OpenSimMirror/OpenSim/Region/ScriptEngine/Shared/Api/Implementation
Justin Clark-Casey (justincc) f67f37074f Stop spurious scene loop startup timeout alarms for scenes with many prims.
On the first frame, all startup scene objects are added to the physics scene.
This can cause a considerable delay, so we don't start raising the alarm on scene loop timeouts until the second frame.
This commit also slightly changes the behaviour of timeout reporting.
Previously, a report was made for the very first timed out thread, ignoring all others until the next watchdog check.
Instead, we now report every timed out thread, though we still only do this once no matter how long the timeout.
2012-02-24 05:02:33 +00:00
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Plugins Fix some logic mistakes where firstly osNpcCreate() without options was creating npcs sensed as agents and secondly the OS_NPC_SENSE_AS_AGENT option was having the opposite effect. 2012-02-16 00:22:39 +00:00
ApiManager.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
AsyncCommandManager.cs Stop spurious scene loop startup timeout alarms for scenes with many prims. 2012-02-24 05:02:33 +00:00
LSL_Api.cs llLinkSitTarget implementation http://wiki.secondlife.com/wiki/LlLinkSitTarget 2012-02-24 00:58:11 +00:00
LS_Api.cs Introduce a LightShare kill packet ans send it when needed. Currently only 2011-12-28 09:24:02 +00:00
MOD_Api.cs Add IScriptModuleComms interface and region module to handle dispatch of 2009-11-10 03:36:43 +00:00
OSSL_Api.cs In osSetSpeed(), if no avatar for a uuid is found then don't attempt to set speed. 2012-02-24 04:08:59 +00:00