![]() The "Sculpt" field in prims is used for both Sculpties (where the assets are Textures), and real meshes. Meshes require a different download URL than textures. |
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Compiler | ||
Configger | ||
LaunchSLClient | ||
OpenSim.32BitLaunch | ||
Robust.32BitLaunch | ||
pCampBot | ||
classaudit.pl |