142 lines
5.4 KiB
C#
142 lines
5.4 KiB
C#
/*
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Copyright (c) OpenSim project, http://osgrid.org/
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* Copyright (c) <year>, <copyright holder>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the <organization> nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.IO;
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using Db4objects.Db4o;
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using libsecondlife;
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using OpenSim.world;
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namespace OpenSim
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{
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/// <summary>
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/// This class handles connection to the underlying database used for configuration of the region.
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/// Region content is also stored by this class. The main entry point is InitConfig() which attempts to locate
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/// opensim.yap in the current working directory. If opensim.yap can not be found, default settings are loaded from
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/// what is hardcoded here and then saved into opensim.yap for future startups.
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/// </summary>
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public class SimConfig
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{
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public string RegionName;
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public uint RegionLocX;
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public uint RegionLocY;
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public ulong RegionHandle;
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public int IPListenPort;
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public string IPListenAddr;
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public string AssetURL;
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public string AssetSendKey;
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public string GridURL;
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public string GridSendKey;
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private IObjectContainer db;
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public void LoadDefaults() {
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this.RegionName = "OpenSim test\0";
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this.RegionLocX = 997;
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this.RegionLocY = 996;
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this.RegionHandle = Helpers.UIntsToLong((RegionLocX*256), (RegionLocY*256));
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this.IPListenPort = 9000;
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this.IPListenAddr = "4.78.190.75";
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this.AssetURL = "http://www.osgrid.org/ogs/assetserver/";
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this.AssetSendKey = "1234";
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this.GridURL = "http://www.osgrid.org/ogs/gridserver/";
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this.GridSendKey = "1234";
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}
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public void InitConfig() {
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try {
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db = Db4oFactory.OpenFile("opensim.yap");
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IObjectSet result = db.Get(typeof(SimConfig));
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if(result.Count==1) {
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Console.WriteLine("Config.cs:InitConfig() - Found a SimConfig object in the local database, loading");
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foreach (SimConfig cfg in result) {
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this.RegionName = cfg.RegionName;
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this.RegionLocX = cfg.RegionLocX;
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this.RegionLocY = cfg.RegionLocY;
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this.RegionHandle = Helpers.UIntsToLong((RegionLocX*256), (RegionLocY*256));
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this.IPListenPort = cfg.IPListenPort;
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this.IPListenAddr = cfg.IPListenAddr;
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this.AssetURL = cfg.AssetURL;
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this.AssetSendKey = cfg.AssetSendKey;
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this.GridURL = cfg.GridURL;
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this.GridSendKey = cfg.GridSendKey;
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}
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} else {
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Console.WriteLine("Config.cs:InitConfig() - Could not find object in database, loading precompiled defaults");
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LoadDefaults();
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Console.WriteLine("Writing out default settings to local database");
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db.Set(this);
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}
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} catch(Exception e) {
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db.Close();
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Console.WriteLine("Config.cs:InitConfig() - Exception occured");
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Console.WriteLine(e.ToString());
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}
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}
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public World LoadWorld() {
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IObjectSet world_result = db.Get(typeof(OpenSim.world.World));
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if(world_result.Count==1) {
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Console.WriteLine("Config.cs:LoadWorld() - Found an OpenSim.world.World object in local database, loading");
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return (World)world_result.Next();
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} else {
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Console.WriteLine("Config.cs:LoadWorld() - Could not find the world or too many worlds! Constructing blank one");
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World blank = new World();
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Console.WriteLine("Config.cs:LoadWorld() - Saving initial world state to disk");
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db.Set(blank);
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db.Commit();
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return blank;
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}
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}
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public void LoadFromGrid() {
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Console.WriteLine("Config.cs:LoadFromGrid() - dummy function, DOING ABSOLUTELY NOTHING AT ALL!!!");
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// TODO: Make this crap work
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/* WebRequest GridLogin = WebRequest.Create(this.GridURL + "regions/" + this.RegionHandle.ToString() + "/login");
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WebResponse GridResponse = GridLogin.GetResponse();
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byte[] idata = new byte[(int)GridResponse.ContentLength];
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BinaryReader br = new BinaryReader(GridResponse.GetResponseStream());
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br.Close();
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GridResponse.Close();
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*/
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}
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public void Shutdown() {
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db.Close();
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}
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}
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}
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