* cleaned away suo and user files. * added handy string chat variety to the API * Moved LockPhysicsEngine on World to SyncRoot on IWorld * Introduced NextLocalId instead of World fuggliness. * Transformed GetRegionInfo to Property on IWorld for great justice * Extracted default wearables (good to have) * Deleted unused BaseServer * Used IWorld instead of World wherever possible * The client constructor's not getting unused port any longer. * Extracted ClientView factoring so PacketServer can be tweaked. * Added SendLayerData to World * Made WorldBase abstract and cleaned it up a bit * added OpenGrid.Framework.Communications.dll.build and OpenSim.World.dll.build to svn * Added code for two examples (but not in prebuild yet) |
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|---|---|---|
| .. | ||
| BaseHttpServer.cs | ||
| CheckSumServer.cs | ||
| IRestHandler.cs | ||
| LocalUserProfileManager.cs | ||
| LoginResponse.cs | ||
| LoginServer.cs | ||
| OpenSim.Servers.csproj | ||
| OpenSim.Servers.dll.build | ||
| UDPServerBase.cs | ||
| XmlRpcMethod.cs | ||