The "Sculpt" field in prims is used for both Sculpties (where the assets are Textures), and real meshes. Meshes require a different download URL than textures. |
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| .. | ||
| Compiler | ||
| Configger | ||
| LaunchSLClient | ||
| OpenSim.32BitLaunch | ||
| Robust.32BitLaunch | ||
| pCampBot | ||
| classaudit.pl | ||