OpenSimMirror/OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/UploadObjectAssetModule.cs

377 lines
16 KiB
C#

/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Specialized;
using System.Reflection;
using System.IO;
using System.Web;
using Mono.Addins;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenMetaverse.Messages.Linden;
using OpenSim.Framework;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces;
using Caps = OpenSim.Framework.Capabilities.Caps;
using OSD = OpenMetaverse.StructuredData.OSD;
using OSDMap = OpenMetaverse.StructuredData.OSDMap;
using OpenSim.Framework.Capabilities;
using ExtraParamType = OpenMetaverse.ExtraParamType;
using System.Collections.Generic;
namespace OpenSim.Region.ClientStack.Linden
{
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
public class UploadObjectAssetModule : INonSharedRegionModule
{
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private Scene m_scene;
#region IRegionModuleBase Members
public Type ReplaceableInterface
{
get { return null; }
}
public void Initialise(IConfigSource source)
{
}
public void AddRegion(Scene pScene)
{
m_scene = pScene;
}
public void RemoveRegion(Scene scene)
{
m_scene.EventManager.OnRegisterCaps -= RegisterCaps;
m_scene = null;
}
public void RegionLoaded(Scene scene)
{
m_scene.EventManager.OnRegisterCaps += RegisterCaps;
}
#endregion
#region IRegionModule Members
public void Close() { }
public string Name { get { return "UploadObjectAssetModuleModule"; } }
public void RegisterCaps(UUID agentID, Caps caps)
{
UUID capID = UUID.Random();
// m_log.Debug("[UPLOAD OBJECT ASSET MODULE]: /CAPS/" + capID);
caps.RegisterHandler("UploadObjectAsset",
new RestHTTPHandler("POST", "/CAPS/OA/" + capID + "/",
delegate(Hashtable m_dhttpMethod)
{
return ProcessAdd(m_dhttpMethod, agentID, caps);
}));
/*
caps.RegisterHandler("NewFileAgentInventoryVariablePrice",
new LLSDStreamhandler<LLSDAssetUploadRequest, LLSDNewFileAngentInventoryVariablePriceReplyResponse>("POST",
"/CAPS/" + capID.ToString(),
delegate(LLSDAssetUploadRequest req)
{
return NewAgentInventoryRequest(req,agentID);
}));
*/
}
#endregion
/// <summary>
/// Parses add request
/// </summary>
/// <param name="request"></param>
/// <param name="AgentId"></param>
/// <param name="cap"></param>
/// <returns></returns>
public Hashtable ProcessAdd(Hashtable request, UUID AgentId, Caps cap)
{
Hashtable responsedata = new Hashtable();
responsedata["int_response_code"] = 400; //501; //410; //404;
responsedata["content_type"] = "text/plain";
responsedata["keepalive"] = false;
responsedata["str_response_string"] = "Request wasn't what was expected";
ScenePresence avatar;
if (!m_scene.TryGetScenePresence(AgentId, out avatar))
return responsedata;
OSDMap r = (OSDMap)OSDParser.Deserialize((string)request["requestbody"]);
UploadObjectAssetMessage message = new UploadObjectAssetMessage();
try
{
message.Deserialize(r);
}
catch (Exception ex)
{
m_log.Error("[UPLOAD OBJECT ASSET MODULE]: Error deserializing message " + ex.ToString());
message = null;
}
if (message == null)
{
responsedata["int_response_code"] = 400; //501; //410; //404;
responsedata["content_type"] = "text/plain";
responsedata["keepalive"] = false;
responsedata["str_response_string"] =
"<llsd><map><key>error</key><string>Error parsing Object</string></map></llsd>";
return responsedata;
}
Vector3 pos = avatar.AbsolutePosition + (Vector3.UnitX * avatar.Rotation);
Quaternion rot = Quaternion.Identity;
Vector3 rootpos = Vector3.Zero;
// Quaternion rootrot = Quaternion.Identity;
SceneObjectGroup rootGroup = null;
SceneObjectGroup[] allparts = new SceneObjectGroup[message.Objects.Length];
for (int i = 0; i < message.Objects.Length; i++)
{
UploadObjectAssetMessage.Object obj = message.Objects[i];
PrimitiveBaseShape pbs = PrimitiveBaseShape.CreateBox();
if (i == 0)
{
rootpos = obj.Position;
// rootrot = obj.Rotation;
}
// Combine the extraparams data into it's ugly blob again....
//int bytelength = 0;
//for (int extparams = 0; extparams < obj.ExtraParams.Length; extparams++)
//{
// bytelength += obj.ExtraParams[extparams].ExtraParamData.Length;
//}
//byte[] extraparams = new byte[bytelength];
//int position = 0;
//for (int extparams = 0; extparams < obj.ExtraParams.Length; extparams++)
//{
// Buffer.BlockCopy(obj.ExtraParams[extparams].ExtraParamData, 0, extraparams, position,
// obj.ExtraParams[extparams].ExtraParamData.Length);
//
// position += obj.ExtraParams[extparams].ExtraParamData.Length;
// }
//pbs.ExtraParams = extraparams;
for (int extparams = 0; extparams < obj.ExtraParams.Length; extparams++)
{
UploadObjectAssetMessage.Object.ExtraParam extraParam = obj.ExtraParams[extparams];
switch ((ushort)extraParam.Type)
{
case (ushort)ExtraParamType.Sculpt:
Primitive.SculptData sculpt = new Primitive.SculptData(extraParam.ExtraParamData, 0);
pbs.SculptEntry = true;
pbs.SculptTexture = obj.SculptID;
pbs.SculptType = (byte)sculpt.Type;
break;
case (ushort)ExtraParamType.Flexible:
Primitive.FlexibleData flex = new Primitive.FlexibleData(extraParam.ExtraParamData, 0);
pbs.FlexiEntry = true;
pbs.FlexiDrag = flex.Drag;
pbs.FlexiForceX = flex.Force.X;
pbs.FlexiForceY = flex.Force.Y;
pbs.FlexiForceZ = flex.Force.Z;
pbs.FlexiGravity = flex.Gravity;
pbs.FlexiSoftness = flex.Softness;
pbs.FlexiTension = flex.Tension;
pbs.FlexiWind = flex.Wind;
break;
case (ushort)ExtraParamType.Light:
Primitive.LightData light = new Primitive.LightData(extraParam.ExtraParamData, 0);
pbs.LightColorA = light.Color.A;
pbs.LightColorB = light.Color.B;
pbs.LightColorG = light.Color.G;
pbs.LightColorR = light.Color.R;
pbs.LightCutoff = light.Cutoff;
pbs.LightEntry = true;
pbs.LightFalloff = light.Falloff;
pbs.LightIntensity = light.Intensity;
pbs.LightRadius = light.Radius;
break;
case 0x40:
pbs.ReadProjectionData(extraParam.ExtraParamData, 0);
break;
}
}
pbs.PathBegin = (ushort) obj.PathBegin;
pbs.PathCurve = (byte) obj.PathCurve;
pbs.PathEnd = (ushort) obj.PathEnd;
pbs.PathRadiusOffset = (sbyte) obj.RadiusOffset;
pbs.PathRevolutions = (byte) obj.Revolutions;
pbs.PathScaleX = (byte) obj.ScaleX;
pbs.PathScaleY = (byte) obj.ScaleY;
pbs.PathShearX = (byte) obj.ShearX;
pbs.PathShearY = (byte) obj.ShearY;
pbs.PathSkew = (sbyte) obj.Skew;
pbs.PathTaperX = (sbyte) obj.TaperX;
pbs.PathTaperY = (sbyte) obj.TaperY;
pbs.PathTwist = (sbyte) obj.Twist;
pbs.PathTwistBegin = (sbyte) obj.TwistBegin;
pbs.HollowShape = (HollowShape) obj.ProfileHollow;
pbs.PCode = (byte) PCode.Prim;
pbs.ProfileBegin = (ushort) obj.ProfileBegin;
pbs.ProfileCurve = (byte) obj.ProfileCurve;
pbs.ProfileEnd = (ushort) obj.ProfileEnd;
pbs.Scale = obj.Scale;
pbs.State = (byte) 0;
SceneObjectPart prim = new SceneObjectPart();
prim.UUID = UUID.Random();
prim.CreatorID = AgentId;
prim.OwnerID = AgentId;
prim.GroupID = obj.GroupID;
prim.LastOwnerID = prim.OwnerID;
prim.CreationDate = Util.UnixTimeSinceEpoch();
prim.Name = obj.Name;
prim.Description = "";
prim.PayPrice[0] = -2;
prim.PayPrice[1] = -2;
prim.PayPrice[2] = -2;
prim.PayPrice[3] = -2;
prim.PayPrice[4] = -2;
Primitive.TextureEntry tmp =
new Primitive.TextureEntry(UUID.Parse("89556747-24cb-43ed-920b-47caed15465f"));
for (int j = 0; j < obj.Faces.Length; j++)
{
UploadObjectAssetMessage.Object.Face face = obj.Faces[j];
Primitive.TextureEntryFace primFace = tmp.CreateFace((uint) j);
primFace.Bump = face.Bump;
primFace.RGBA = face.Color;
primFace.Fullbright = face.Fullbright;
primFace.Glow = face.Glow;
primFace.TextureID = face.ImageID;
primFace.Rotation = face.ImageRot;
primFace.MediaFlags = ((face.MediaFlags & 1) != 0);
primFace.OffsetU = face.OffsetS;
primFace.OffsetV = face.OffsetT;
primFace.RepeatU = face.ScaleS;
primFace.RepeatV = face.ScaleT;
primFace.TexMapType = (MappingType) (face.MediaFlags & 6);
}
pbs.TextureEntry = tmp.GetBytes();
prim.Shape = pbs;
prim.Scale = obj.Scale;
SceneObjectGroup grp = new SceneObjectGroup();
grp.SetRootPart(prim);
prim.ParentID = 0;
if (i == 0)
{
rootGroup = grp;
}
grp.AttachToScene(m_scene);
grp.AbsolutePosition = obj.Position;
prim.RotationOffset = obj.Rotation;
grp.RootPart.IsAttachment = false;
// Required for linking
grp.RootPart.UpdateFlag = 0;
if (m_scene.Permissions.CanRezObject(1, avatar.UUID, pos))
{
m_scene.AddSceneObject(grp);
grp.AbsolutePosition = obj.Position;
}
allparts[i] = grp;
}
for (int j = 1; j < allparts.Length; j++)
{
rootGroup.RootPart.UpdateFlag = 0;
allparts[j].RootPart.UpdateFlag = 0;
rootGroup.LinkToGroup(allparts[j]);
}
//rootGroup.ScheduleGroupForFullUpdate();
rootGroup.ScheduleGroupForFullUpdate(new List<SceneObjectPartSyncProperties>(){SceneObjectPartSyncProperties.FullUpdate}); //seems like new object
pos
= m_scene.GetNewRezLocation(
Vector3.Zero, rootpos, UUID.Zero, rot, (byte)1, 1, true, allparts[0].GroupScale, false);
responsedata["int_response_code"] = 200; //501; //410; //404;
responsedata["content_type"] = "text/plain";
responsedata["keepalive"] = false;
responsedata["str_response_string"] = String.Format("<llsd><map><key>local_id</key>{0}</map></llsd>", ConvertUintToBytes(allparts[0].LocalId));
return responsedata;
}
private string ConvertUintToBytes(uint val)
{
byte[] resultbytes = Utils.UIntToBytes(val);
if (BitConverter.IsLittleEndian)
Array.Reverse(resultbytes);
return String.Format("<binary encoding=\"base64\">{0}</binary>", Convert.ToBase64String(resultbytes));
}
}
}