] = te.time;
|
|
tmp["key_name"] = te.frameName;
|
|
track.Add(tmp);
|
|
}
|
|
tracks.Add(track);
|
|
|
|
for(int st = 0; st < 3; ++st)
|
|
{
|
|
track = new OSDArray();
|
|
if(skyTracks[st] != null)
|
|
{
|
|
foreach (TrackEntry te in skyTracks[st])
|
|
{
|
|
tmp = new OSDMap();
|
|
if (te.time < 0)
|
|
tmp["key_keyframe"] = 0f;
|
|
else
|
|
tmp["key_keyframe"] = te.time;
|
|
tmp["key_name"] = te.frameName;
|
|
track.Add(tmp);
|
|
}
|
|
}
|
|
tracks.Add(track);
|
|
}
|
|
|
|
cycle["tracks"] = tracks;
|
|
cycle["type"] = "daycycle";
|
|
|
|
return cycle;
|
|
}
|
|
}
|
|
|
|
public class ViewerEnviroment
|
|
{
|
|
DayCycle Cycle = new DayCycle();
|
|
public int DayLength = 14400;
|
|
public int DayOffset = 57600;
|
|
public int Flags = 0;
|
|
|
|
float[] Altitudes = new float[3] {1000f, 2000f, 3000f };
|
|
|
|
//DayHash;
|
|
public bool IsLegacy = false;
|
|
public string DayCycleName;
|
|
|
|
public int version = 0;
|
|
|
|
public void FromWLOSD(OSD osd)
|
|
{
|
|
OSDArray array = osd as OSDArray;
|
|
if(osd != null)
|
|
{
|
|
Cycle = new DayCycle();
|
|
Cycle.FromWLOSD(array);
|
|
IsLegacy = true;
|
|
Altitudes[0] = 3980f;
|
|
Altitudes[1] = 3990f;
|
|
Altitudes[2] = 4000f;
|
|
}
|
|
}
|
|
|
|
public OSD ToWLOSD(UUID message, UUID region)
|
|
{
|
|
OSDArray array = new OSDArray(4) { null, null, null, null };
|
|
array[0] = new OSDMap { {"messageID", message }, { "regionID", region } };
|
|
Cycle.ToWLOSD(ref array);
|
|
return array;
|
|
}
|
|
|
|
private static Quaternion AzAlToRot(float az, float al)
|
|
{
|
|
if (al == 0)
|
|
{
|
|
az *= 0.5f;
|
|
return new Quaternion(0, 0, (float)Math.Sin(az), (float)Math.Cos(az));
|
|
}
|
|
|
|
float sT = (float)Math.Sin(az);
|
|
float cT = (float)Math.Cos(az);
|
|
float sP = (float)Math.Sin(al);
|
|
float cP = (float)Math.Cos(al);
|
|
|
|
float angle = (float)Math.Acos(cT * cP);
|
|
Vector3 axis = new Vector3( 0, -sP, sT * cP);
|
|
axis.Normalize();
|
|
|
|
return Quaternion.CreateFromAxisAngle(axis, angle);
|
|
}
|
|
|
|
public static void convertFromAngles(SkyData sky, float sun_angle, float east_angle)
|
|
{
|
|
float az = -east_angle;
|
|
float al = sun_angle;
|
|
|
|
sky.sun_rotation = AzAlToRot(az, al);
|
|
sky.moon_rotation = AzAlToRot(az + (float)Math.PI, -al);
|
|
}
|
|
|
|
public static Vector3 Xrot(Quaternion rot)
|
|
{
|
|
Vector3 vec;
|
|
rot.Normalize(); // just in case
|
|
vec.X = 2 * (rot.X * rot.X + rot.W * rot.W) - 1;
|
|
vec.Y = 2 * (rot.X * rot.Y + rot.Z * rot.W);
|
|
vec.Z = 2 * (rot.X * rot.Z - rot.Y * rot.W);
|
|
return vec;
|
|
}
|
|
|
|
public static void convertToAngles(SkyData sky, out float sun_angle, out float east_angle, out Vector4 lightnorm)
|
|
{
|
|
Vector3 v = Xrot(sky.sun_rotation);
|
|
lightnorm = new Vector4(v.X, v.Y, v.Z,1);
|
|
sun_angle = (float)Math.Asin(v.Z);
|
|
east_angle = -(float)Math.Atan2(v.Y, v.X);
|
|
|
|
if (Math.Abs(sun_angle) < 1e-6)
|
|
sun_angle = 0;
|
|
if (Math.Abs(east_angle) < 1e-6)
|
|
east_angle = 0;
|
|
else if (east_angle < 0)
|
|
east_angle = 2f * (float)Math.PI + east_angle;
|
|
}
|
|
|
|
public void FromLightShare(RegionLightShareData ls)
|
|
{
|
|
WaterData water = new WaterData();
|
|
|
|
water.waterFogColor = ls.waterColor / 256f;
|
|
water.waterFogDensity = (float)Math.Pow(2.0f, ls.waterFogDensityExponent);
|
|
//water.waterFogDensity = ls.waterFogDensityExponent;
|
|
water.underWaterFogMod = ls.underwaterFogModifier;
|
|
water.normScale = ls.reflectionWaveletScale;
|
|
water.fresnelScale = ls.fresnelScale;
|
|
water.fresnelOffset = ls.fresnelOffset;
|
|
water.scaleAbove = ls.refractScaleAbove;
|
|
water.scaleBelow = ls.refractScaleBelow;
|
|
water.blurMultiplier = ls.blurMultiplier;
|
|
water.wave1Dir = ls.littleWaveDirection;
|
|
water.wave2Dir = ls.bigWaveDirection;
|
|
water.normalMap = ls.normalMapTexture;
|
|
water.Name = "LightshareWater";
|
|
|
|
SkyData sky = new SkyData();
|
|
convertFromAngles(sky, 2.0f * (float)Math.PI * ls.sunMoonPosition, 2.0f * (float)Math.PI * ls.eastAngle);
|
|
sky.sunlight_color = ls.sunMoonColor * 3.0f;
|
|
sky.ambient = new Vector3(ls.ambient.X * 3.0f, ls.ambient.Y * 3.0f, ls.ambient.Z * 3.0f);
|
|
sky.blue_horizon = new Vector3(ls.horizon.X * 2.0f, ls.horizon.Y * 2.0f, ls.horizon.Z * 2.0f);
|
|
sky.blue_density = new Vector3(ls.blueDensity.X * 2.0f, ls.blueDensity.Y * 2.0f, ls.blueDensity.Z * 2.0f);;
|
|
sky.haze_horizon = ls.hazeHorizon;
|
|
sky.haze_density = ls.hazeDensity;
|
|
sky.cloud_shadow = ls.cloudCoverage;
|
|
sky.density_multiplier = ls.densityMultiplier / 1000.0f;
|
|
sky.distance_multiplier = ls.distanceMultiplier;
|
|
sky.max_y = ls.maxAltitude;
|
|
sky.cloud_color = new Vector3(ls.cloudColor.X, ls.cloudColor.Y, ls.cloudColor.Z);
|
|
sky.cloud_pos_density1 = ls.cloudXYDensity;
|
|
sky.cloud_pos_density2 = ls.cloudDetailXYDensity;
|
|
sky.cloud_scale = ls.cloudScale;
|
|
sky.gamma=ls.sceneGamma;
|
|
sky.glow = new Vector3((2f - ls.sunGlowSize) * 20f, 0f, -ls.sunGlowFocus * 5f);
|
|
sky.cloud_scroll_rate = new Vector2(ls.cloudScrollX, ls.cloudScrollY);
|
|
if (ls.cloudScrollXLock)
|
|
sky.cloud_scroll_rate.X = 0;
|
|
if (ls.cloudScrollYLock)
|
|
sky.cloud_scroll_rate.Y = 0;
|
|
sky.star_brightness = ls.starBrightness * 250f;
|
|
sky.Name = "LightshareSky";
|
|
|
|
Cycle = new DayCycle();
|
|
Cycle.Name = "Lightshare";
|
|
Cycle.waterframes.Add(water.Name, water);
|
|
DayCycle.TrackEntry track = new DayCycle.TrackEntry(-1, water.Name);
|
|
Cycle.waterTrack.Add(track);
|
|
|
|
Cycle.skyframes.Add(sky.Name, sky);
|
|
track = new DayCycle.TrackEntry(-1, sky.Name);
|
|
Cycle.skyTrack0.Add(track);
|
|
|
|
Altitudes[0] = 3980f;
|
|
Altitudes[1] = 3990f;
|
|
Altitudes[2] = 4000f;
|
|
}
|
|
|
|
public RegionLightShareData ToLightShare()
|
|
{
|
|
RegionLightShareData ls = new RegionLightShareData();
|
|
|
|
DayCycle.TrackEntry te;
|
|
if (Cycle.waterTrack.Count > 0)
|
|
{
|
|
te = Cycle.waterTrack[0];
|
|
if (Cycle.waterframes.TryGetValue(te.frameName, out WaterData water))
|
|
{
|
|
ls.waterColor = water.waterFogColor * 256f;
|
|
ls.waterFogDensityExponent = (float)Math.Sqrt(water.waterFogDensity);
|
|
//ls.waterFogDensityExponent = water.waterFogDensity;
|
|
ls.underwaterFogModifier = water.underWaterFogMod;
|
|
ls.reflectionWaveletScale = water.normScale;
|
|
ls.fresnelScale = water.fresnelScale;
|
|
ls.fresnelOffset = water.fresnelOffset;
|
|
ls.refractScaleAbove = water.scaleAbove;
|
|
ls.refractScaleBelow = water.scaleBelow;
|
|
ls.blurMultiplier = water.blurMultiplier;
|
|
ls.littleWaveDirection = water.wave1Dir;
|
|
ls.bigWaveDirection = water.wave2Dir;
|
|
ls.normalMapTexture = water.normalMap;
|
|
}
|
|
}
|
|
|
|
if (Cycle.skyTrack0.Count > 0)
|
|
{
|
|
te = Cycle.skyTrack0[0];
|
|
if (Cycle.skyframes.TryGetValue(te.frameName, out SkyData sky))
|
|
{
|
|
Vector4 lightnorm;
|
|
convertToAngles(sky, out ls.sunMoonPosition, out ls.eastAngle, out lightnorm);
|
|
ls.sunMoonPosition *= 0.5f / (float)Math.PI;
|
|
ls.eastAngle *= 0.5f / (float)Math.PI;
|
|
ls.sunMoonColor = sky.sunlight_color / 3f;
|
|
ls.ambient = new Vector4(sky.ambient.X / 3.0f, sky.ambient.Y / 3.0f, sky.ambient.Z / 3.0f, 1);
|
|
ls.horizon = new Vector4(sky.blue_horizon.X / 2.0f, sky.blue_horizon.Y / 2.0f, sky.blue_horizon.Z / 2.0f, 1);
|
|
ls.blueDensity = new Vector4(sky.blue_density.X / 2.0f, sky.blue_density.Y / 2.0f, sky.blue_density.Z / 2.0f, 1);
|
|
ls.hazeHorizon = sky.haze_horizon;
|
|
ls.hazeDensity = sky.haze_density;
|
|
ls.cloudCoverage = sky.cloud_shadow;
|
|
ls.densityMultiplier = 1000f * sky.density_multiplier;
|
|
ls.distanceMultiplier = sky.distance_multiplier;
|
|
ls.maxAltitude = (ushort)sky.max_y;
|
|
ls.cloudColor = new Vector4(sky.cloud_color.X, sky.cloud_color.Y, sky.cloud_color.Z, 1);
|
|
ls.cloudXYDensity = sky.cloud_pos_density1;
|
|
ls.cloudDetailXYDensity = sky.cloud_pos_density2;
|
|
ls.cloudScale = sky.cloud_scale;
|
|
ls.sceneGamma = sky.gamma;
|
|
ls.sunGlowSize = (2f - sky.glow.X) / 20f;
|
|
ls.sunGlowFocus = -sky.glow.Z / 5f;
|
|
ls.cloudScrollX = sky.cloud_scroll_rate.X;
|
|
ls.cloudScrollY = sky.cloud_scroll_rate.Y;
|
|
ls.cloudScrollXLock = ls.cloudScrollX == 0f;
|
|
ls.cloudScrollYLock = ls.cloudScrollY == 0f;
|
|
ls.starBrightness = sky.star_brightness / 250f;
|
|
}
|
|
}
|
|
return ls;
|
|
}
|
|
|
|
public void FromOSD(OSD osd)
|
|
{
|
|
OSDMap map = osd as OSDMap;
|
|
if (map == null)
|
|
return;
|
|
|
|
OSD otmp;
|
|
|
|
if (map.TryGetValue("day_cycle", out otmp) && otmp is OSDMap)
|
|
{
|
|
Cycle = new DayCycle();
|
|
Cycle.FromOSD(otmp as OSDMap);
|
|
}
|
|
if (Cycle == null)
|
|
Cycle = new DayCycle();
|
|
|
|
if (map.TryGetValue("day_length", out otmp))
|
|
DayLength = otmp;
|
|
if (map.TryGetValue("day_offset", out otmp))
|
|
DayOffset = otmp;
|
|
if (map.TryGetValue("flags", out otmp))
|
|
Flags = otmp;
|
|
if (map.TryGetValue("env_version", out otmp))
|
|
version = otmp;
|
|
else
|
|
++version;
|
|
|
|
if (map.TryGetValue("track_altitudes", out otmp) && otmp is OSDArray)
|
|
{
|
|
OSDArray alt = otmp as OSDArray;
|
|
|
|
for(int i = 0; i < alt.Count && i < 3; ++i)
|
|
Altitudes[i] = alt[i];
|
|
|
|
for(int i = 0; i < 2; ++i)
|
|
{
|
|
float h = Altitudes[i];
|
|
for(int j = i + 1; j < 3; ++j)
|
|
{
|
|
if(h > Altitudes[j])
|
|
{
|
|
Altitudes[i] = Altitudes[j];
|
|
Altitudes[j] = h;
|
|
List<DayCycle.TrackEntry> tet = Cycle.skyTracks[i];
|
|
Cycle.skyTracks[i] = Cycle.skyTracks[j];
|
|
Cycle.skyTracks[j] = tet;
|
|
h = Altitudes[i];
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
IsLegacy = false;
|
|
}
|
|
|
|
public void CycleFromOSD(OSD osd)
|
|
{
|
|
OSDMap map = osd as OSDMap;
|
|
if (map == null)
|
|
return;
|
|
if(!map.TryGetValue("type", out OSD tmp))
|
|
return;
|
|
string type = tmp.AsString();
|
|
if(type != "daycycle")
|
|
return;
|
|
Cycle = new DayCycle();
|
|
Cycle.FromOSD(map);
|
|
}
|
|
|
|
public OSD ToOSD()
|
|
{
|
|
OSDMap env = new OSDMap();
|
|
env["day_cycle"] = Cycle.ToOSD();
|
|
env["day_length"] = DayLength;
|
|
env["day_offset"] = DayOffset;
|
|
env["flags"] = Flags;
|
|
env["env_version"] = version;
|
|
|
|
OSDArray alt = new OSDArray();
|
|
alt.Add(Altitudes[0]);
|
|
alt.Add(Altitudes[1]);
|
|
alt.Add(Altitudes[2]);
|
|
env["track_altitudes"] = alt;
|
|
return env;
|
|
}
|
|
|
|
public static OSD DefaultToOSD(UUID regionID, int parcel)
|
|
{
|
|
OSDMap top = new OSDMap();
|
|
OSDMap env = new OSDMap();
|
|
env["is_default"] = true;
|
|
if (parcel >= 0)
|
|
env["parcel_id"] = parcel;
|
|
env["region_id"] = regionID;
|
|
OSDArray alt = new OSDArray();
|
|
alt.Add(1000f);
|
|
alt.Add(2000f);
|
|
alt.Add(3000f);
|
|
env["track_altitudes"] = alt;
|
|
top["environment"] = env;
|
|
if (parcel >= 0)
|
|
top["parcel_id"] = parcel;
|
|
top["success"] = true;
|
|
return top;
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public List<DayCycle.TrackEntry> FindTrack(float altitude)
|
|
{
|
|
if (altitude < Altitudes[0])
|
|
return Cycle.skyTrack0;
|
|
|
|
int altindx = 1;
|
|
for (; altindx < Altitudes.Length; ++altindx)
|
|
{
|
|
if (Altitudes[altindx] > altitude)
|
|
break;
|
|
}
|
|
|
|
List<DayCycle.TrackEntry> track = null;
|
|
while (--altindx >= 0)
|
|
{
|
|
track = Cycle.skyTracks[altindx];
|
|
if (track != null && track.Count > 0)
|
|
break;
|
|
}
|
|
return track;
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public bool FindSkies(List<DayCycle.TrackEntry> track, float dayfrac, out float skyfrac, out SkyData sky1, out SkyData sky2)
|
|
{
|
|
sky1 = null;
|
|
sky2 = null;
|
|
skyfrac = dayfrac;
|
|
|
|
if (track.Count == 1 || track[0].time < 0)
|
|
{
|
|
if (!Cycle.skyframes.TryGetValue(track[0].frameName, out sky1) || sky1 == null)
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
int i = 0;
|
|
while (i < track.Count)
|
|
{
|
|
if (track[i].time > dayfrac)
|
|
break;
|
|
++i;
|
|
}
|
|
|
|
float firstFrac;
|
|
float secondFrac;
|
|
string first;
|
|
string second;
|
|
|
|
int ntracks = track.Count;
|
|
if (i == 0 || i == ntracks)
|
|
{
|
|
--ntracks;
|
|
firstFrac = track[ntracks].time;
|
|
first = track[ntracks].frameName;
|
|
secondFrac = track[0].time + 1f;
|
|
second = track[0].frameName;
|
|
}
|
|
else
|
|
{
|
|
secondFrac = track[i].time;
|
|
second = track[i].frameName;
|
|
--i;
|
|
firstFrac = track[i].time;
|
|
first = track[i].frameName;
|
|
}
|
|
|
|
if (!Cycle.skyframes.TryGetValue(first, out sky1) || sky1 == null)
|
|
firstFrac = -1;
|
|
if (!Cycle.skyframes.TryGetValue(second, out sky2) || sky2 == null)
|
|
secondFrac = -1;
|
|
|
|
if (firstFrac < 0)
|
|
{
|
|
if (secondFrac < 0)
|
|
return false;
|
|
|
|
sky1 = sky2;
|
|
sky2 = null;
|
|
return true;
|
|
}
|
|
|
|
if (secondFrac < 0 || secondFrac == firstFrac)
|
|
{
|
|
sky2 = null;
|
|
return true;
|
|
}
|
|
|
|
dayfrac -= firstFrac;
|
|
secondFrac -= firstFrac;
|
|
dayfrac /= secondFrac;
|
|
skyfrac = Utils.Clamp(dayfrac, 0, 1f);
|
|
return true;
|
|
}
|
|
|
|
public bool getPositions(float altitude, float dayfrac, out Vector3 sundir, out Vector3 moondir,
|
|
out Quaternion sunrot, out Quaternion moonrot)
|
|
{
|
|
sundir = Vector3.Zero;
|
|
moondir = Vector3.Zero;
|
|
sunrot = Quaternion.Identity;
|
|
moonrot = Quaternion.Identity;
|
|
|
|
List<DayCycle.TrackEntry> track = FindTrack(altitude);
|
|
if (track == null || track.Count == 0)
|
|
return false;
|
|
|
|
if (!FindSkies(track, dayfrac, out dayfrac, out SkyData sky1, out SkyData sky2))
|
|
return false;
|
|
|
|
if (sky2 == null)
|
|
{
|
|
moonrot = sky1.moon_rotation;
|
|
moondir = Xrot(moonrot);
|
|
sunrot = sky1.sun_rotation;
|
|
sundir = Xrot(sunrot);
|
|
return true;
|
|
}
|
|
|
|
moonrot = Quaternion.Slerp(sky1.moon_rotation, sky2.moon_rotation, dayfrac);
|
|
moondir = Xrot(moonrot);
|
|
|
|
sunrot = Quaternion.Slerp(sky1.sun_rotation, sky2.sun_rotation, dayfrac);
|
|
sundir = Xrot(sunrot);
|
|
return true;
|
|
}
|
|
|
|
public bool getWLPositions(float altitude, float dayfrac, out Vector3 sundir)
|
|
{
|
|
sundir = Vector3.Zero;
|
|
|
|
List<DayCycle.TrackEntry> track = track = FindTrack(altitude);
|
|
if (track == null || track.Count == 0)
|
|
return false;
|
|
|
|
if (!FindSkies(track, dayfrac, out dayfrac, out SkyData sky1, out SkyData sky2))
|
|
return false;
|
|
|
|
Quaternion sunrot;
|
|
if (sky2 == null)
|
|
{
|
|
sunrot = sky1.sun_rotation;
|
|
sundir = Xrot(sunrot);
|
|
return true;
|
|
}
|
|
|
|
sunrot = Quaternion.Slerp(sky1.sun_rotation, sky2.sun_rotation, dayfrac);
|
|
sundir = Xrot(sunrot);
|
|
return true;
|
|
}
|
|
}
|
|
}
|