257 lines
13 KiB
C#
257 lines
13 KiB
C#
/*
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* Copyright (c) Contributors, http://www.openmetaverse.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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using libsecondlife;
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using libsecondlife.Packets;
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using OpenSim.Framework.Console;
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namespace OpenSim.Region.ClientStack
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{
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public partial class ClientView
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{
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protected virtual void RegisterLocalPacketHandlers()
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{
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this.AddLocalPacketHandler(PacketType.LogoutRequest, this.Logout);
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this.AddLocalPacketHandler(PacketType.AgentCachedTexture, this.AgentTextureCached);
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this.AddLocalPacketHandler(PacketType.MultipleObjectUpdate, this.MultipleObjUpdate);
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}
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protected virtual bool Logout(ClientView simClient, Packet packet)
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{
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MainLog.Instance.Verbose( "OpenSimClient.cs:ProcessInPacket() - Got a logout request");
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//send reply to let the client logout
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LogoutReplyPacket logReply = new LogoutReplyPacket();
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logReply.AgentData.AgentID = this.AgentID;
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logReply.AgentData.SessionID = this.SessionID;
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logReply.InventoryData = new LogoutReplyPacket.InventoryDataBlock[1];
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logReply.InventoryData[0] = new LogoutReplyPacket.InventoryDataBlock();
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logReply.InventoryData[0].ItemID = LLUUID.Zero;
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OutPacket(logReply);
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//tell all clients to kill our object
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KillObjectPacket kill = new KillObjectPacket();
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kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1];
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kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock();
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// kill.ObjectData[0].ID = this.ClientAvatar.localid;
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foreach (ClientView client in m_clientThreads.Values)
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{
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client.OutPacket(kill);
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}
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this.m_inventoryCache.ClientLeaving(this.AgentID, null);
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// m_gridServer.LogoutSession(this.SessionID, this.AgentID, this.CircuitCode);
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/*lock (m_world.Entities)
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{
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m_world.Entities.Remove(this.AgentID);
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}*/
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// m_world.RemoveViewerAgent(this);
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//need to do other cleaning up here too
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m_clientThreads.Remove(this.CircuitCode);
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m_networkServer.RemoveClientCircuit(this.CircuitCode);
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this.ClientThread.Abort();
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return true;
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}
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protected bool AgentTextureCached(ClientView simclient, Packet packet)
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{
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// Console.WriteLine(packet.ToString());
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AgentCachedTexturePacket chechedtex = (AgentCachedTexturePacket)packet;
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AgentCachedTextureResponsePacket cachedresp = new AgentCachedTextureResponsePacket();
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cachedresp.AgentData.AgentID = this.AgentID;
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cachedresp.AgentData.SessionID = this.SessionID;
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cachedresp.AgentData.SerialNum = this.cachedtextureserial;
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this.cachedtextureserial++;
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cachedresp.WearableData = new AgentCachedTextureResponsePacket.WearableDataBlock[chechedtex.WearableData.Length];
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for (int i = 0; i < chechedtex.WearableData.Length; i++)
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{
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cachedresp.WearableData[i] = new AgentCachedTextureResponsePacket.WearableDataBlock();
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cachedresp.WearableData[i].TextureIndex = chechedtex.WearableData[i].TextureIndex;
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cachedresp.WearableData[i].TextureID = LLUUID.Zero;
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cachedresp.WearableData[i].HostName = new byte[0];
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}
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this.OutPacket(cachedresp);
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return true;
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}
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protected bool MultipleObjUpdate(ClientView simClient, Packet packet)
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{
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MultipleObjectUpdatePacket multipleupdate = (MultipleObjectUpdatePacket)packet;
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// Console.WriteLine("new multi update packet " + multipleupdate.ToString());
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for (int i = 0; i < multipleupdate.ObjectData.Length; i++)
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{
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#region position
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if (multipleupdate.ObjectData[i].Type == 9) //change position
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{
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if (OnUpdatePrimPosition != null)
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{
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LLVector3 pos = new LLVector3(multipleupdate.ObjectData[i].Data, 0);
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OnUpdatePrimPosition(multipleupdate.ObjectData[i].ObjectLocalID, pos, this);
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}
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}
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else if (multipleupdate.ObjectData[i].Type == 1) //single item of group change position
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{
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if (OnUpdatePrimPosition != null)
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{
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// libsecondlife.LLVector3 pos = new LLVector3(multipleupdate.ObjectData[i].Data, 0);
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//OnUpdatePrimPosition(multipleupdate.ObjectData[i].ObjectLocalID, pos, this);
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}
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}
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#endregion position
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#region rotation
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else if (multipleupdate.ObjectData[i].Type == 2)// single item of group rotation from tab
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{
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if (OnUpdatePrimRotation != null)
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{
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LLQuaternion rot = new LLQuaternion(multipleupdate.ObjectData[i].Data, 0, true);
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// Console.WriteLine("new rotation is " + rot.X + " , " + rot.Y + " , " + rot.Z + " , " + rot.W);
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OnUpdatePrimRotation(multipleupdate.ObjectData[i].ObjectLocalID, rot, this);
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}
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}
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else if (multipleupdate.ObjectData[i].Type == 3)// single item of group rotation from mouse
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{
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if (OnUpdatePrimRotation != null)
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{
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libsecondlife.LLQuaternion rot = new LLQuaternion(multipleupdate.ObjectData[i].Data, 12, true);
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// Console.WriteLine("new rotation is " + rot.X + " , " + rot.Y + " , " + rot.Z + " , " + rot.W);
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OnUpdatePrimRotation(multipleupdate.ObjectData[i].ObjectLocalID, rot, this);
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}
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}
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else if (multipleupdate.ObjectData[i].Type == 10)//group rotation from object tab
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{
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if (OnUpdatePrimRotation != null)
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{
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libsecondlife.LLQuaternion rot = new LLQuaternion(multipleupdate.ObjectData[i].Data, 0, true);
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// Console.WriteLine("new rotation is " + rot.X + " , " + rot.Y + " , " + rot.Z + " , " + rot.W);
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OnUpdatePrimRotation(multipleupdate.ObjectData[i].ObjectLocalID, rot, this);
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}
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}
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else if (multipleupdate.ObjectData[i].Type == 11)//group rotation from mouse
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{
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if (OnUpdatePrimGroupRotation != null)
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{
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libsecondlife.LLVector3 pos = new LLVector3(multipleupdate.ObjectData[i].Data, 0);
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libsecondlife.LLQuaternion rot = new LLQuaternion(multipleupdate.ObjectData[i].Data, 12, true);
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//Console.WriteLine("new rotation position is " + pos.X + " , " + pos.Y + " , " + pos.Z);
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// Console.WriteLine("new rotation is " + rot.X + " , " + rot.Y + " , " + rot.Z + " , " + rot.W);
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OnUpdatePrimGroupRotation(multipleupdate.ObjectData[i].ObjectLocalID, pos, rot, this);
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}
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}
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#endregion
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#region scale
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else if (multipleupdate.ObjectData[i].Type == 13)//group scale from object tab
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{
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if (OnUpdatePrimScale != null)
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{
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LLVector3 scale = new LLVector3(multipleupdate.ObjectData[i].Data, 12);
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//Console.WriteLine("new scale is " + scale.X + " , " + scale.Y + " , " + scale.Z);
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OnUpdatePrimScale(multipleupdate.ObjectData[i].ObjectLocalID, scale, this);
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}
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}
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else if (multipleupdate.ObjectData[i].Type == 29)//group scale from mouse
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{
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if (OnUpdatePrimScale != null)
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{
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libsecondlife.LLVector3 scale = new LLVector3(multipleupdate.ObjectData[i].Data, 0);
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// Console.WriteLine("new scale is " + scale.X + " , " + scale.Y + " , " + scale.Z );
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// OnUpdatePrimScale(multipleupdate.ObjectData[i].ObjectLocalID, scale, this);
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}
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}
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else if (multipleupdate.ObjectData[i].Type == 5)//single scale from object tab
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{
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if (OnUpdatePrimScale != null)
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{
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libsecondlife.LLVector3 scale = new LLVector3(multipleupdate.ObjectData[i].Data, 12);
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// Console.WriteLine("new scale is " + scale.X + " , " + scale.Y + " , " + scale.Z);
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OnUpdatePrimScale(multipleupdate.ObjectData[i].ObjectLocalID, scale, this);
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}
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}
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else if (multipleupdate.ObjectData[i].Type == 21)//single scale from mouse
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{
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if (OnUpdatePrimScale != null)
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{
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libsecondlife.LLVector3 scale = new LLVector3(multipleupdate.ObjectData[i].Data, 12);
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// Console.WriteLine("new scale is " + scale.X + " , " + scale.Y + " , " + scale.Z);
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OnUpdatePrimScale(multipleupdate.ObjectData[i].ObjectLocalID, scale, this);
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}
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}
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#endregion
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}
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return true;
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}
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public void RequestMapLayer()
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{
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//should be getting the map layer from the grid server
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//send a layer covering the 800,800 - 1200,1200 area (should be covering the requested area)
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MapLayerReplyPacket mapReply = new MapLayerReplyPacket();
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mapReply.AgentData.AgentID = this.AgentID;
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mapReply.AgentData.Flags = 0;
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mapReply.LayerData = new MapLayerReplyPacket.LayerDataBlock[1];
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mapReply.LayerData[0] = new MapLayerReplyPacket.LayerDataBlock();
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mapReply.LayerData[0].Bottom = 0;
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mapReply.LayerData[0].Left = 0;
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mapReply.LayerData[0].Top = 30000;
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mapReply.LayerData[0].Right = 30000;
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mapReply.LayerData[0].ImageID = new LLUUID("00000000-0000-0000-9999-000000000006");
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this.OutPacket(mapReply);
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}
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public void RequestMapBlocks(int minX, int minY, int maxX, int maxY)
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{
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/*
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IList simMapProfiles = m_gridServer.RequestMapBlocks(minX, minY, maxX, maxY);
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MapBlockReplyPacket mbReply = new MapBlockReplyPacket();
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mbReply.AgentData.AgentID = this.AgentID;
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int len;
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if (simMapProfiles == null)
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len = 0;
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else
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len = simMapProfiles.Count;
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mbReply.Data = new MapBlockReplyPacket.DataBlock[len];
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int iii;
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for (iii = 0; iii < len; iii++)
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{
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Hashtable mp = (Hashtable)simMapProfiles[iii];
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mbReply.Data[iii] = new MapBlockReplyPacket.DataBlock();
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mbReply.Data[iii].Name = System.Text.Encoding.UTF8.GetBytes((string)mp["name"]);
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mbReply.Data[iii].Access = System.Convert.ToByte(mp["access"]);
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mbReply.Data[iii].Agents = System.Convert.ToByte(mp["agents"]);
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mbReply.Data[iii].MapImageID = new LLUUID((string)mp["map-image-id"]);
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mbReply.Data[iii].RegionFlags = System.Convert.ToUInt32(mp["region-flags"]);
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mbReply.Data[iii].WaterHeight = System.Convert.ToByte(mp["water-height"]);
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mbReply.Data[iii].X = System.Convert.ToUInt16(mp["x"]);
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mbReply.Data[iii].Y = System.Convert.ToUInt16(mp["y"]);
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}
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this.OutPacket(mbReply);
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*/
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}
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}
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}
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