38 lines
976 B
C#
38 lines
976 B
C#
using System;
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using System.Collections.Generic;
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using libsecondlife;
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using libsecondlife.Packets;
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namespace libsecondlife.TestClient
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{
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public class DebugCommand : Command
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{
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public DebugCommand(TestClient testClient)
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{
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Name = "debug";
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Description = "Turn debug messages on or off. Usage: debug [on/off]";
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}
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public override string Execute(string[] args, LLUUID fromAgentID)
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{
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if (args.Length != 1)
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return "Usage: debug [on/off]";
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if (args[0].ToLower() == "on")
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{
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Client.Settings.DEBUG = true;
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return "Debug logging is on";
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}
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else if (args[0].ToLower() == "off")
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{
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Client.Settings.DEBUG = false;
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return "Debug logging is off";
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}
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else
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{
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return "Usage: debug [on/off]";
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}
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}
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}
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}
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