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MW be483bc697 Hopefully improved texture downloading (including the speed at which they download), but still a few problems, it seems that the client has a quite short timeout for receiving a texture and if the whole texture isn't sent within this time, the client will request the texture again, With quite small textures this is fine, but it seems that with larger textures we can't send them fast enough and a infinite loop develops where the client keeps requesting a texture and we keep trying to send it, but are never fast enough. So I've for now put code in that so that the server will try to send a texture only once and then after that will ignore future requests from that client for that texture. 2007-08-08 18:55:58 +00:00
OpenSim Hopefully improved texture downloading (including the speed at which they download), but still a few problems, it seems that the client has a quite short timeout for receiving a texture and if the whole texture isn't sent within this time, the client will request the texture again, With quite small textures this is fine, but it seems that with larger textures we can't send them fast enough and a infinite loop develops where the client keeps requesting a texture and we keep trying to send it, but are never fast enough. So I've for now put code in that so that the server will try to send a texture only once and then after that will ignore future requests from that client for that texture. 2007-08-08 18:55:58 +00:00
Prebuild * Prebuild vs2005 target will now skip project with name "OpenSim.DataStore.MonoSqlite" 2007-08-08 15:36:15 +00:00
ThirdPartyLicenses And its license file. 2007-08-04 18:26:02 +00:00
bin The startup set of assets in the local asset server can now be set from a xml file (OpenSimAssetSet.xml). (remember to make changes to the set, you will also need to delete the old asset .yap file, so that it is recreated). 2007-08-08 17:11:02 +00:00
libraries/ModifiedBulletX changed to native line ending encoding 2007-07-16 15:40:11 +00:00
share updated to latest version 2007-08-08 15:50:48 +00:00
tools added perl classaudit tool 2007-08-01 19:20:07 +00:00
CONTRIBUTORS.txt * upgraded Tedd to 'developer' 2007-08-08 15:59:49 +00:00
OpenSim.FxCop changed to native line ending encoding 2007-07-16 15:40:11 +00:00
prebuild.xml The startup set of assets in the local asset server can now be set from a xml file (OpenSimAssetSet.xml). (remember to make changes to the set, you will also need to delete the old asset .yap file, so that it is recreated). 2007-08-08 17:11:02 +00:00
runprebuild.bat changed to native line ending encoding 2007-07-16 15:40:11 +00:00
runprebuild.sh * Patched runprebuild.sh for *nix systems which do not register a mono ABI handler. 2007-07-22 00:41:01 +00:00