OpenSimMirror/OpenSim/Region
MW bbc7b5b847 Added temporary fix for the sqlite datastore exception in windows .Net, Added a Try catch block around "shapeDa.Fill(ds.Tables["primshapes"]);" line. Seems if the database file is empty (ie opensim has just created it or nothing has been stored in it yet.) then the exception will be fired and catch, then opensim can continue and have no problems (it will still save prims fine), then on next restart if the database file has entries in it, the exception will no longer be thrown. 2007-08-24 13:35:51 +00:00
..
Application (Untested) Scripts are individually loaded into objects (on rez), and event fired likewise. Bugfixes coming in next commit. 2007-08-22 18:09:38 +00:00
ClientStack Added OnRemoveScript(uint localID, LLUUID itemID) event , trigged when a script in a primitive is deleted. 2007-08-22 18:36:47 +00:00
Communications Instant Messages between users in the same region should actually now work. 2007-08-20 11:52:55 +00:00
Environment Had "using OpenSim.Physics.Manager;" defined twice in SceneObjectGroup.cs, so removed one of them. 2007-08-24 12:38:48 +00:00
Examples/SimpleApp Added OnRemoveScript(uint localID, LLUUID itemID) event , trigged when a script in a primitive is deleted. 2007-08-22 18:36:47 +00:00
GridInterfaces Deleted some unused code. 2007-08-13 13:37:50 +00:00
Physics Added RemovePrim method to the physics plugins interface. 2007-08-23 17:21:08 +00:00
ScriptEngine Lowered priority of script threads. Executing state_entry() event on script rez. 2007-08-23 18:43:11 +00:00
Storage Added temporary fix for the sqlite datastore exception in windows .Net, Added a Try catch block around "shapeDa.Fill(ds.Tables["primshapes"]);" line. Seems if the database file is empty (ie opensim has just created it or nothing has been stored in it yet.) then the exception will be fired and catch, then opensim can continue and have no problems (it will still save prims fine), then on next restart if the database file has entries in it, the exception will no longer be thrown. 2007-08-24 13:35:51 +00:00
Terrain.BasicTerrain * Applied dalien's terrain help patch (thanks!) 2007-08-17 22:57:46 +00:00