117 lines
5.6 KiB
Plaintext
117 lines
5.6 KiB
Plaintext
; * The startup section lists all the connectors to start up in this server
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; * instance. This may be only one, or it may be the entire server suite.
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; * Multiple connectors should be seaprated by commas.
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; * The startup section lists all the connectors to start up in this server
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; * instance. This may be only one, or it may be the entire server suite.
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; * Multiple connectors should be seaprated by commas.
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; *
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; * These are the IN connectors the server uses, the in connectors
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; * read this config file and load the needed service and database connectors
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; *
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; *
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[Startup]
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ServiceConnectors = "OpenSim.Server.Handlers.dll:AssetServiceConnector,OpenSim.Server.Handlers.dll:InventoryServiceInConnector,OpenSim.Server.Handlers.dll:FreeswitchServerConnector,OpenSim.Server.Handlers.dll:GridServiceConnector,,OpenSim.Server.Handlers.dll:GridInfoServerInConnector,OpenSim.Server.Handlers.dll:AuthenticationServiceConnector,OpenSim.Server.Handlers.dll:OpenIdServerConnector,OpenSim.Server.Handlers.dll:AvatarServiceConnector,OpenSim.Server.Handlers.dll:LLLoginServiceInConnector,OpenSim.Server.Handlers.dll:PresenceServiceConnector,,OpenSim.Server.Handlers.dll:UserAccountServiceConnector"
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; * This is common for all services, it's the network setup for the entire
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; * server instance
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; *
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[Network]
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port = 8003
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; * The following are for the remote console
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; * They have no effect for the local or basic console types
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; * Leave commented to diable logins to the console
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;ConsoleUser = Test
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;ConsolePass = secret
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; * As an example, the below configuration precisely mimicks the legacy
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; * asset server. It is read by the asset IN connector (defined above)
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; * and it then loads the OUT connector (a local database module). That,
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; * in turn, reads the asset loader and database connection information
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; *
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[AssetService]
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LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService"
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DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
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AssetLoaderArgs = "assets/AssetSets.xml"
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StorageProvider = "OpenSim.Data.MySQL.dll"
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ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=opensim123;"
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; * This configuration loads the inventory server modules. It duplicates
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; * the function of the legacy inventory server
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; *
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[InventoryService]
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LocalServiceModule = "OpenSim.Services.InventoryService.dll:InventoryService"
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UserServerURI = "http://127.0.0.1:8002"
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SessionAuthentication = "false"
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StorageProvider = "OpenSim.Data.MySQL.dll"
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ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=opensim123;"
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; * This is the new style grid service.
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; * "Realm" is the table that is used for user lookup.
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; * It defaults to "regions", which uses the legacy tables
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; *
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[GridService]
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LocalServiceModule = "OpenSim.Services.GridService.dll:GridService"
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StorageProvider = "OpenSim.Data.MySQL.dll:MySqlRegionData"
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ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=opensim123;"
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Realm = "regions"
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; * This is the configuration for the freeswitch server in grid mode
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[FreeswitchService]
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LocalServiceModule = "OpenSim.Services.FreeswitchService.dll:FreeswitchService"
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; * This is the new style authentication service. Currently, only MySQL
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; * is implemented. "Realm" is the table that is used for user lookup.
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; * By setting it to "users", you can use the old style users table
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; * as an authentication source.
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; *
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[AuthenticationService]
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; for the server connector
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LocalServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
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; for the service
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StorageProvider = "OpenSim.Data.MySQL.dll"
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ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=opensim123;"
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[OpenIdService]
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; for the server connector
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AuthenticationServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
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UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
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; * This is the new style user service.
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; * "Realm" is the table that is used for user lookup.
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; * It defaults to "users", which uses the legacy tables
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; *
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[UserAccountService]
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; for the server connector
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LocalServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService"
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; for the service
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StorageProvider = "OpenSim.Data.MySQL.dll"
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ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=opensim123;"
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; Realm = "useraccounts"
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[PresenceService]
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; for the server connector
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LocalServiceModule = "OpenSim.Services.PresenceService.dll:PresenceService"
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; for the service
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StorageProvider = "OpenSim.Data.MySQL.dll"
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ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=opensim123;"
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[LibraryService]
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LibraryName = "OpenSim Library"
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DefaultLibrary = "./inventory/Libraries.xml"
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[LoginService]
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; for the server connector
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LocalServiceModule = "OpenSim.Services.LLLoginService.dll:LLLoginService"
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; for the service
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UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
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AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
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InventoryService = "OpenSim.Services.InventoryService.dll:InventoryService"
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PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
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GridService = "OpenSim.Services.GridService.dll:GridService"
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SimulationService ="OpenSim.Services.Connectors.dll:SimulationServiceConnector"
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LibraryService = "OpenSim.Services.InventoryService.dll:LibraryService"
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DefaultRegion = "OpenSim Test"
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WelcomeMessage = "Welcome, Avatar!"
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