161 lines
5.7 KiB
C#
161 lines
5.7 KiB
C#
/*
|
|
* Copyright (c) Contributors, http://opensimulator.org/
|
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without
|
|
* modification, are permitted provided that the following conditions are met:
|
|
* * Redistributions of source code must retain the above copyright
|
|
* notice, this list of conditions and the following disclaimer.
|
|
* * Redistributions in binary form must reproduce the above copyright
|
|
* notice, this list of conditions and the following disclaimer in the
|
|
* documentation and/or other materials provided with the distribution.
|
|
* * Neither the name of the OpenSimulator Project nor the
|
|
* names of its contributors may be used to endorse or promote products
|
|
* derived from this software without specific prior written permission.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*/
|
|
|
|
using System;
|
|
using System.IO;
|
|
using System.Net;
|
|
using System.Reflection;
|
|
using log4net.Config;
|
|
using Nini.Config;
|
|
using NUnit.Framework;
|
|
using OpenMetaverse;
|
|
using OpenMetaverse.Packets;
|
|
using OpenSim.Framework;
|
|
using OpenSim.Region.CoreModules.Agent.TextureSender;
|
|
using OpenSim.Region.Framework.Scenes;
|
|
using OpenSim.Tests.Common;
|
|
using OpenSim.Tests.Common.Mock;
|
|
|
|
namespace OpenSim.Region.ClientStack.LindenUDP.Tests
|
|
{
|
|
[TestFixture]
|
|
public class LLImageManagerTests
|
|
{
|
|
private AssetBase m_testImageAsset;
|
|
private Scene scene;
|
|
private LLImageManager llim;
|
|
private TestClient tc;
|
|
|
|
[TestFixtureSetUp]
|
|
public void FixtureInit()
|
|
{
|
|
using (
|
|
Stream resource
|
|
= GetType().Assembly.GetManifestResourceStream(
|
|
"OpenSim.Region.ClientStack.LindenUDP.Tests.Resources.4-tile2.jp2"))
|
|
{
|
|
using (BinaryReader br = new BinaryReader(resource))
|
|
{
|
|
m_testImageAsset
|
|
= new AssetBase(
|
|
TestHelpers.ParseTail(0x1),
|
|
"Test Image",
|
|
(sbyte)AssetType.Texture,
|
|
TestHelpers.ParseTail(0x2).ToString());
|
|
|
|
m_testImageAsset.Data = br.ReadBytes(99999999);
|
|
}
|
|
}
|
|
}
|
|
|
|
[SetUp]
|
|
public void SetUp()
|
|
{
|
|
UUID userId = TestHelpers.ParseTail(0x3);
|
|
|
|
J2KDecoderModule j2kdm = new J2KDecoderModule();
|
|
|
|
SceneHelpers sceneHelpers = new SceneHelpers();
|
|
scene = sceneHelpers.SetupScene();
|
|
SceneHelpers.SetupSceneModules(scene, j2kdm);
|
|
|
|
tc = new TestClient(SceneHelpers.GenerateAgentData(userId), scene);
|
|
llim = new LLImageManager(tc, scene.AssetService, j2kdm);
|
|
}
|
|
|
|
[Test]
|
|
public void TestSendImage()
|
|
{
|
|
TestHelpers.InMethod();
|
|
// XmlConfigurator.Configure();
|
|
|
|
scene.AssetService.Store(m_testImageAsset);
|
|
|
|
TextureRequestArgs args = new TextureRequestArgs();
|
|
args.RequestedAssetID = m_testImageAsset.FullID;
|
|
args.DiscardLevel = 0;
|
|
args.PacketNumber = 1;
|
|
args.Priority = 5;
|
|
args.requestSequence = 1;
|
|
|
|
llim.EnqueueReq(args);
|
|
llim.ProcessImageQueue(20);
|
|
|
|
Assert.That(tc.SentImageDataPackets.Count, Is.EqualTo(1));
|
|
}
|
|
|
|
[Test]
|
|
public void TestDiscardImage()
|
|
{
|
|
TestHelpers.InMethod();
|
|
// XmlConfigurator.Configure();
|
|
|
|
scene.AssetService.Store(m_testImageAsset);
|
|
|
|
TextureRequestArgs args = new TextureRequestArgs();
|
|
args.RequestedAssetID = m_testImageAsset.FullID;
|
|
args.DiscardLevel = 0;
|
|
args.PacketNumber = 1;
|
|
args.Priority = 5;
|
|
args.requestSequence = 1;
|
|
llim.EnqueueReq(args);
|
|
|
|
// Now create a discard request
|
|
TextureRequestArgs discardArgs = new TextureRequestArgs();
|
|
discardArgs.RequestedAssetID = m_testImageAsset.FullID;
|
|
discardArgs.DiscardLevel = -1;
|
|
discardArgs.PacketNumber = 1;
|
|
discardArgs.Priority = 0;
|
|
discardArgs.requestSequence = 2;
|
|
llim.EnqueueReq(discardArgs);
|
|
|
|
llim.ProcessImageQueue(20);
|
|
|
|
Assert.That(tc.SentImageDataPackets.Count, Is.EqualTo(0));
|
|
}
|
|
|
|
[Test]
|
|
public void TestMissingImage()
|
|
{
|
|
TestHelpers.InMethod();
|
|
// XmlConfigurator.Configure();
|
|
|
|
TextureRequestArgs args = new TextureRequestArgs();
|
|
args.RequestedAssetID = m_testImageAsset.FullID;
|
|
args.DiscardLevel = 0;
|
|
args.PacketNumber = 1;
|
|
args.Priority = 5;
|
|
args.requestSequence = 1;
|
|
|
|
llim.EnqueueReq(args);
|
|
llim.ProcessImageQueue(20);
|
|
|
|
Assert.That(tc.SentImageDataPackets.Count, Is.EqualTo(0));
|
|
Assert.That(tc.SentImageNotInDatabasePackets.Count, Is.EqualTo(1));
|
|
}
|
|
}
|
|
} |