![]() This is not used for anything - appearances are always properties of objects with ids (ScenePresence, AgentCircuitData) and just has the potential to get out of sync when the appearance is cloned. |
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.. | ||
Agent | ||
Avatar | ||
Example | ||
Framework/Monitoring | ||
PrimLimitsModule | ||
Resources | ||
Scripting | ||
ServiceConnectorsIn/Freeswitch | ||
World | ||
README |
README
= OpenSim.Region.OptionalModules = The modules in this part of the OpenSim source tree are candidates for forge. For the time being, until we have reached consensus on (a) what should be core or optional (b) that we have reached a stable API (c) how to maintain optional modules we will keep these modules in-tree.