273 lines
10 KiB
C#
273 lines
10 KiB
C#
/*
|
|
* Copyright (c) Contributors, http://opensimulator.org/
|
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without
|
|
* modification, are permitted provided that the following conditions are met:
|
|
* * Redistributions of source code must retain the above copyright
|
|
* notice, this list of conditions and the following disclaimer.
|
|
* * Redistributions in binary form must reproduce the above copyright
|
|
* notice, this list of conditions and the following disclaimer in the
|
|
* documentation and/or other materials provided with the distribution.
|
|
* * Neither the name of the OpenSim Project nor the
|
|
* names of its contributors may be used to endorse or promote products
|
|
* derived from this software without specific prior written permission.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*/
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Reflection;
|
|
using libsecondlife;
|
|
using log4net;
|
|
using Nini.Config;
|
|
using OpenSim.Framework;
|
|
using OpenSim.Region.Environment.Interfaces;
|
|
using OpenSim.Region.Environment.Scenes;
|
|
|
|
namespace OpenSim.Region.Environment.Modules.Avatar.Groups
|
|
{
|
|
public class GroupsModule : IRegionModule
|
|
{
|
|
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
|
|
|
private Dictionary<LLUUID, GroupList> m_grouplistmap = new Dictionary<LLUUID, GroupList>();
|
|
private Dictionary<LLUUID, GroupData> m_groupmap = new Dictionary<LLUUID, GroupData>();
|
|
private Dictionary<LLUUID, IClientAPI> m_iclientmap = new Dictionary<LLUUID, IClientAPI>();
|
|
private List<Scene> m_scene = new List<Scene>();
|
|
|
|
#region IRegionModule Members
|
|
|
|
public void Initialise(Scene scene, IConfigSource config)
|
|
{
|
|
lock (m_scene)
|
|
{
|
|
m_scene.Add(scene);
|
|
}
|
|
scene.EventManager.OnNewClient += OnNewClient;
|
|
scene.EventManager.OnClientClosed += OnClientClosed;
|
|
scene.EventManager.OnGridInstantMessageToGroupsModule += OnGridInstantMessage;
|
|
//scene.EventManager.
|
|
}
|
|
|
|
public void PostInitialise()
|
|
{
|
|
}
|
|
|
|
public void Close()
|
|
{
|
|
m_log.Info("[GROUP]: Shutting down group module.");
|
|
lock (m_iclientmap)
|
|
{
|
|
m_iclientmap.Clear();
|
|
}
|
|
|
|
lock (m_groupmap)
|
|
{
|
|
m_groupmap.Clear();
|
|
}
|
|
|
|
lock (m_grouplistmap)
|
|
{
|
|
m_grouplistmap.Clear();
|
|
}
|
|
GC.Collect();
|
|
}
|
|
|
|
public string Name
|
|
{
|
|
get { return "GroupsModule"; }
|
|
}
|
|
|
|
public bool IsSharedModule
|
|
{
|
|
get { return true; }
|
|
}
|
|
|
|
#endregion
|
|
|
|
private void OnNewClient(IClientAPI client)
|
|
{
|
|
// All friends establishment protocol goes over instant message
|
|
// There's no way to send a message from the sim
|
|
// to a user to 'add a friend' without causing dialog box spam
|
|
//
|
|
// The base set of friends are added when the user signs on in their XMLRPC response
|
|
// Generated by LoginService. The friends are retreived from the database by the UserManager
|
|
|
|
// Subscribe to instant messages
|
|
client.OnInstantMessage += OnInstantMessage;
|
|
client.OnAgentDataUpdateRequest += OnAgentDataUpdateRequest;
|
|
lock (m_iclientmap)
|
|
{
|
|
if (!m_iclientmap.ContainsKey(client.AgentId))
|
|
{
|
|
m_iclientmap.Add(client.AgentId, client);
|
|
}
|
|
}
|
|
GroupData OpenSimulatorGroup = new GroupData();
|
|
OpenSimulatorGroup.ActiveGroupTitle = "OpenSimulator Tester";
|
|
OpenSimulatorGroup.GroupID = new LLUUID("00000000-68f9-1111-024e-222222111120");
|
|
OpenSimulatorGroup.GroupMembers.Add(client.AgentId);
|
|
OpenSimulatorGroup.groupName = "OpenSimulator Testing";
|
|
OpenSimulatorGroup.ActiveGroupPowers = GroupPowers.LandAllowSetHome;
|
|
OpenSimulatorGroup.GroupTitles.Add("OpenSimulator Tester");
|
|
lock (m_groupmap)
|
|
{
|
|
if (!m_groupmap.ContainsKey(client.AgentId))
|
|
{
|
|
m_groupmap.Add(client.AgentId, OpenSimulatorGroup);
|
|
}
|
|
}
|
|
GroupList testGroupList = new GroupList();
|
|
testGroupList.m_GroupList.Add(new LLUUID("00000000-68f9-1111-024e-222222111120"));
|
|
|
|
lock (m_grouplistmap)
|
|
{
|
|
if (!m_grouplistmap.ContainsKey(client.AgentId))
|
|
{
|
|
m_grouplistmap.Add(client.AgentId, testGroupList);
|
|
}
|
|
}
|
|
m_log.Info("[GROUP]: Adding " + client.FirstName + " " + client.LastName + " to OpenSimulator Tester group");
|
|
}
|
|
|
|
private void OnAgentDataUpdateRequest(IClientAPI remoteClient, LLUUID AgentID, LLUUID SessionID)
|
|
{
|
|
string firstname = remoteClient.FirstName;
|
|
string lastname = remoteClient.LastName;
|
|
|
|
LLUUID ActiveGroupID = LLUUID.Zero;
|
|
uint ActiveGroupPowers = 0;
|
|
string ActiveGroupName = "";
|
|
string ActiveGroupTitle = "";
|
|
|
|
bool foundUser = false;
|
|
|
|
lock (m_iclientmap)
|
|
{
|
|
if (m_iclientmap.ContainsKey(remoteClient.AgentId))
|
|
{
|
|
foundUser = true;
|
|
}
|
|
}
|
|
if (foundUser)
|
|
{
|
|
lock (m_groupmap)
|
|
{
|
|
if (m_groupmap.ContainsKey(remoteClient.AgentId))
|
|
{
|
|
GroupData grp = m_groupmap[remoteClient.AgentId];
|
|
if (grp != null)
|
|
{
|
|
ActiveGroupID = grp.GroupID;
|
|
ActiveGroupName = grp.groupName;
|
|
ActiveGroupPowers = grp.groupPowers;
|
|
ActiveGroupTitle = grp.ActiveGroupTitle;
|
|
}
|
|
|
|
//remoteClient.SendAgentDataUpdate(AgentID, ActiveGroupID, firstname, lastname, ActiveGroupPowers, ActiveGroupName, ActiveGroupTitle);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
private void OnInstantMessage(IClientAPI client, LLUUID fromAgentID,
|
|
LLUUID fromAgentSession, LLUUID toAgentID,
|
|
LLUUID imSessionID, uint timestamp, string fromAgentName,
|
|
string message, byte dialog, bool fromGroup, byte offline,
|
|
uint ParentEstateID, LLVector3 Position, LLUUID RegionID,
|
|
byte[] binaryBucket)
|
|
{
|
|
}
|
|
|
|
private void OnGridInstantMessage(GridInstantMessage msg)
|
|
{
|
|
// Trigger the above event handler
|
|
OnInstantMessage(null, new LLUUID(msg.fromAgentID), new LLUUID(msg.fromAgentSession),
|
|
new LLUUID(msg.toAgentID), new LLUUID(msg.imSessionID), msg.timestamp, msg.fromAgentName,
|
|
msg.message, msg.dialog, msg.fromGroup, msg.offline, msg.ParentEstateID,
|
|
new LLVector3(msg.Position.x, msg.Position.y, msg.Position.z), new LLUUID(msg.RegionID),
|
|
msg.binaryBucket);
|
|
}
|
|
|
|
private void OnClientClosed(LLUUID agentID)
|
|
{
|
|
lock (m_iclientmap)
|
|
{
|
|
if (m_iclientmap.ContainsKey(agentID))
|
|
{
|
|
IClientAPI cli = m_iclientmap[agentID];
|
|
if (cli != null)
|
|
{
|
|
m_log.Info("[GROUP]: Removing all reference to groups for " + cli.FirstName + " " + cli.LastName);
|
|
}
|
|
else
|
|
{
|
|
m_log.Info("[GROUP]: Removing all reference to groups for " + agentID.ToString());
|
|
}
|
|
m_iclientmap.Remove(agentID);
|
|
}
|
|
}
|
|
|
|
lock (m_groupmap)
|
|
{
|
|
if (m_groupmap.ContainsKey(agentID))
|
|
{
|
|
m_groupmap.Remove(agentID);
|
|
}
|
|
}
|
|
|
|
lock (m_grouplistmap)
|
|
{
|
|
if (m_grouplistmap.ContainsKey(agentID))
|
|
{
|
|
m_grouplistmap.Remove(agentID);
|
|
}
|
|
}
|
|
GC.Collect();
|
|
}
|
|
}
|
|
|
|
public class GroupData
|
|
{
|
|
public string ActiveGroupTitle;
|
|
public LLUUID GroupID;
|
|
public List<LLUUID> GroupMembers;
|
|
public string groupName;
|
|
public uint groupPowers = (uint) (GroupPowers.LandAllowLandmark | GroupPowers.LandAllowSetHome);
|
|
public List<string> GroupTitles;
|
|
|
|
public GroupData()
|
|
{
|
|
GroupTitles = new List<string>();
|
|
GroupMembers = new List<LLUUID>();
|
|
}
|
|
|
|
public GroupPowers ActiveGroupPowers
|
|
{
|
|
set { groupPowers = (uint) value; }
|
|
get { return (GroupPowers) groupPowers; }
|
|
}
|
|
}
|
|
|
|
public class GroupList
|
|
{
|
|
public List<LLUUID> m_GroupList;
|
|
|
|
public GroupList()
|
|
{
|
|
m_GroupList = new List<LLUUID>();
|
|
}
|
|
}
|
|
} |