OpenSimMirror/OpenSim/Capabilities/Handlers
Justin Clark-Casey (justincc) 7661a0b2a9 Implement the FetchInventory2 capability. This accompanies the existing FetchInventoryDescendents2 capability.
Not yet enabled by default.  You can enable this by setting Cap_FetchInventory2 = "localhost" in the [ClientStack.LindenCaps] section of OpenSim.ini
Enabling both FetchInventory2 and FetchInventoryDescendents2 improves the situation with properly fetching attachments and hud objects
Probably because viewers are never expecting the odd situation where FetchInventoryDescendents2 is present but not FetchInventory2
However, for some reason attachments and hud objects occasionally fail to appear, though their status is correct in inventory
For attachments, focussing on the avatar makes them appear.  Hud objects have to be reattached.
2012-01-06 21:07:34 +00:00
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FetchInventory2 Implement the FetchInventory2 capability. This accompanies the existing FetchInventoryDescendents2 capability. 2012-01-06 21:07:34 +00:00
GetMesh Don't need to try both AssetService.Get and GetCached in GetMesh since Get always calls GetCached and code paths were identical 2011-08-18 23:36:43 +01:00
GetTexture Add commented log lines to FetchInventoryDescendents2 path for future use. 2011-12-09 22:32:28 +00:00
UploadBakedTexture Migrate detailed "appearance show" report generation up to AvatarFactoryModule from AppearanceInfoModule so that it can be used in debug (inactive). 2011-12-19 18:58:05 +00:00
WebFetchInventoryDescendents Implement the FetchInventory2 capability. This accompanies the existing FetchInventoryDescendents2 capability. 2012-01-06 21:07:34 +00:00