303 lines
11 KiB
C#
303 lines
11 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Text;
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using Mono.Data.SqliteClient;
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using OpenMetaverse;
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using OpenSim.Region.Framework.Scenes;
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namespace OpenSim.Region.UserStatistics
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{
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public class Clients_report : IStatsController
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{
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#region IStatsController Members
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public string ReportName
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{
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get { return "Client"; }
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}
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public Hashtable ProcessModel(Hashtable pParams)
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{
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SqliteConnection dbConn = (SqliteConnection)pParams["DatabaseConnection"];
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List<ClientVersionData> clidata = new List<ClientVersionData>();
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List<ClientVersionData> cliRegData = new List<ClientVersionData>();
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Hashtable regionTotals = new Hashtable();
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Hashtable modeldata = new Hashtable();
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modeldata.Add("Scenes", pParams["Scenes"]);
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modeldata.Add("Reports", pParams["Reports"]);
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int totalclients = 0;
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int totalregions = 0;
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lock (dbConn)
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{
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string sql = "select count(distinct region_id) as regcnt from stats_session_data";
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SqliteCommand cmd = new SqliteCommand(sql, dbConn);
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SqliteDataReader sdr = cmd.ExecuteReader();
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if (sdr.HasRows)
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{
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sdr.Read();
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totalregions = Convert.ToInt32(sdr["regcnt"]);
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}
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sdr.Close();
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sdr.Dispose();
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sql =
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"select client_version, count(*) as cnt, avg(avg_sim_fps) as simfps from stats_session_data group by client_version order by count(*) desc LIMIT 10;";
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cmd = new SqliteCommand(sql, dbConn);
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sdr = cmd.ExecuteReader();
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if (sdr.HasRows)
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{
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while (sdr.Read())
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{
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ClientVersionData udata = new ClientVersionData();
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udata.version = sdr["client_version"].ToString();
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udata.count = Convert.ToInt32(sdr["cnt"]);
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udata.fps = Convert.ToSingle(sdr["simfps"]);
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clidata.Add(udata);
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totalclients += udata.count;
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}
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}
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sdr.Close();
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sdr.Dispose();
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if (totalregions > 1)
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{
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sql =
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"select region_id, client_version, count(*) as cnt, avg(avg_sim_fps) as simfps from stats_session_data group by region_id, client_version order by region_id, count(*) desc;";
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cmd = new SqliteCommand(sql, dbConn);
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sdr = cmd.ExecuteReader();
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if (sdr.HasRows)
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{
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while (sdr.Read())
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{
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ClientVersionData udata = new ClientVersionData();
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udata.version = sdr["client_version"].ToString();
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udata.count = Convert.ToInt32(sdr["cnt"]);
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udata.fps = Convert.ToSingle(sdr["simfps"]);
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udata.region_id = UUID.Parse(sdr["region_id"].ToString());
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cliRegData.Add(udata);
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}
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}
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sdr.Close();
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sdr.Dispose();
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}
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}
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foreach (ClientVersionData cvd in cliRegData)
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{
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if (regionTotals.ContainsKey(cvd.region_id))
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{
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int regiontotal = (int)regionTotals[cvd.region_id];
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regiontotal += cvd.count;
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regionTotals[cvd.region_id] = regiontotal;
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}
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else
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{
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regionTotals.Add(cvd.region_id, cvd.count);
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}
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}
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modeldata["ClientData"] = clidata;
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modeldata["ClientRegionData"] = cliRegData;
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modeldata["RegionTotals"] = regionTotals;
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modeldata["Total"] = totalclients;
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return modeldata;
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}
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public string RenderView(Hashtable pModelResult)
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{
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List<ClientVersionData> clidata = (List<ClientVersionData>) pModelResult["ClientData"];
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int totalclients = (int)pModelResult["Total"];
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Hashtable regionTotals = (Hashtable) pModelResult["RegionTotals"];
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List<ClientVersionData> cliRegData = (List<ClientVersionData>) pModelResult["ClientRegionData"];
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List<Scene> m_scenes = (List<Scene>)pModelResult["Scenes"];
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Dictionary<string, IStatsController> reports = (Dictionary<string, IStatsController>)pModelResult["Reports"];
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const string STYLESHEET =
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@"
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<STYLE>
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body
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{
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font-size:15px; font-family:Helvetica, Verdana; color:Black;
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}
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TABLE.defaultr { }
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TR.defaultr { padding: 5px; }
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TD.header { font-weight:bold; padding:5px; }
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TD.content {}
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TD.contentright { text-align: right; }
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TD.contentcenter { text-align: center; }
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TD.align_top { vertical-align: top; }
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</STYLE>
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";
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StringBuilder output = new StringBuilder();
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HTMLUtil.HtmlHeaders_O(ref output);
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output.Append(STYLESHEET);
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HTMLUtil.HtmlHeaders_C(ref output);
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HTMLUtil.AddReportLinks(ref output, reports, "");
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HTMLUtil.TABLE_O(ref output, "defaultr");
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HTMLUtil.TR_O(ref output, "");
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HTMLUtil.TD_O(ref output, "header");
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output.Append("ClientVersion");
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HTMLUtil.TD_C(ref output);
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HTMLUtil.TD_O(ref output, "header");
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output.Append("Count/%");
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HTMLUtil.TD_C(ref output);
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HTMLUtil.TD_O(ref output, "header");
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output.Append("SimFPS");
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HTMLUtil.TD_C(ref output);
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HTMLUtil.TR_C(ref output);
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foreach (ClientVersionData cvd in clidata)
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{
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HTMLUtil.TR_O(ref output, "");
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HTMLUtil.TD_O(ref output, "content");
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string linkhref = "sessions.report?VersionString=" + cvd.version;
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HTMLUtil.A(ref output, cvd.version, linkhref, "");
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HTMLUtil.TD_C(ref output);
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HTMLUtil.TD_O(ref output, "content");
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output.Append(cvd.count);
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output.Append("/");
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if (totalclients > 0)
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output.Append((((float)cvd.count / (float)totalclients)*100).ToString());
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else
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output.Append(0);
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output.Append("%");
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HTMLUtil.TD_C(ref output);
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HTMLUtil.TD_O(ref output, "content");
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output.Append(cvd.fps);
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HTMLUtil.TD_C(ref output);
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HTMLUtil.TR_C(ref output);
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}
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HTMLUtil.TABLE_C(ref output);
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if (cliRegData.Count > 0)
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{
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HTMLUtil.TABLE_O(ref output, "defaultr");
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HTMLUtil.TR_O(ref output, "");
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HTMLUtil.TD_O(ref output, "header");
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output.Append("Region");
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HTMLUtil.TD_C(ref output);
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HTMLUtil.TD_O(ref output, "header");
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output.Append("ClientVersion");
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HTMLUtil.TD_C(ref output);
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HTMLUtil.TD_O(ref output, "header");
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output.Append("Count/%");
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HTMLUtil.TD_C(ref output);
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HTMLUtil.TD_O(ref output, "header");
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output.Append("SimFPS");
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HTMLUtil.TD_C(ref output);
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HTMLUtil.TR_C(ref output);
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foreach (ClientVersionData cvd in cliRegData)
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{
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HTMLUtil.TR_O(ref output, "");
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HTMLUtil.TD_O(ref output, "content");
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output.Append(regionNamefromUUID(m_scenes, cvd.region_id));
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HTMLUtil.TD_C(ref output);
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HTMLUtil.TD_O(ref output, "content");
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output.Append(cvd.version);
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HTMLUtil.TD_C(ref output);
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HTMLUtil.TD_O(ref output, "content");
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output.Append(cvd.count);
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output.Append("/");
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if ((int)regionTotals[cvd.region_id] > 0)
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output.Append((((float)cvd.count / (float)((int)regionTotals[cvd.region_id])) * 100).ToString());
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else
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output.Append(0);
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output.Append("%");
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HTMLUtil.TD_C(ref output);
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HTMLUtil.TD_O(ref output, "content");
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output.Append(cvd.fps);
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HTMLUtil.TD_C(ref output);
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HTMLUtil.TR_C(ref output);
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}
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HTMLUtil.TABLE_C(ref output);
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}
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output.Append("</BODY>");
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output.Append("</HTML>");
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return output.ToString();
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}
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public string regionNamefromUUID(List<Scene> scenes, UUID region_id)
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{
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string returnstring = string.Empty;
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foreach (Scene sn in scenes)
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{
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if (region_id == sn.RegionInfo.originRegionID)
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{
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returnstring = sn.RegionInfo.RegionName;
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break;
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}
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}
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if (returnstring.Length == 0)
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{
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returnstring = region_id.ToString();
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}
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return returnstring;
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}
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#endregion
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}
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public struct ClientVersionData
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{
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public UUID region_id;
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public string version;
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public int count;
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public float fps;
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}
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}
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