256 lines
10 KiB
C#
256 lines
10 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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using System.IO;
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using OpenSim.Servers;
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using OpenSim.Framework.Utilities;
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using OpenSim.Framework.Types;
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using OpenSim.Caches;
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using libsecondlife;
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namespace OpenSim.Region
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{
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public delegate void UpLoadedTexture(LLUUID assetID, LLUUID inventoryItem, byte[] data);
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public class Caps
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{
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private string httpListenerAddress;
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private uint httpListenPort;
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private string capsObjectPath = "00001-";
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private string requestPath = "0000/";
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private string mapLayerPath = "0001/";
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private string newInventory = "0002/";
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private string requestTexture = "0003/";
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private string eventQueue = "0100/";
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private BaseHttpServer httpListener;
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private LLUUID agentID;
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private AssetCache assetCache;
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private int eventQueueCount = 1;
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private Queue<string> CapsEventQueue = new Queue<string>();
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public Caps(AssetCache assetCach, BaseHttpServer httpServer, string httpListen, uint httpPort, string capsPath, LLUUID agent)
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{
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assetCache = assetCach;
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capsObjectPath = capsPath;
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httpListener = httpServer;
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httpListenerAddress = httpListen;
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httpListenPort = httpPort;
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agentID = agent;
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}
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/// <summary>
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///
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/// </summary>
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public void RegisterHandlers()
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{
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Console.WriteLine("registering CAPS handlers");
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httpListener.AddRestHandler("POST", "/CAPS/" + capsObjectPath + requestPath, CapsRequest);
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httpListener.AddRestHandler("POST", "/CAPS/" + capsObjectPath + mapLayerPath, MapLayer);
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httpListener.AddRestHandler("POST", "/CAPS/" + capsObjectPath + newInventory, NewAgentInventory);
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httpListener.AddRestHandler("POST", "/CAPS/" + capsObjectPath + eventQueue, ProcessEventQueue);
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="request"></param>
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/// <param name="path"></param>
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/// <param name="param"></param>
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/// <returns></returns>
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public string CapsRequest(string request, string path, string param)
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{
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Console.WriteLine("Caps Request " + request);
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string result = "<llsd><map>";
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result += this.GetCapabilities();
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result += "</map></llsd>";
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return result;
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}
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/// <summary>
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///
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/// </summary>
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/// <returns></returns>
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protected string GetCapabilities()
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{
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string capURLS = "";
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capURLS += "<key>MapLayer</key><string>http://" + httpListenerAddress + ":" + httpListenPort.ToString() + "/CAPS/" + capsObjectPath + mapLayerPath + "</string>";
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capURLS += "<key>NewFileAgentInventory</key><string>http://" + httpListenerAddress + ":" + httpListenPort.ToString() + "/CAPS/" + capsObjectPath + newInventory + "</string>";
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//capURLS += "<key>RequestTextureDownload</key><string>http://" + httpListenerAddress + ":" + httpListenPort.ToString() + "/CAPS/" + capsObjectPath + requestTexture + "</string>";
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//capURLS += "<key>EventQueueGet</key><string>http://" + httpListenerAddress + ":" + httpListenPort.ToString() + "/CAPS/" + capsObjectPath + eventQueue + "</string>";
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return capURLS;
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="request"></param>
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/// <param name="path"></param>
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/// <param name="param"></param>
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/// <returns></returns>
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public string MapLayer(string request, string path, string param)
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{
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string res = "<llsd><map><key>AgentData</key><map><key>Flags</key><integer>0</integer></map><key>LayerData</key><array>";
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res += this.BuildLLSDMapLayerResponse();
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res += "</array></map></llsd>";
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return res;
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}
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/// <summary>
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///
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/// </summary>
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/// <returns></returns>
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protected string BuildLLSDMapLayerResponse()
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{
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string res = "";
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int left;
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int right;
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int top;
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int bottom;
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LLUUID image = null;
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left = 0;
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bottom = 0;
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top = 5000;
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right = 5000;
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image = new LLUUID("00000000-0000-0000-9999-000000000006");
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res += "<map><key>Left</key><integer>" + left + "</integer><key>Bottom</key><integer>" + bottom + "</integer><key>Top</key><integer>" + top + "</integer><key>Right</key><integer>" + right + "</integer><key>ImageID</key><uuid>" + image.ToStringHyphenated() + "</uuid></map>";
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return res;
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}
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public string ProcessEventQueue(string request, string path, string param)
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{
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// Console.WriteLine("event queue request " + request);
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string res = "";
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int timer = 0;
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/*while ((timer < 200) || (this.CapsEventQueue.Count < 1))
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{
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timer++;
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}*/
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if (this.CapsEventQueue.Count > 0)
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{
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lock (this.CapsEventQueue)
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{
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string item = CapsEventQueue.Dequeue();
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res = item;
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}
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}
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else
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{
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res = this.CreateEmptyEventResponse();
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}
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return res;
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}
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public string CreateEstablishAgentComms(string caps, string ipAddressPort)
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{
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string res = "<llsd><map><key>id</key><integer>" + eventQueueCount + "</integer>";
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res += "<key>events</key><array><map>";
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res += "<key>message</key><string>EstablishAgentCommunication</string>";
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res += "<key>body</key><map>";
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res += "<key>sim-ip-and-port</key><string>"+ipAddressPort +"</string>";
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res += "<key>seed-capability</key><string>"+caps+"</string>";
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res += "<key>agent-id</key><uuid>"+this.agentID.ToStringHyphenated()+"</uuid>";
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res += "</map>";
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res += "</map></array>";
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res += "</map></llsd>";
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eventQueueCount++;
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this.CapsEventQueue.Enqueue(res);
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return res;
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}
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public string CreateEmptyEventResponse()
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{
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string res = "<llsd><map><key>id</key><integer>" + eventQueueCount + "</integer>";
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res += "<key>events</key><array><map>";
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res += "</map></array>";
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res += "</map></llsd>";
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eventQueueCount++;
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return res;
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}
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public string NewAgentInventory(string request, string path, string param)
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{
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//Console.WriteLine("received upload request:"+ request);
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string res = "";
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LLUUID newAsset = LLUUID.Random();
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LLUUID newInvItem = LLUUID.Random();
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string uploaderPath = capsObjectPath + Util.RandomClass.Next(5000, 8000).ToString("0000");
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AssetUploader uploader = new AssetUploader(newAsset, newInvItem, uploaderPath, this.httpListener);
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httpListener.AddRestHandler("POST", "/CAPS/" + uploaderPath, uploader.uploaderCaps);
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string uploaderURL = "http://" + httpListenerAddress + ":" + httpListenPort.ToString() + "/CAPS/" + uploaderPath;
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Console.WriteLine("uploader url is " + uploaderURL);
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res += "<llsd><map>";
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res += "<key>uploader</key><string>" + uploaderURL + "</string>";
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//res += "<key>success</key><boolean>true</boolean>";
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res += "<key>state</key><string>upload</string>";
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res += "</map></llsd>";
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uploader.OnUpLoad += this.UploadHandler;
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return res;
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}
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public void UploadHandler(LLUUID assetID, LLUUID inventoryItem, byte[] data)
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{
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// Console.WriteLine("upload handler called");
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AssetBase asset;
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asset = new AssetBase();
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asset.FullID = assetID;
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asset.Type = 0;
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asset.InvType = 0;
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asset.Name = "UploadedTexture" + Util.RandomClass.Next(1, 1000).ToString("000");
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asset.Data = data;
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this.assetCache.AddAsset(asset);
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}
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public class AssetUploader
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{
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public event UpLoadedTexture OnUpLoad;
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private string uploaderPath = "";
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private LLUUID newAssetID;
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private LLUUID inventoryItemID;
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private BaseHttpServer httpListener;
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public AssetUploader(LLUUID assetID, LLUUID inventoryItem, string path, BaseHttpServer httpServer)
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{
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newAssetID = assetID;
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inventoryItemID = inventoryItem;
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uploaderPath = path;
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httpListener = httpServer;
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}
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public string uploaderCaps(string request, string path, string param)
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{
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Encoding _enc = System.Text.Encoding.UTF8;
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byte[] data = _enc.GetBytes(request);
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//Console.WriteLine("recieved upload " + Util.FieldToString(data));
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LLUUID inv = this.inventoryItemID;
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string res = "";
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res += "<llsd><map>";
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res += "<key>new_asset</key><string>" + newAssetID.ToStringHyphenated() + "</string>";
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res += "<key>new_inventory_item</key><uuid>" + inv.ToStringHyphenated() + "</uuid>";
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res += "<key>state</key><string>complete</string>";
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res += "</map></llsd>";
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Console.WriteLine("asset " + newAssetID.ToStringHyphenated() + " , inventory item " + inv.ToStringHyphenated());
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httpListener.RemoveRestHandler("POST", "/CAPS/" + uploaderPath);
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if (OnUpLoad != null)
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{
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OnUpLoad(newAssetID, inv, data);
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}
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/*FileStream fs = File.Create("upload.jp2");
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BinaryWriter bw = new BinaryWriter(fs);
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bw.Write(data);
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bw.Close();
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fs.Close();*/
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return res;
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}
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}
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}
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}
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