OpenSimMirror/OpenSim/Region/Physics/ConvexDecompositionDotNet
Justin Clark-Casey (justincc) 5450b1b024 Change assembly versions to 0.8.1 2014-06-17 18:37:15 +01:00
..
Properties Change assembly versions to 0.8.1 2014-06-17 18:37:15 +01:00
CTri.cs BulletSim initial checkin 2011-06-20 17:24:42 -07:00
Concavity.cs BulletSim initial checkin 2011-06-20 17:24:42 -07:00
ConvexBuilder.cs BulletSim initial checkin 2011-06-20 17:24:42 -07:00
ConvexDecomposition.cs BulletSim initial checkin 2011-06-20 17:24:42 -07:00
ConvexResult.cs BulletSim initial checkin 2011-06-20 17:24:42 -07:00
HullClasses.cs BulletSim initial checkin 2011-06-20 17:24:42 -07:00
HullTriangle.cs BulletSim initial checkin 2011-06-20 17:24:42 -07:00
HullUtils.cs BulletSim initial checkin 2011-06-20 17:24:42 -07:00
LICENSE.txt BulletSim initial checkin 2011-06-20 17:24:42 -07:00
Plane.cs BulletSim initial checkin 2011-06-20 17:24:42 -07:00
PlaneTri.cs BulletSim initial checkin 2011-06-20 17:24:42 -07:00
Quaternion.cs BulletSim initial checkin 2011-06-20 17:24:42 -07:00
README.txt BulletSim initial checkin 2011-06-20 17:24:42 -07:00
SplitPlane.cs BulletSim initial checkin 2011-06-20 17:24:42 -07:00
VertexLookup.cs BulletSim initial checkin 2011-06-20 17:24:42 -07:00
float2.cs BulletSim initial checkin 2011-06-20 17:24:42 -07:00
float3.cs BulletSim initial checkin 2011-06-20 17:24:42 -07:00
float3x3.cs BulletSim initial checkin 2011-06-20 17:24:42 -07:00
float4.cs BulletSim initial checkin 2011-06-20 17:24:42 -07:00
float4x4.cs BulletSim initial checkin 2011-06-20 17:24:42 -07:00
int3.cs BulletSim initial checkin 2011-06-20 17:24:42 -07:00
int4.cs BulletSim initial checkin 2011-06-20 17:24:42 -07:00

README.txt

ConvexDecompositionDotNet
=========================

A C# port of the ConvexDecomposition library by John W. Ratcliff and Stan Melax. 
The original C++ version is available at <http://codesuppository.googlecode.com/>. 
See the blog post at <http://codesuppository.blogspot.com/2006/08/approximate-convexdecomposition.html> 
for a thorough explanation of generating convex hulls from concave meshes.